Player Matchup

Geb
Geb
 
Geb
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GosHcaN
Ah Muzen Cab
Level 252
God Stats
9W - 5L
1,658 SR
Queue Stats
586W - 581L
1,542 Elo+
Solo
Ganesha
Ganesha
KillahGerillah
Ganesha
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 112L
1,462 Elo+
Party 2
Ah Puch
Ah Puch
M4GiC SOLDI3RZ
Ah Puch
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,406 Elo+
Solo
Cthulhu
Cthulhu
falko33
Cthulhu
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
251W - 244L
1,527 Elo+
Solo
Team Averages
Level 138
1,532 SR
1,487 Elo+

VS

Team Averages
Level 123
1,500 SR
1,457 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Bencefice14
Freya
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 128L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
Elastic0
Zhong Kui
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,399 Elo+
Party 1
Raijin
Raijin
ImMiGu3l
Raijin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,343 Elo+
Party 1
Kuzenbo
Kuzenbo
VitriolBoss
Kuzenbo
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
575W - 588L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 3 / 17
8,483
771
8,237
14,440
8,455
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
GosHcaN
Ah Muzen Cab
18
12 / 2 / 7
10,688
972
17,471
11,693
6,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 16
8,508
773
3,717
13,193
18,980
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 2 / 12
9,665
879
12,139
9,902
5,303
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
falko33
Cthulhu
17
9 / 4 / 10
9,933
903
13,690
14,435
19,732
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
1 / 5 / 4
7,844
713
11,869
12,611
6,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 4 / 8
9,741
886
8,864
9,949
5,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Elastic0
Zhong Kui
14
1 / 6 / 5
8,123
738
6,325
13,693
10,086
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
ImMiGu3l
Raijin
16
4 / 5 / 7
9,096
827
9,848
12,136
6,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
VitriolBoss
Kuzenbo
15
4 / 5 / 10
9,107
828
9,701
14,816
23,365
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
49
25
Kills
15
16
Deaths
25
62
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
3
17
2.83
L
Cernunnos
 
Cernunnos
1
5
4
0.6
L
5
4
8
2.25
L
Zhong Kui
Elastic0
Zhong Kui
1
6
5
0.58
W
Ah Muzen Cab
GosHcaN
Ah Muzen Cab
12
2
7
7.75
L
Raijin
ImMiGu3l
Raijin
4
5
7
1.5
W
0
5
16
1.6
W
4
2
12
5
L
Kuzenbo
VitriolBoss
Kuzenbo
4
5
10
1.8
W
Cthulhu
falko33
Cthulhu
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,254
Damage
46,607
63,663
Taken
63,205
59,228
Mitigated
51,881
21,414
Healing
16,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,237
619
1,460
2,914
14,440
8,455
809
8,359
6,081
13,450
0
L
Cernunnos
 
Cernunnos
11,869
4,707
2,361
2,022
12,611
6,229
1,308
7,603
4,559
0
18,840
L
8,864
2,831
1,102
2,038
9,949
5,383
503
6,281
3,396
23,474
0
L
Zhong Kui
Elastic0
Zhong Kui
6,325
365
943
3,206
13,693
10,086
144
8,543
4,614
15,150
0
W
Ah Muzen Cab
GosHcaN
Ah Muzen Cab
17,471
7,218
1,374
4,063
11,693
6,758
2,652
4,940
6,753
0
38,307
L
Raijin
ImMiGu3l
Raijin
9,848
332
640
1,290
12,136
6,818
323
6,020
5,866
16,458
693
W
3,717
603
472
424
13,193
18,980
188
8,200
4,993
5,750
0
W
12,139
168
2,773
3,894
9,902
5,303
612
4,595
5,307
25,248
0
L
Kuzenbo
VitriolBoss
Kuzenbo
9,701
2,308
756
2,066
14,816
23,365
274
7,142
6,987
14,997
0
W
Cthulhu
falko33
Cthulhu
13,690
282
2,051
1,989
14,435
19,732
261
8,192
6,243
25,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,277
Gold Earned
43,911
136
Minions Killed
146
0
Camps Cleared
0
1,017,494
Distance Traveled
928,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,483
771
18
2
0
222,626
0
L
Cernunnos
7,844
713
38
3
0
170,756
0
L
Freya
9,741
886
49
4
0
190,412
0
L
Zhong Kui
8,123
738
32
3
0
177,686
0
W
Ah Muzen Cab
10,688
972
49
4
0
199,298
0
L
Raijin
9,096
827
16
1
0
185,871
0
W
Ganesha
8,508
773
1
0
0
177,903
0
W
Ah Puch
9,665
879
37
3
0
213,860
0
L
Kuzenbo
9,107
828
11
1
0
203,739
0
W
Cthulhu
9,933
903
31
3
0
203,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role