Player Matchup

Zhong Kui
Zhong Kui
DrPepps
Zhong Kui
Level 148
God Stats
12W - 7L
1,551 SR
Queue Stats
92W - 74L
1,563 Elo+
Party 3
Ravana
Ravana
Jamesdatdude123
Ravana
Level 69
God Stats
4W - 8L
1,476 SR
Queue Stats
224W - 259L
1,464 Elo+
Party 1
Izanami
Izanami
Leafoman
Izanami
Level 47
God Stats
8W - 5L
1,547 SR
Queue Stats
18W - 18L
1,431 Elo+
Party 1
Da Ji
Da Ji
ToxicPlayer69
Da Ji
Level 15
God Stats
3W - 2L
1,709 SR
Queue Stats
47W - 43L
1,643 Elo+
Party 3
Maui
Maui
Vinnie496
Maui
Level 109
God Stats
7W - 10L
1,208 SR
Queue Stats
247W - 267L
1,458 Elo+
Party 1
Team Averages
Level 78
1,498 SR
1,512 Elo+

VS

Team Averages
Level 70
1,760 SR
1,466 Elo+
Thor
Thor
Demolished96
Thor
Level 23
God Stats
7W - 19L
1,841 SR
Queue Stats
27W - 43L
1,494 Elo+
Party 2
Horus
Horus
Lego6595
Horus
Level 125
God Stats
13W - 9L
1,797 SR
Queue Stats
79W - 81L
1,490 Elo+
Party 2
Olorun
Olorun
Paranix
Olorun
Level 128
God Stats
21W - 18L
1,564 SR
Queue Stats
72W - 67L
1,483 Elo+
Party 2
Merlin
Merlin
RIPMyMain
Merlin
Level 62
God Stats
6W - 2L
1,724 SR
Queue Stats
66W - 73L
1,481 Elo+
Party 2
Bellona
Bellona
SmiteEnjoyer99
Bellona
Level 14
God Stats
7W - 0L
1,876 SR
Queue Stats
45W - 47L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DrPepps
Zhong Kui
10
2 / 4 / 0
6,464
539
5,823
9,721
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
5,843
487
4,778
10,647
6,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Leafoman
Izanami
10
0 / 3 / 2
5,639
470
5,282
8,320
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 2 / 2
6,646
554
4,393
9,484
3,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Maui
8
0 / 4 / 0
5,288
441
2,600
13,830
8,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 5
6,875
573
7,875
9,763
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Lego6595
Horus
10
2 / 0 / 7
6,625
552
4,986
8,495
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Paranix
Olorun
12
5 / 1 / 4
7,646
637
7,559
7,087
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
RIPMyMain
Merlin
12
3 / 2 / 4
6,827
569
6,612
6,750
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 0 / 1
7,808
651
6,952
8,085
9,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
16
16
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Zhong Kui
DrPepps
Zhong Kui
2
4
0
0.5
L
0
3
0
0
L
Izanami
Leafoman
Izanami
0
3
2
0.33
W
Horus
Lego6595
Horus
2
0
7
5.5
W
Olorun
Paranix
Olorun
5
1
4
7
W
Merlin
RIPMyMain
Merlin
3
2
4
2.5
W
2
0
1
2.5
L
3
2
2
2
L
Maui
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,876
Damage
33,984
52,002
Taken
40,180
27,122
Mitigated
25,555
12,430
Healing
14,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,875
2,929
0
1,946
9,763
3,862
51
3,339
6,424
0
44,108
L
Zhong Kui
DrPepps
Zhong Kui
5,823
847
0
2,245
9,721
6,225
0
3,390
6,230
46,539
0
L
4,778
918
0
3,371
10,647
6,104
0
555
9,497
0
38,835
L
Izanami
Leafoman
Izanami
5,282
3,238
0
1,735
8,320
2,625
0
4,044
4,194
0
39,210
W
Horus
Lego6595
Horus
4,986
2,060
728
2,790
8,495
6,701
219
1,898
6,597
0
14,679
W
Olorun
Paranix
Olorun
7,559
4,268
1,342
4,203
7,087
2,812
742
807
6,280
57,380
0
W
Merlin
RIPMyMain
Merlin
6,612
516
0
535
6,750
2,496
245
2,935
3,815
44,736
0
W
6,952
1,240
0
2,830
8,085
9,684
0
0
8,085
1,976
55,345
L
4,393
980
0
527
9,484
3,513
0
2,153
7,279
0
44,385
L
Maui
2,600
587
1,462
3,090
13,830
8,655
0
4,214
9,481
19,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,880
Gold Earned
35,781
311
Minions Killed
338
0
Camps Cleared
0
1,157,885
Distance Traveled
1,199,281
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,875
573
61
5
0
247,128
0
L
Zhong Kui
6,464
539
81
7
0
220,223
1
L
Ravana
5,843
487
79
7
0
218,315
1
L
Izanami
5,639
470
66
6
0
218,523
0
W
Horus
6,625
552
9
1
0
281,450
2
W
Olorun
7,646
637
100
8
0
224,485
0
W
Merlin
6,827
569
72
6
0
222,949
1
W
Bellona
7,808
651
96
8
0
223,269
2
L
Da Ji
6,646
554
61
5
0
294,509
0
L
Maui
5,288
441
24
2
0
206,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role