Player Matchup

Hercules
Hercules
DEmoLEdorLIVEXD
Hercules
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,276 Elo+
Party 1
Vamana
Vamana
Fredy_CWL
Vamana
Level 119
God Stats
0W - 1L
1,285 SR
Queue Stats
9W - 12L
1,377 Elo+
Party 1
Discordia
Discordia
Jovem_Viciado_Br
Discordia
Level 219
God Stats
5W - 6L
1,674 SR
Queue Stats
399W - 367L
1,578 Elo+
Solo
Charybdis
Charybdis
nachitoking1510
Charybdis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
pancho-LAG
Jormungandr
Level 87
God Stats
3W - 1L
1,660 SR
Queue Stats
15W - 20L
1,348 Elo+
Party 1
Team Averages
Level 129
1,524 SR
1,416 Elo+

VS

Team Averages
Level 91
1,512 SR
1,592 Elo+
Cu Chulainn
Cu Chulainn
Di0nNett3
Cu Chulainn
Level 38
God Stats
64W - 120L
1,320 SR
Queue Stats
299W - 329L
1,338 Elo+
Solo
Awilix
Awilix
GettaBest
Awilix
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 13L
1,856 Elo+
Party 2
Olorun
Olorun
GuiIao
Olorun
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 27L
1,573 Elo+
Party 2
Bacchus
Bacchus
Manipabu
Bacchus
Level 69
God Stats
4W - 2L
1,523 SR
Queue Stats
62W - 44L
1,555 Elo+
Party 2
Cernunnos
Cernunnos
MosOmega
Cernunnos
Level 157
God Stats
2W - 0L
1,715 SR
Queue Stats
24W - 13L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 11 / 2
7,284
428
9,496
21,518
10,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Fredy_CWL
Vamana
13
0 / 4 / 1
7,241
426
6,846
19,450
19,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Discordia
16
4 / 4 / 0
9,721
572
12,716
9,727
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
nachitoking1510
Charybdis
11
2 / 12 / 3
6,977
410
6,689
21,187
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
pancho-LAG
Jormungandr
11
2 / 7 / 3
6,857
403
8,428
24,186
17,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Di0nNett3
Cu Chulainn
16
2 / 0 / 2
10,007
589
12,345
15,157
17,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
GettaBest
Awilix
17
18 / 2 / 5
11,510
677
19,865
15,431
6,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
GuiIao
Olorun
14
2 / 4 / 3
9,282
546
6,008
14,772
6,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
Manipabu
Bacchus
15
5 / 1 / 18
10,324
607
12,062
15,583
21,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
MosOmega
Cernunnos
16
11 / 2 / 12
10,723
631
29,987
23,414
11,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
9
Kills
38
38
Deaths
9
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
11
2
0.18
W
Cu Chulainn
Di0nNett3
Cu Chulainn
2
0
2
3
L
Vamana
Fredy_CWL
Vamana
0
4
1
0.13
W
Awilix
GettaBest
Awilix
18
2
5
10.25
W
Olorun
GuiIao
Olorun
2
4
3
0.88
L
Discordia
4
4
0
1
W
Bacchus
Manipabu
Bacchus
5
1
18
14
W
Cernunnos
MosOmega
Cernunnos
11
2
12
8.5
L
Charybdis
nachitoking1510
Charybdis
2
12
3
0.29
L
Jormungandr
pancho-LAG
Jormungandr
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,175
Damage
80,267
96,068
Taken
84,357
56,448
Mitigated
63,221
12,692
Healing
30,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
9,496
3,216
422
2,627
21,518
10,333
0
5,187
16,331
0
48,627
W
Cu Chulainn
Di0nNett3
Cu Chulainn
12,345
1,825
0
3,432
15,157
17,111
362
934
13,540
2,023
81,347
L
Vamana
Fredy_CWL
Vamana
6,846
2,756
0
3,600
19,450
19,173
0
2,787
16,663
0
59,923
W
Awilix
GettaBest
Awilix
19,865
9,674
0
500
15,431
6,477
1,185
4,448
10,889
0
78,205
W
Olorun
GuiIao
Olorun
6,008
2,797
249
6,135
14,772
6,614
2,425
7,097
7,675
65,273
0
L
Discordia
12,716
612
0
960
9,727
3,629
0
3,339
6,388
77,425
902
W
Bacchus
Manipabu
Bacchus
12,062
2,052
0
3,486
15,583
21,387
136
2,876
12,662
32,097
0
W
Cernunnos
MosOmega
Cernunnos
29,987
19,715
0
16,417
23,414
11,632
5,042
5,484
17,734
0
94,418
L
Charybdis
nachitoking1510
Charybdis
6,689
3,544
13
1,010
21,187
5,817
582
3,723
17,464
0
29,166
L
Jormungandr
pancho-LAG
Jormungandr
8,428
2,433
199
3,861
24,186
17,496
0
3,742
20,444
34,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,080
Gold Earned
51,846
395
Minions Killed
498
0
Camps Cleared
0
1,527,108
Distance Traveled
1,700,653
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,284
428
72
4
0
334,705
0
W
Cu Chulainn
10,007
589
127
7
0
347,899
0
L
Vamana
7,241
426
97
6
0
329,572
3
W
Awilix
11,510
677
97
6
0
419,734
0
W
Olorun
9,282
546
122
7
0
289,948
2
L
Discordia
9,721
572
133
8
0
297,281
3
W
Bacchus
10,324
607
25
1
0
352,078
6
W
Cernunnos
10,723
631
127
7
0
290,994
2
L
Charybdis
6,977
410
60
4
0
271,049
0
L
Jormungandr
6,857
403
33
2
0
294,501
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role