Player Matchup

Izanami
Izanami
MyyyyyDarling
Izanami
Level 93
God Stats
16W - 8L
1,774 SR
Queue Stats
17W - 17L
1,656 Elo+
Party 1
Ratatoskr
Ratatoskr
NotBogg
Ratatoskr
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 75L
1,567 Elo+
Solo
Odin
Odin
TheTurtleTank7
Odin
Level 68
God Stats
6W - 6L
1,793 SR
Queue Stats
9W - 10L
1,806 Elo+
Party 1
Ne Zha
Ne Zha
frost3dover
Ne Zha
Level 88
God Stats
0W - 1L
1,534 SR
Queue Stats
5W - 12L
1,477 Elo+
Party 1
Chiron
Chiron
quold
Chiron
Level 57
God Stats
3W - 3L
1,561 SR
Queue Stats
19W - 18L
1,656 Elo+
Party 1
Team Averages
Level 78
1,632 SR
1,632 Elo+

VS

Team Averages
Level 97
1,583 SR
1,500 Elo+
Sol
Sol
 
Sol
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DeathHorseman60
Tyr
Level 93
God Stats
3W - 1L
1,547 SR
Queue Stats
37W - 41L
1,451 Elo+
Solo
Achilles
Achilles
LukeCantPlay
Achilles
Level 102
God Stats
7W - 7L
1,743 SR
Queue Stats
332W - 288L
1,648 Elo+
Solo
Pele
Pele
RAUL12007
Pele
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 103L
1,408 Elo+
Solo
Discordia
Discordia
SmiteMyDuds
Discordia
Level 102
God Stats
4W - 1L
1,627 SR
Queue Stats
79W - 99L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 0 / 0
6,865
490
5,487
7,781
2,914
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
NotBogg
Ratatoskr
11
0 / 6 / 0
6,419
459
2,684
14,467
5,450
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
2 / 3 / 1
6,969
498
5,048
9,427
8,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
10
1 / 5 / 1
6,169
441
4,431
15,098
11,472
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
quold
Chiron
10
0 / 4 / 0
5,970
426
3,534
9,470
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 0 / 6
7,336
524
5,193
5,185
1,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 1 / 9
7,616
544
6,946
11,248
11,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
LukeCantPlay
Achilles
13
4 / 1 / 2
7,959
569
6,746
10,888
8,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
13
8 / 1 / 4
8,243
589
12,789
12,192
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
SmiteMyDuds
Discordia
13
0 / 1 / 6
7,264
519
6,918
6,966
2,193
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
18
18
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
6
6
W
3
1
9
7.5
W
Achilles
LukeCantPlay
Achilles
4
1
2
5
L
Izanami
1
0
0
1
L
Ratatoskr
NotBogg
Ratatoskr
0
6
0
0
W
Pele
8
1
4
10
W
Discordia
SmiteMyDuds
Discordia
0
1
6
3
L
2
3
1
0.83
L
Ne Zha
1
5
1
0.3
L
Chiron
quold
Chiron
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,184
Damage
38,592
56,243
Taken
46,479
31,643
Mitigated
28,065
12,362
Healing
14,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,193
1,254
0
2,761
5,185
1,395
1,220
0
5,185
47,181
0
W
6,946
917
469
4,889
11,248
11,652
152
0
11,248
2,697
27,406
W
Achilles
LukeCantPlay
Achilles
6,746
1,461
0
2,324
10,888
8,570
0
0
10,888
0
52,816
L
Izanami
5,487
3,359
0
1,000
7,781
2,914
0
4,527
3,254
0
53,587
L
Ratatoskr
NotBogg
Ratatoskr
2,684
742
0
4,676
14,467
5,450
0
2,019
12,448
0
45,619
W
Pele
12,789
3,830
0
1,484
12,192
4,255
0
0
12,192
0
62,673
W
Discordia
SmiteMyDuds
Discordia
6,918
694
0
2,676
6,966
2,193
201
0
6,966
55,991
0
L
5,048
800
0
1,455
9,427
8,471
0
144
9,283
0
43,880
L
Ne Zha
4,431
1,416
494
2,306
15,098
11,472
0
3,427
11,671
0
22,781
L
Chiron
quold
Chiron
3,534
1,958
138
2,293
9,470
3,336
0
3,052
6,390
0
35,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,392
Gold Earned
38,418
323
Minions Killed
374
0
Camps Cleared
0
1,333,076
Distance Traveled
1,435,394
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,336
524
66
5
0
286,938
6
W
Tyr
7,616
544
45
3
0
314,997
0
W
Achilles
7,959
569
89
6
0
273,325
2
L
Izanami
6,865
490
93
7
0
226,104
0
L
Ratatoskr
6,419
459
73
5
0
298,736
0
W
Pele
8,243
589
80
6
0
322,445
0
W
Discordia
7,264
519
94
7
0
237,689
0
L
Odin
6,969
498
75
5
0
278,526
0
L
Ne Zha
6,169
441
19
1
0
287,570
6
L
Chiron
5,970
426
63
5
0
242,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role