Player Matchup

Apollo
Apollo
Cxde
Apollo
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 131L
1,367 Elo+
Party 1
Jormungandr
Jormungandr
StepDyykee
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,479 Elo+
Party 1
Bakasura
Bakasura
Stonedwolf74038
Bakasura
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,473 Elo+
Solo
Maui
Maui
TurtleOnSpeed
Maui
Level 77
God Stats
6W - 4L
1,500 SR
Queue Stats
242W - 264L
1,463 Elo+
Party 1
Chang'e
Chang'e
iii9
Chang'e
Level 66
God Stats
2W - 1L
1,256 SR
Queue Stats
78W - 100L
1,405 Elo+
Party 1
Team Averages
Level 48
1,451 SR
1,437 Elo+

VS

Team Averages
Level 82
1,500 SR
1,489 Elo+
Nox
Nox
Alchemylord87
Nox
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 66L
1,374 Elo+
Party 2
Zeus
Zeus
Dabug123312
Zeus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,712 Elo+
Party 2
Jing Wei
Jing Wei
DevGuy
Jing Wei
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 39L
1,428 Elo+
Party 2
King Arthur
King Arthur
Piuroca157
King Arthur
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 213L
1,498 Elo+
Solo
Horus
Horus
godkiller2019
Horus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cxde
Apollo
19
6 / 7 / 5
11,358
710
10,911
13,123
6,222
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
StepDyykee
Jormungandr
16
2 / 7 / 5
9,241
578
5,752
18,171
15,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
8
0 / 2 / 2
7,420
464
1,291
3,489
2,056
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
7 / 3 / 8
9,976
624
10,041
24,403
23,602
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
iii9
Chang'e
18
3 / 6 / 8
9,727
608
10,742
15,821
7,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 11
12,300
769
11,354
9,862
5,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
5 / 4 / 12
12,188
762
27,908
12,314
5,970
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
DevGuy
Jing Wei
19
7 / 4 / 12
12,536
784
17,009
12,386
6,165
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Piuroca157
King Arthur
17
0 / 4 / 15
10,596
662
6,874
14,690
8,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 14
10,810
676
2,421
19,780
24,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
88
18
Kills
24
25
Deaths
19
28
Assists
64
Player
Kills
Deaths
Assists
KDA
W
11
2
11
8.25
L
Apollo
Cxde
Apollo
6
7
5
1.21
W
5
4
12
2.75
W
Jing Wei
DevGuy
Jing Wei
7
4
12
3.25
W
King Arthur
Piuroca157
King Arthur
0
4
15
1.88
L
Jormungandr
StepDyykee
Jormungandr
2
7
5
0.64
L
Bakasura
0
2
2
0.5
L
7
3
8
3.67
W
1
5
14
1.6
L
Chang'e
iii9
Chang'e
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,737
Damage
65,566
75,007
Taken
69,032
55,258
Mitigated
50,229
18,025
Healing
17,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,354
204
536
1,655
9,862
5,325
862
4,042
5,765
20,446
1,038
L
Apollo
Cxde
Apollo
10,911
5,626
563
61
13,123
6,222
0
5,439
7,684
0
18,691
W
27,908
3,933
817
2,373
12,314
5,970
1,696
3,796
8,518
53,797
4,707
W
Jing Wei
DevGuy
Jing Wei
17,009
11,679
261
1,921
12,386
6,165
4,034
5,565
6,766
0
27,678
W
King Arthur
Piuroca157
King Arthur
6,874
502
1,179
2,681
14,690
8,476
594
5,963
8,687
0
23,249
L
Jormungandr
StepDyykee
Jormungandr
5,752
475
0
130
18,171
15,969
0
10,650
7,521
16,329
0
L
Bakasura
1,291
843
606
632
3,489
2,056
0
1,410
2,079
0
2,276
L
10,041
1,372
774
8,783
24,403
23,602
0
10,283
14,120
20,483
0
W
2,421
1,448
1,848
4,598
19,780
24,293
1,295
7,169
12,611
0
10,297
L
Chang'e
iii9
Chang'e
10,742
724
3,116
3,360
15,821
7,409
0
8,729
7,092
24,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,722
Gold Earned
58,430
82
Minions Killed
156
0
Camps Cleared
0
919,970
Distance Traveled
1,406,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,300
769
28
2
0
313,271
0
L
Apollo
11,358
710
19
1
0
176,099
0
W
Zeus
12,188
762
61
4
0
262,830
0
W
Jing Wei
12,536
784
23
1
0
276,015
0
W
King Arthur
10,596
662
28
2
0
252,476
0
L
Jormungandr
9,241
578
12
1
0
160,639
0
L
Bakasura
7,420
464
5
0
0
57,813
0
L
Maui
9,976
624
17
1
0
260,232
0
W
Horus
10,810
676
16
1
0
302,088
0
L
Chang'e
9,727
608
29
2
0
265,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role