Player Matchup

Cthulhu
Cthulhu
DizyCanadian
Cthulhu
Level 23
God Stats
1W - 0L
1,375 SR
Queue Stats
5W - 5L
1,338 Elo+
Party 1
Anubis
Anubis
LemonLugs
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,338 Elo+
Party 1
Neith
Neith
MOF0JoE
Neith
Level 46
God Stats
4W - 9L
1,500 SR
Queue Stats
64W - 58L
1,481 Elo+
Party 1
Team Averages
Level 31
1,458 SR
1,386 Elo+

VS

Team Averages
Level 39
1,512 SR
1,457 Elo+
Zeus
Zeus
 
Zeus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
FasterYak585971
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
Thoren3001
Izanami
Level 63
God Stats
4W - 4L
1,535 SR
Queue Stats
29W - 42L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DizyCanadian
Cthulhu
13
4 / 0 / 10
7,959
796
6,584
6,387
7,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
LemonLugs
Anubis
16
8 / 0 / 5
9,089
909
12,510
7,948
4,968
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
MOF0JoE
Neith
11
2 / 0 / 7
7,006
701
2,706
1,026
338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 7 / 0
6,152
615
2,989
8,812
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
10
0 / 5 / 0
5,841
584
3,277
11,745
6,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Thoren3001
Izanami
11
0 / 2 / 0
6,448
645
4,703
7,853
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
14
Kills
0
0
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
7
0
0
W
Cthulhu
DizyCanadian
Cthulhu
4
0
10
9
L
Hercules
0
5
0
0
W
Anubis
LemonLugs
Anubis
8
0
5
10.5
W
Neith
MOF0JoE
Neith
2
0
7
5.5
L
Izanami
Thoren3001
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,800
Damage
10,969
15,361
Taken
28,410
12,577
Mitigated
11,876
6,808
Healing
2,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,989
623
0
250
8,812
2,655
165
6,253
2,559
16,091
831
W
Cthulhu
DizyCanadian
Cthulhu
6,584
922
0
119
6,387
7,271
0
1,105
4,975
17,881
0
L
Hercules
3,277
1,114
0
1,201
11,745
6,648
0
6,957
4,788
0
8,001
W
Anubis
LemonLugs
Anubis
12,510
896
0
6,610
7,948
4,968
0
1,417
6,414
60,388
0
W
Neith
MOF0JoE
Neith
2,706
954
0
79
1,026
338
0
423
561
0
5,643
L
Izanami
Thoren3001
Izanami
4,703
3,354
0
1,486
7,853
2,573
22
5,956
1,897
0
31,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,054
Gold Earned
18,441
138
Minions Killed
100
0
Camps Cleared
0
437,308
Distance Traveled
468,003
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,152
615
31
3
0
131,727
0
W
Cthulhu
7,959
796
12
1
0
171,547
0
L
Hercules
5,841
584
10
1
0
175,848
0
W
Anubis
9,089
909
113
11
0
161,455
0
W
Neith
7,006
701
13
1
0
104,306
0
L
Izanami
6,448
645
59
6
0
160,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role