Player Matchup

Medusa
Medusa
DragonBorn20003
Medusa
Level 159
God Stats
1W - 4L
1,335 SR
Queue Stats
273W - 254L
1,598 Elo+
Party 1
Ra
Ra
Martelisbad
Ra
Level 61
God Stats
8W - 3L
1,769 SR
Queue Stats
220W - 180L
1,628 Elo+
Party 3
Athena
Athena
UnusualSupport
Athena
Level 233
God Stats
33W - 30L
1,405 SR
Queue Stats
181W - 177L
1,451 Elo+
Party 1
Hercules
Hercules
bepisddd
Hercules
Level 128
God Stats
1W - 3L
1,589 SR
Queue Stats
114W - 111L
1,607 Elo+
Solo
Bakasura
Bakasura
martelvjj
Bakasura
Level 92
God Stats
2W - 3L
1,838 SR
Queue Stats
84W - 72L
1,509 Elo+
Party 3
Team Averages
Level 135
1,587 SR
1,559 Elo+

VS

Team Averages
Level 124
1,543 SR
1,618 Elo+
Thor
Thor
MyTwist3dF8
Thor
Level 147
God Stats
9W - 4L
1,967 SR
Queue Stats
165W - 117L
1,665 Elo+
Solo
Ullr
Ullr
Ostromin
Ullr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,671 Elo+
Party 2
Ravana
Ravana
RaiChikyuh
Ravana
Level 183
God Stats
5W - 2L
1,122 SR
Queue Stats
181W - 136L
1,627 Elo+
Party 2
Hercules
Hercules
narutopwue
Hercules
Level 183
God Stats
8W - 8L
1,333 SR
Queue Stats
560W - 482L
1,522 Elo+
Solo
Sol
Sol
xLilacs
Sol
Level 104
God Stats
5W - 1L
1,793 SR
Queue Stats
26W - 20L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,070
589
4,995
7,032
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 0
5,817
485
5,110
9,183
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
5,968
497
1,565
7,767
6,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
bepisddd
Hercules
12
0 / 1 / 0
6,608
551
6,994
13,854
13,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
martelvjj
Bakasura
11
1 / 4 / 0
6,249
521
5,637
13,342
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 0
6,905
575
8,143
9,120
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ullr
11
0 / 0 / 3
6,132
511
6,949
6,504
2,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
RaiChikyuh
Ravana
11
2 / 1 / 2
6,580
548
5,217
6,244
6,228
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
narutopwue
Hercules
13
1 / 0 / 0
6,835
570
9,199
10,267
13,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
12
0 / 2 / 0
7,140
595
3,890
5,781
2,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
8
8
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
L
0
3
0
0
W
5
1
0
5
W
Ullr
0
0
3
1.5
W
Ravana
RaiChikyuh
Ravana
2
1
2
3
L
1
0
1
1.5
L
Hercules
bepisddd
Hercules
0
1
0
0
L
Bakasura
martelvjj
Bakasura
1
4
0
0.25
W
Hercules
narutopwue
Hercules
1
0
0
1
W
Sol
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,301
Damage
33,398
51,178
Taken
37,916
30,299
Mitigated
27,828
19,291
Healing
14,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,995
2,483
0
2,647
7,032
2,499
0
2,841
4,191
0
51,702
L
5,110
745
528
2,750
9,183
3,324
0
0
9,183
49,840
0
W
8,143
2,741
0
5,532
9,120
3,298
0
1,183
7,312
0
62,212
W
Ullr
6,949
2,350
0
750
6,504
2,685
0
3,687
2,762
0
53,350
W
Ravana
RaiChikyuh
Ravana
5,217
1,435
0
1,596
6,244
6,228
0
1,673
4,163
0
26,338
L
1,565
508
1,870
2,250
7,767
6,135
0
346
7,421
12,477
0
L
Hercules
bepisddd
Hercules
6,994
3,044
0
4,414
13,854
13,881
0
489
12,210
1,544
52,805
L
Bakasura
martelvjj
Bakasura
5,637
4,038
0
4,832
13,342
4,460
0
703
12,639
0
33,454
W
Hercules
narutopwue
Hercules
9,199
3,004
0
4,668
10,267
13,370
0
519
9,748
1,287
53,583
W
Sol
3,890
1,766
0
2,108
5,781
2,247
0
132
5,649
60,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,712
Gold Earned
33,592
387
Minions Killed
420
0
Camps Cleared
0
1,314,243
Distance Traveled
1,240,567
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,070
589
93
8
0
250,669
3
L
Ra
5,817
485
95
8
0
260,137
1
W
Thor
6,905
575
87
7
0
267,005
2
W
Ullr
6,132
511
100
8
0
232,316
1
W
Ravana
6,580
548
33
3
0
262,539
8
L
Athena
5,968
497
22
2
0
271,842
5
L
Hercules
6,608
551
103
9
0
246,375
0
L
Bakasura
6,249
521
74
6
0
285,220
0
W
Hercules
6,835
570
95
8
0
240,287
0
W
Sol
7,140
595
105
9
0
238,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role