Player Matchup

Cu Chulainn
Cu Chulainn
Honey-Badgerr69
Cu Chulainn
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Sol
Sol
II-Ophidia-ll
Sol
Level 129
God Stats
2W - 2L
1,327 SR
Queue Stats
6W - 3L
1,604 Elo+
Party 1
Neith
Neith
Koina_mist
Neith
Level 123
God Stats
6W - 1L
1,493 SR
Queue Stats
6W - 2L
1,645 Elo+
Party 1
Sylvanus
Sylvanus
Krei67
Sylvanus
Level 126
God Stats
4W - 0L
1,745 SR
Queue Stats
30W - 25L
1,602 Elo+
Party 1
Surtr
Surtr
elgabyboss_002
Surtr
Level 120
God Stats
2W - 2L
1,274 SR
Queue Stats
8W - 5L
1,532 Elo+
Party 1
Team Averages
Level 107
1,468 SR
1,576 Elo+

VS

Team Averages
Level 79
1,456 SR
1,364 Elo+
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
F6227
Heimdallr
Level 85
God Stats
10W - 15L
1,398 SR
Queue Stats
19W - 23L
1,309 Elo+
Solo
Hun Batz
Hun Batz
StayedHippo4
Hun Batz
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
393W - 438L
1,360 Elo+
Party 2
Surtr
Surtr
ZombieCre8er
Surtr
Level 26
God Stats
5W - 14L
1,375 SR
Queue Stats
15W - 32L
1,207 Elo+
Party 2
Danzaburou
Danzaburou
arcompany
Danzaburou
Level 78
God Stats
17W - 12L
1,509 SR
Queue Stats
51W - 49L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Honey-Badgerr69
Cu Chulainn
10
1 / 0 / 0
5,747
575
1,070
4,939
3,275
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 0 / 0
5,841
584
1,968
4,647
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
10
1 / 1 / 2
5,670
567
2,245
4,473
1,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
Krei67
Sylvanus
10
2 / 0 / 1
5,516
552
4,228
5,452
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 0 / 1
5,809
581
3,122
8,050
4,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 3 / 1
4,633
463
3,882
8,615
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
F6227
Heimdallr
7
0 / 1 / 0
4,473
447
1,634
2,606
929
Mystical Earring

Mystical Earring

+15
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
StayedHippo4
Hun Batz
1
0 / 0 / 0
1,821
182
0
0
0
9
0 / 2 / 0
4,770
477
2,705
8,223
4,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
arcompany
Danzaburou
8
1 / 0 / 0
4,871
487
1,804
3,145
1,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
1
1
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
1
0.17
L
Heimdallr
F6227
Heimdallr
0
1
0
0
W
Cu Chulainn
Honey-Badgerr69
Cu Chulainn
1
0
0
1
W
0
0
0
0
W
Neith
1
1
2
2
W
Sylvanus
Krei67
Sylvanus
2
0
1
2.5
L
Hun Batz
StayedHippo4
Hun Batz
0
0
0
0
L
0
2
0
0
L
Danzaburou
arcompany
Danzaburou
1
0
0
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,633
Damage
10,025
27,561
Taken
22,589
14,529
Mitigated
10,880
10,705
Healing
6,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,882
1,177
0
1,087
8,615
4,163
0
2,006
6,609
19,883
0
L
Heimdallr
F6227
Heimdallr
1,634
870
0
354
2,606
929
0
103
2,503
0
17,663
W
Cu Chulainn
Honey-Badgerr69
Cu Chulainn
1,070
0
0
1,547
4,939
3,275
853
0
4,939
4,429
28,136
W
1,968
435
0
2,517
4,647
1,191
5,224
22
4,625
37,799
0
W
Neith
2,245
536
0
1,515
4,473
1,459
0
1,245
2,929
0
33,377
W
Sylvanus
Krei67
Sylvanus
4,228
1,382
322
1,877
5,452
4,586
0
1,454
3,644
22,590
5,123
L
Hun Batz
StayedHippo4
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
2,705
1,366
0
3,289
8,223
4,768
0
3,353
4,870
398
23,951
L
Danzaburou
arcompany
Danzaburou
1,804
307
0
2,092
3,145
1,020
0
742
2,403
0
25,757
W
3,122
1,354
0
2,927
8,050
4,018
20
495
7,491
806
31,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,583
Gold Earned
20,568
293
Minions Killed
135
0
Camps Cleared
0
935,011
Distance Traveled
680,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,633
463
38
4
0
166,902
0
L
Heimdallr
4,473
447
25
3
0
112,935
0
W
Cu Chulainn
5,747
575
54
5
0
221,850
0
W
Sol
5,841
584
77
8
0
179,366
0
W
Neith
5,670
567
56
6
0
178,762
0
W
Sylvanus
5,516
552
55
6
0
158,380
0
L
Hun Batz
1,821
182
0
0
0
0
0
L
Surtr
4,770
477
35
4
0
215,427
0
L
Danzaburou
4,871
487
37
4
0
185,248
0
W
Surtr
5,809
581
51
5
0
196,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role