Player Matchup

Fenrir
Fenrir
AlkraPone
Fenrir
Level 46
God Stats
3W - 4L
1,329 SR
Queue Stats
58W - 70L
1,366 Elo+
Party 1
King Arthur
King Arthur
Liam4332
King Arthur
Level 111
God Stats
1W - 2L
1,296 SR
Queue Stats
295W - 286L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
Zalo7bingo
Zhong Kui
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 236L
1,467 Elo+
Party 1
Team Averages
Level 105
1,375 SR
1,453 Elo+

VS

Team Averages
Level 89
1,438 SR
1,480 Elo+
Ra
Ra
ZD_Papanoyo2020
Ra
Level 46
God Stats
4W - 6L
1,501 SR
Queue Stats
544W - 547L
1,495 Elo+
Solo
Bacchus
Bacchus
snukum5
Bacchus
Level 93
God Stats
70W - 49L
1,540 SR
Queue Stats
292W - 302L
1,446 Elo+
Solo
Danzaburou
Danzaburou
xDiRtY_SpRiTx
Danzaburou
Level 129
God Stats
0W - 2L
1,272 SR
Queue Stats
122W - 127L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlkraPone
Fenrir
14
4 / 2 / 8
9,579
737
5,477
10,517
5,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Liam4332
King Arthur
15
4 / 1 / 8
9,627
741
8,936
13,720
12,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Zalo7bingo
Zhong Kui
15
7 / 4 / 5
10,016
770
16,440
14,762
11,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 2
9,968
767
8,029
10,236
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
snukum5
Bacchus
13
0 / 2 / 6
8,832
679
5,998
11,394
16,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
xDiRtY_SpRiTx
Danzaburou
13
3 / 6 / 3
8,964
690
10,207
13,831
5,636
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
15
Kills
7
7
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AlkraPone
Fenrir
4
2
8
4
W
King Arthur
Liam4332
King Arthur
4
1
8
8
L
4
7
2
0.71
W
Zhong Kui
Zalo7bingo
Zhong Kui
7
4
5
2.38
L
Bacchus
snukum5
Bacchus
0
2
6
1.5
L
Danzaburou
xDiRtY_SpRiTx
Danzaburou
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,853
Damage
24,234
38,999
Taken
35,461
29,462
Mitigated
26,475
8,632
Healing
6,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AlkraPone
Fenrir
5,477
1,126
0
1,192
10,517
5,314
78
4,628
5,889
0
21,129
W
King Arthur
Liam4332
King Arthur
8,936
1,043
194
1,733
13,720
12,953
0
4,126
9,594
0
28,272
L
8,029
269
462
1,493
10,236
4,210
0
4,945
5,291
34,150
0
W
Zhong Kui
Zalo7bingo
Zhong Kui
16,440
1,208
0
5,513
14,762
11,195
42
5,291
9,471
49,258
1,673
L
Bacchus
snukum5
Bacchus
5,998
614
0
2,203
11,394
16,629
0
3,435
7,959
14,911
0
L
Danzaburou
xDiRtY_SpRiTx
Danzaburou
10,207
3,929
0
2,272
13,831
5,636
0
7,856
5,975
0
33,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,222
Gold Earned
27,764
139
Minions Killed
128
0
Camps Cleared
0
693,375
Distance Traveled
664,011
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,579
737
30
2
0
238,602
0
W
King Arthur
9,627
741
29
2
0
253,332
0
L
Ra
9,968
767
81
6
0
249,555
0
W
Zhong Kui
10,016
770
80
6
0
201,441
0
L
Bacchus
8,832
679
16
1
0
225,272
0
L
Danzaburou
8,964
690
31
2
0
189,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role