Player Matchup

Nox
Nox
Broken_Carnxg3
Nox
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 101L
818 Elo+
Party 1
King Arthur
King Arthur
Elite_kam215
King Arthur
Level 17
God Stats
1W - 35L
1,013 SR
Queue Stats
25W - 101L
818 Elo+
Party 1
Agni
Agni
Mjsniper492
Agni
Level 17
God Stats
2W - 23L
1,049 SR
Queue Stats
25W - 96L
818 Elo+
Party 1
Team Averages
Level 26
1,187 SR
818 Elo+

VS

Team Averages
Level 85
1,535 SR
1,243 Elo+
Bacchus
Bacchus
Duck_Hunter6969
Bacchus
Level 25
God Stats
9W - 3L
1,605 SR
Queue Stats
28W - 31L
1,243 Elo+
Party 2
Chang'e
Chang'e
G0DZ--AssAssin0
Chang'e
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
409W - 413L
1,233 Elo+
Party 2
Thanatos
Thanatos
XRevenant_AngelX
Thanatos
Level 107
God Stats
2W - 6L
1,500 SR
Queue Stats
614W - 639L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,769
677
3,877
5,208
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Elite_kam215
King Arthur
3
0 / 0 / 0
5,210
521
0
140
45
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 2 / 0
6,612
661
2,775
5,119
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
8,058
806
665
3,001
2,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 0 / 2
7,798
780
3,841
5,438
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 2 / 3
7,939
794
4,324
6,215
3,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
5
5
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
1
0
3
2.5
L
King Arthur
Elite_kam215
King Arthur
0
0
0
0
W
2
0
2
3
L
2
2
0
1
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,652
Damage
8,830
10,467
Taken
14,654
3,603
Mitigated
7,519
823
Healing
10,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,877
320
0
500
5,208
1,771
0
1,753
3,331
23,479
0
W
665
0
0
1,565
3,001
2,143
60
1,278
1,723
8,312
0
L
King Arthur
Elite_kam215
King Arthur
0
0
0
0
140
45
0
0
140
0
447
W
3,841
129
828
3,049
5,438
2,235
1,478
2,950
2,488
35,144
234
L
2,775
366
0
323
5,119
1,787
0
2,581
2,380
11,360
0
W
4,324
612
0
5,142
6,215
3,141
604
2,780
3,435
0
26,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,591
Gold Earned
23,795
67
Minions Killed
121
0
Camps Cleared
0
293,349
Distance Traveled
551,381
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,769
677
47
5
0
136,065
3
W
Bacchus
8,058
806
15
2
0
196,289
0
L
King Arthur
5,210
521
0
0
0
8,435
0
W
Chang'e
7,798
780
64
6
0
170,839
0
L
Agni
6,612
661
20
2
0
148,849
0
W
Thanatos
7,939
794
42
4
0
184,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role