Player Matchup

Arachne
Arachne
EatOutMyGarden
Arachne
Level 127
God Stats
11W - 13L
1,464 SR
Queue Stats
630W - 652L
1,412 Elo+
Party 1
Chronos
Chronos
MaskedRomeo
Chronos
Level 137
God Stats
3W - 4L
1,456 SR
Queue Stats
100W - 75L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
QueenSkyla
Gilgamesh
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,484 Elo+
Party 1
Team Averages
Level 137
1,473 SR
1,471 Elo+

VS

Team Averages
Level 112
1,511 SR
1,612 Elo+
Baron Samedi
Baron Samedi
HaruKi2131
Baron Samedi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,605 Elo+
Solo
Hun Batz
Hun Batz
JackiePepperino
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 339L
1,644 Elo+
Solo
Cerberus
Cerberus
RONx63o
Cerberus
Level 113
God Stats
1W - 2L
1,533 SR
Queue Stats
44W - 39L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
9,832
756
6,980
13,683
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
MaskedRomeo
Chronos
17
6 / 1 / 6
10,719
825
22,421
11,700
5,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
QueenSkyla
Gilgamesh
14
2 / 4 / 8
9,316
717
9,326
15,702
13,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HaruKi2131
Baron Samedi
15
2 / 5 / 5
9,952
766
9,956
12,640
7,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
15
2 / 3 / 4
9,759
751
9,531
10,176
4,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
RONx63o
Cerberus
14
4 / 4 / 4
10,596
815
11,846
18,405
19,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
12
Kills
8
8
Deaths
12
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Baron Samedi
HaruKi2131
Baron Samedi
2
5
5
0.9
L
Hun Batz
2
3
4
1.33
W
Chronos
MaskedRomeo
Chronos
6
1
6
9
W
Gilgamesh
QueenSkyla
Gilgamesh
2
4
8
1.5
L
Cerberus
RONx63o
Cerberus
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,727
Damage
31,333
41,085
Taken
41,221
25,483
Mitigated
31,108
7,244
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,980
5,697
0
4,092
13,683
5,934
172
7,194
6,489
0
37,341
L
Baron Samedi
HaruKi2131
Baron Samedi
9,956
422
665
2,424
12,640
7,040
0
7,056
5,584
37,298
0
L
Hun Batz
9,531
1,887
0
473
10,176
4,613
629
5,795
4,381
0
41,896
W
Chronos
MaskedRomeo
Chronos
22,421
10,090
0
1,923
11,700
5,692
1,454
8,484
3,216
55,318
0
W
Gilgamesh
QueenSkyla
Gilgamesh
9,326
2,788
0
1,229
15,702
13,857
0
6,221
9,481
0
24,742
L
Cerberus
RONx63o
Cerberus
11,846
1,318
0
2,295
18,405
19,455
0
9,600
8,805
31,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,867
Gold Earned
30,307
159
Minions Killed
210
0
Camps Cleared
0
703,700
Distance Traveled
657,626
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,832
756
64
5
0
242,192
0
L
Baron Samedi
9,952
766
85
7
0
206,280
0
L
Hun Batz
9,759
751
69
5
0
263,786
0
W
Chronos
10,719
825
71
5
0
211,909
0
W
Gilgamesh
9,316
717
24
2
0
249,599
4
L
Cerberus
10,596
815
56
4
0
187,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role