Player Matchup

Guan Yu
Guan Yu
ArmoredBearz
Guan Yu
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 53L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
Renatoig
Zhong Kui
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,435 Elo+
Solo
Ares
Ares
SOURxBEEF
Ares
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 76L
1,467 Elo+
Party 2
Awilix
Awilix
TorukMaktoJr
Awilix
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
435W - 430L
1,464 Elo+
Solo
Persephone
Persephone
ickyxvicky
Persephone
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,464 Elo+
Party 2
Team Averages
Level 77
1,500 SR
1,459 Elo+

VS

Team Averages
Level 90
1,489 SR
1,442 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
B0WEVIL
Xbalanque
Level 84
God Stats
1W - 2L
1,222 SR
Queue Stats
80W - 76L
1,448 Elo+
Party 1
Jing Wei
Jing Wei
Codiclone
Jing Wei
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 35L
1,302 Elo+
Party 1
Guan Yu
Guan Yu
PeteyPimp
Guan Yu
Level 88
God Stats
9W - 6L
1,500 SR
Queue Stats
526W - 510L
1,507 Elo+
Solo
Hera
Hera
SkamdAtGamestop
Hera
Level 84
God Stats
3W - 2L
1,722 SR
Queue Stats
75W - 81L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArmoredBearz
Guan Yu
14
2 / 7 / 2
7,911
609
5,165
23,459
26,562
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Renatoig
Zhong Kui
15
0 / 5 / 7
8,265
636
12,899
19,245
13,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
14
3 / 7 / 6
8,388
645
8,937
19,351
15,064
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
16
3 / 2 / 6
9,054
696
11,148
12,743
6,363
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
ickyxvicky
Persephone
15
2 / 4 / 6
8,990
692
10,550
18,071
7,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 2 / 17
9,852
758
13,439
7,233
2,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
B0WEVIL
Xbalanque
17
6 / 3 / 17
10,470
805
22,279
15,463
6,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Codiclone
Jing Wei
15
1 / 3 / 14
9,884
760
9,285
12,101
4,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
PeteyPimp
Guan Yu
18
7 / 3 / 15
10,787
830
14,196
25,900
31,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

20
9 / 1 / 16
11,781
906
27,937
7,755
3,761
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
105
10
Kills
26
25
Deaths
12
27
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
17
5.75
L
Guan Yu
ArmoredBearz
Guan Yu
2
7
2
0.43
W
Xbalanque
B0WEVIL
Xbalanque
6
3
17
4.83
W
Jing Wei
Codiclone
Jing Wei
1
3
14
2.67
W
Guan Yu
PeteyPimp
Guan Yu
7
3
15
4.83
L
Zhong Kui
Renatoig
Zhong Kui
0
5
7
0.7
L
Ares
3
7
6
0.86
W
9
1
16
17
L
Awilix
3
2
6
3
L
Persephone
ickyxvicky
Persephone
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,699
Damage
87,136
92,869
Taken
68,452
68,873
Mitigated
48,759
37,342
Healing
38,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,439
3,195
1,873
709
7,233
2,747
2,321
3,917
3,316
28,737
0
L
Guan Yu
ArmoredBearz
Guan Yu
5,165
264
9,880
6,788
23,459
26,562
21
10,629
12,830
0
11,333
W
Xbalanque
B0WEVIL
Xbalanque
22,279
5,342
2,815
3,044
15,463
6,344
3,317
7,879
7,584
0
39,515
W
Jing Wei
Codiclone
Jing Wei
9,285
4,558
2,641
2,369
12,101
4,227
804
4,562
7,539
0
19,529
W
Guan Yu
PeteyPimp
Guan Yu
14,196
1,203
9,230
10,996
25,900
31,680
178
12,821
13,079
0
26,125
L
Zhong Kui
Renatoig
Zhong Kui
12,899
451
2,314
6,065
19,245
13,280
0
8,652
10,593
27,734
0
L
Ares
8,937
204
1,500
1,626
19,351
15,064
0
6,189
13,162
16,782
0
W
27,937
7,897
2,106
2,237
7,755
3,761
1,369
2,879
4,876
51,199
0
L
Awilix
11,148
2,174
1,532
2,784
12,743
6,363
0
6,128
6,615
0
35,007
L
Persephone
ickyxvicky
Persephone
10,550
1,062
1,067
3,786
18,071
7,604
0
9,776
8,291
32,922
724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,608
Gold Earned
52,774
125
Minions Killed
156
0
Camps Cleared
0
1,196,888
Distance Traveled
1,298,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,852
758
22
2
0
245,884
0
L
Guan Yu
7,911
609
2
0
0
236,329
0
W
Xbalanque
10,470
805
23
2
0
247,732
0
W
Jing Wei
9,884
760
33
3
0
272,382
0
W
Guan Yu
10,787
830
20
2
0
280,702
0
L
Zhong Kui
8,265
636
32
2
0
242,682
0
L
Ares
8,388
645
7
1
0
228,760
0
W
Hera
11,781
906
58
4
0
251,915
0
L
Awilix
9,054
696
32
2
0
259,312
0
L
Persephone
8,990
692
52
4
0
229,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role