Player Matchup

Surtr
Surtr
 
Surtr
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Chunkard
Mercury
Level 28
God Stats
6W - 11L
1,254 SR
Queue Stats
863W - 723L
1,372 Elo+
Party 2
Sun Wukong
Sun Wukong
Cojinator
Sun Wukong
Level 4
God Stats
1W - 1L
1,254 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Gothfield
Ah Puch
Level 18
God Stats
2W - 0L
1,732 SR
Queue Stats
11W - 12L
1,295 Elo+
Party 2
Freya
Freya
Moonworshipper
Freya
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 70L
1,312 Elo+
Party 2
Team Averages
Level 30
1,448 SR
1,396 Elo+

VS

Team Averages
Level 28
1,452 SR
1,434 Elo+
Chaac
Chaac
 
Chaac
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Blackapino1984
Kukulkan
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
HughJanus420
Thanatos
Level 5
God Stats
0W - 4L
1,261 SR
Queue Stats
0W - 5L
1,291 Elo+
Party 1
Ishtar
Ishtar
Underhandead
Ishtar
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
42W - 43L
1,380 Elo+
Party 3
Cthulhu
Cthulhu
WhatsgoodManny
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
7 / 0 / 4
7,365
737
10,403
9,960
9,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Chunkard
Mercury
11
6 / 2 / 4
7,092
709
4,961
8,103
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Cojinator
Sun Wukong
9
0 / 1 / 6
5,449
545
3,007
7,146
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Gothfield
Ah Puch
11
3 / 0 / 2
6,845
685
3,462
3,123
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
5 / 1 / 1
6,126
613
7,331
6,297
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 4 / 0
4,670
467
1,612
8,988
4,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
9
0 / 4 / 1
5,194
519
3,322
5,739
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
HughJanus420
Thanatos
8
1 / 5 / 0
5,114
511
2,873
8,253
3,615
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
7
0 / 4 / 1
4,597
460
2,222
8,108
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 4 / 1
4,844
484
3,719
9,818
5,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
21
Kills
2
4
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
7
0
4
9
L
Chaac
 
Chaac
0
4
0
0
L
Kukulkan
0
4
1
0.13
W
Mercury
Chunkard
Mercury
6
2
4
4
W
Sun Wukong
Cojinator
Sun Wukong
0
1
6
3
W
Ah Puch
Gothfield
Ah Puch
3
0
2
4
L
Thanatos
HughJanus420
Thanatos
1
5
0
0.2
W
5
1
1
5.5
L
Ishtar
0
4
1
0.13
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,164
Damage
13,748
34,629
Taken
40,906
18,894
Mitigated
18,003
11,075
Healing
12,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,403
4,179
0
5,488
9,960
9,980
4
2,195
7,765
2,313
49,279
L
Chaac
 
Chaac
1,612
535
0
1,624
8,988
4,321
0
337
8,224
0
25,426
L
Kukulkan
3,322
524
0
1,019
5,739
2,182
0
2,557
3,135
33,701
0
W
Mercury
Chunkard
Mercury
4,961
2,404
0
865
8,103
2,549
523
75
8,028
0
47,877
W
Sun Wukong
Cojinator
Sun Wukong
3,007
899
0
753
7,146
3,027
37
1,741
5,405
0
17,672
W
Ah Puch
Gothfield
Ah Puch
3,462
257
0
1,386
3,123
1,075
195
1,371
1,752
40,051
269
L
Thanatos
HughJanus420
Thanatos
2,873
1,305
0
4,702
8,253
3,615
0
1,097
7,023
0
27,806
W
7,331
2,738
0
2,583
6,297
2,263
616
1,659
4,638
29,299
0
L
Ishtar
2,222
1,542
0
2,154
8,108
2,692
0
3,558
4,291
0
19,313
L
3,719
564
1,162
1,523
9,818
5,193
0
4,115
5,378
10,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
24,419
294
Minions Killed
226
0
Camps Cleared
0
1,080,977
Distance Traveled
941,393
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,365
737
75
8
0
204,320
0
L
Chaac
4,670
467
39
4
0
184,470
0
L
Kukulkan
5,194
519
77
8
0
184,022
2
W
Mercury
7,092
709
75
8
0
271,865
2
W
Sun Wukong
5,449
545
23
2
0
212,941
0
W
Ah Puch
6,845
685
67
7
0
185,123
0
L
Thanatos
5,114
511
51
5
0
197,028
0
W
Freya
6,126
613
54
5
0
206,728
0
L
Ishtar
4,597
460
43
4
0
176,744
0
L
Cthulhu
4,844
484
16
2
0
199,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role