Player Matchup

Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
Clownsss
Fenrir
Gold IV
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 88L
1,418 MMR
Party 2
Ymir
Ymir
Gold IV
CrazyyB97
Ymir
Gold IV
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,420 MMR
Solo
Hercules
Hercules
Gold IV
TYRannicál
Hercules
Gold IV
Level 68
God Stats
2W - 3L
1,394 SR
Queue Stats
40W - 41L
1,418 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,479 SR
1,451 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,592 SR
1,429 MMR
Cthulhu
Cthulhu
Silver IV
A_Alim97
Cthulhu
Silver IV
Level 145
God Stats
5W - 5L
1,604 SR
Queue Stats
36W - 41L
1,375 MMR
Party 1
Freya
Freya
Gold V
Akritoz
Freya
Gold V
Level 155
God Stats
6W - 5L
1,299 SR
Queue Stats
93W - 87L
1,448 MMR
Solo
Agni
Agni
Gold III
Lsis9
Agni
Gold III
Level 145
God Stats
43W - 29L
1,622 SR
Queue Stats
227W - 222L
1,450 MMR
Solo
Skadi
Skadi
Silver I
MOSTERSDUTY
Skadi
Silver I
Level 128
God Stats
13W - 8L
1,636 SR
Queue Stats
211W - 217L
1,462 MMR
Party 1
Arachne
Arachne
Silver II
Vertaros
Arachne
Silver II
Level 155
God Stats
12W - 6L
1,799 SR
Queue Stats
42W - 35L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
0 / 0 / 1
3,643
729
2,169
1,579
362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
 
Anhur
5
0 / 0 / 0
3,159
632
2,321
3,477
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Clownsss
Fenrir
6
3 / 0 / 0
4,054
811
1,405
3,876
1,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
3
0 / 0 / 0
2,982
596
355
3,453
1,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
TYRannicál
Hercules
6
0 / 1 / 1
3,533
707
2,070
3,470
1,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SusanoHe BoAo Kuang

VS

Bans
AthenaGebThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A_Alim97
Cthulhu
5
0 / 0 / 0
3,389
678
1,748
4,449
1,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Akritoz
Freya
5
1 / 1 / 0
3,393
679
1,482
3,505
1,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
Lsis9
Agni
6
0 / 2 / 0
3,758
752
793
3,321
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 0
3,137
627
2,109
2,765
582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Vertaros
Arachne
5
0 / 0 / 0
3,086
617
1,666
3,616
951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
1
0.5
L
Anhur
 
Anhur
0
0
0
0
W
Cthulhu
A_Alim97
Cthulhu
0
0
0
0
W
Freya
Akritoz
Freya
1
1
0
1
L
Fenrir
Clownsss
Fenrir
3
0
0
3
L
Ymir
0
0
0
0
W
Agni
Lsis9
Agni
0
2
0
0
W
0
0
0
0
L
Hercules
TYRannicál
Hercules
0
1
1
0.5
W
Arachne
Vertaros
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,320
Damage
7,798
15,855
Taken
17,656
5,793
Mitigated
5,359
6,292
Healing
6,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,169
581
0
820
1,579
362
0
412
1,167
19,533
0
L
Anhur
 
Anhur
2,321
1,756
0
2,174
3,477
867
0
1,021
2,456
0
15,036
W
Cthulhu
A_Alim97
Cthulhu
1,748
534
610
2,044
4,449
1,626
0
451
3,998
9,626
0
W
Freya
Akritoz
Freya
1,482
611
0
1,537
3,505
1,346
0
0
3,505
11,219
1,630
L
Fenrir
Clownsss
Fenrir
1,405
276
0
904
3,876
1,269
0
567
3,309
0
15,173
L
Ymir
355
62
0
1,401
3,453
1,679
0
727
2,726
4,409
0
W
Agni
Lsis9
Agni
793
86
0
455
3,321
854
0
1,123
2,198
22,126
0
W
2,109
677
0
500
2,765
582
0
693
2,072
0
18,870
L
Hercules
TYRannicál
Hercules
2,070
577
0
993
3,470
1,616
0
1,139
2,331
0
17,785
W
Arachne
Vertaros
Arachne
1,666
1,207
0
1,334
3,616
951
0
257
3,359
0
10,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,371
Gold Earned
16,763
126
Minions Killed
142
0
Camps Cleared
0
484,412
Distance Traveled
544,537
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,643
729
30
6
0
99,804
0
L
Anhur
3,159
632
25
5
0
91,715
2
W
Cthulhu
3,389
678
10
2
0
122,680
0
W
Freya
3,393
679
19
4
0
114,220
1
L
Fenrir
4,054
811
27
5
0
113,315
0
L
Ymir
2,982
596
8
2
0
73,687
1
W
Agni
3,758
752
57
11
0
105,020
0
W
Skadi
3,137
627
38
8
0
94,585
0
L
Hercules
3,533
707
36
7
0
105,891
0
W
Arachne
3,086
617
18
4
0
108,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role