Player Matchup

King Arthur
King Arthur
Jahaz_demon
King Arthur
Level 29
God Stats
1W - 1L
1,736 SR
Queue Stats
35W - 38L
1,494 Elo+
Solo
Nox
Nox
WeNeedACarryx2
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,586 Elo+
Solo
Ao Kuang
Ao Kuang
darkone42096
Ao Kuang
Level 129
God Stats
1W - 3L
1,702 SR
Queue Stats
112W - 139L
1,378 Elo+
Solo
Xing Tian
Xing Tian
iDordiel
Xing Tian
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 70L
1,657 Elo+
Party 2
Kukulkan
Kukulkan
matadores322
Kukulkan
Level 65
God Stats
3W - 2L
1,709 SR
Queue Stats
76W - 83L
1,615 Elo+
Party 2
Team Averages
Level 55
1,629 SR
1,546 Elo+

VS

Team Averages
Level 57
1,494 SR
1,444 Elo+
Jormungandr
Jormungandr
CruiseCon7rol
Jormungandr
Level 29
God Stats
7W - 3L
1,490 SR
Queue Stats
125W - 95L
1,505 Elo+
Party 3
Amaterasu
Amaterasu
JJS24
Amaterasu
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
252W - 214L
1,477 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LinkMaster M
Tsukuyomi
Level 158
God Stats
3W - 4L
1,477 SR
Queue Stats
107W - 167L
1,347 Elo+
Party 1
Eset
Eset
immortalsmoof15
Eset
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
310W - 272L
1,477 Elo+
Party 3
Anubis
Anubis
xiG1ggaix
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 83L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jahaz_demon
King Arthur
16
1 / 4 / 9
8,617
663
8,904
12,256
16,412
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 5 / 7
8,951
689
10,444
8,822
4,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
darkone42096
Ao Kuang
13
2 / 10 / 2
8,119
625
10,212
17,106
7,707
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
iDordiel
Xing Tian
15
2 / 5 / 6
9,177
706
4,921
17,167
17,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
matadores322
Kukulkan
20
5 / 1 / 6
10,478
806
18,113
6,664
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CruiseCon7rol
Jormungandr
17
3 / 2 / 18
9,757
751
9,764
17,800
19,982
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
JJS24
Amaterasu
17
8 / 1 / 14
10,112
778
7,972
16,087
21,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
LinkMaster M
Tsukuyomi
19
9 / 2 / 14
11,372
875
13,902
9,995
5,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
4 / 1 / 18
10,482
806
17,937
9,400
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anubis
xiG1ggaix
Anubis
15
1 / 6 / 13
9,299
715
7,779
12,849
7,274
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
102
12
Kills
25
25
Deaths
12
30
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CruiseCon7rol
Jormungandr
3
2
18
6
W
Amaterasu
JJS24
Amaterasu
8
1
14
15
L
King Arthur
Jahaz_demon
King Arthur
1
4
9
1.38
W
Tsukuyomi
LinkMaster M
Tsukuyomi
9
2
14
8
L
2
5
7
1.1
L
Ao Kuang
darkone42096
Ao Kuang
2
10
2
0.3
L
Xing Tian
iDordiel
Xing Tian
2
5
6
1
W
4
1
18
13
L
Kukulkan
matadores322
Kukulkan
5
1
6
8
W
Anubis
xiG1ggaix
Anubis
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,594
Damage
57,354
62,015
Taken
66,131
50,393
Mitigated
59,077
14,185
Healing
28,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CruiseCon7rol
Jormungandr
9,764
2,850
1,652
2,367
17,800
19,982
18
11,781
6,019
23,724
0
W
Amaterasu
JJS24
Amaterasu
7,972
3,380
1,602
3,809
16,087
21,632
144
10,515
5,572
0
11,866
L
King Arthur
Jahaz_demon
King Arthur
8,904
582
137
558
12,256
16,412
0
5,658
6,330
0
21,915
W
Tsukuyomi
LinkMaster M
Tsukuyomi
13,902
2,124
3,165
1,199
9,995
5,206
478
6,482
3,513
0
31,161
L
10,444
1,043
265
82
8,822
4,862
0
5,758
3,031
21,492
481
L
Ao Kuang
darkone42096
Ao Kuang
10,212
2,634
367
3,945
17,106
7,707
0
6,825
10,007
14,506
0
L
Xing Tian
iDordiel
Xing Tian
4,921
442
1,302
3,794
17,167
17,691
0
11,262
5,668
6,957
0
W
17,937
1,389
6,819
3,097
9,400
4,983
1,129
5,298
4,102
37,045
0
L
Kukulkan
matadores322
Kukulkan
18,113
675
1,129
2,606
6,664
3,721
0
5,395
1,269
46,864
0
W
Anubis
xiG1ggaix
Anubis
7,779
775
2,152
2,641
12,849
7,274
0
9,241
3,608
17,781
2,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,342
Gold Earned
51,022
135
Minions Killed
159
0
Camps Cleared
0
1,166,307
Distance Traveled
1,340,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,757
751
28
2
0
266,579
0
W
Amaterasu
10,112
778
14
1
0
272,890
0
L
King Arthur
8,617
663
15
1
0
218,028
0
W
Tsukuyomi
11,372
875
28
2
0
299,746
0
L
Nox
8,951
689
34
3
0
230,767
0
L
Ao Kuang
8,119
625
9
1
0
203,618
0
L
Xing Tian
9,177
706
3
0
0
239,889
0
W
Eset
10,482
806
53
4
0
256,398
0
L
Kukulkan
10,478
806
74
6
0
274,005
0
W
Anubis
9,299
715
36
3
0
244,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role