Player Matchup

Discordia
Discordia
Gold IV
Davinchos
Discordia
Gold IV
Level 157
God Stats
6W - 0L
1,871 SR
Queue Stats
132W - 140L
1,380 MMR
Solo
Bacchus
Bacchus
Silver IV
Myckred
Bacchus
Silver IV
Level 148
God Stats
2W - 0L
1,692 SR
Queue Stats
5W - 7L
1,370 MMR
Solo
Mercury
Mercury
Gold III
Rayqweeezy
Mercury
Gold III
Level 154
God Stats
6W - 5L
1,785 SR
Queue Stats
692W - 687L
1,319 MMR
Party 1
Olorun
Olorun
Gold V
ScarIsBack
Olorun
Gold V
Level 75
God Stats
3W - 0L
1,723 SR
Queue Stats
17W - 16L
1,367 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Tacomfy
Gilgamesh
Gold V
Level 137
God Stats
8W - 7L
1,459 SR
Queue Stats
194W - 183L
1,425 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,706 SR
1,372 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 172
1,345 SR
1,399 MMR
Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
AcuteNinja2414
Cthulhu
Silver II
Level 108
God Stats
0W - 2L
1,313 SR
Queue Stats
86W - 122L
1,367 MMR
Solo
Charybdis
Charybdis
Gold V
SNIPES4523
Charybdis
Gold V
Level 172
God Stats
36W - 42L
1,427 SR
Queue Stats
322W - 331L
1,421 MMR
Party 2
Da Ji
Da Ji
Gold V
Willismang
Da Ji
Gold V
Level 210
God Stats
2W - 6L
1,211 SR
Queue Stats
265W - 266L
1,340 MMR
Party 2
Jormungandr
Jormungandr
Gold V
x2eZ MaJiiN x
Jormungandr
Gold V
Level 211
God Stats
2W - 3L
1,276 SR
Queue Stats
188W - 194L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Davinchos
Discordia
18
4 / 5 / 8
11,562
609
11,582
11,170
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Myckred
Bacchus
16
3 / 0 / 13
11,118
585
8,071
17,281
22,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
Rayqweeezy
Mercury
18
5 / 2 / 8
11,365
598
8,458
15,969
7,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
ScarIsBack
Olorun
19
13 / 0 / 4
12,740
671
23,026
13,137
6,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Tacomfy
Gilgamesh
17
0 / 0 / 5
10,819
569
11,565
22,578
25,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ChronosAwilixThorCu Chulainn

VS

Bans
FenrirAo KuangIshtarThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 7 / 0
9,608
506
6,124
10,978
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 6 / 2
8,301
437
6,161
21,406
15,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
SNIPES4523
Charybdis
15
0 / 5 / 0
9,290
489
3,365
12,245
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
16
3 / 5 / 2
9,921
522
8,758
18,149
8,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
x2eZ MaJiiN x
Jormungandr
16
0 / 2 / 0
10,144
534
12,135
20,122
20,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
25
Kills
7
7
Deaths
25
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
7
0
0.43
L
1
6
2
0.33
W
Discordia
Davinchos
Discordia
4
5
8
1.6
W
Bacchus
Myckred
Bacchus
3
0
13
9.5
W
Mercury
Rayqweeezy
Mercury
5
2
8
4.5
L
Charybdis
SNIPES4523
Charybdis
0
5
0
0
W
Olorun
ScarIsBack
Olorun
13
0
4
15
W
Gilgamesh
Tacomfy
Gilgamesh
0
0
5
2.5
L
Da Ji
3
5
2
0.8
L
Jormungandr
x2eZ MaJiiN x
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,702
Damage
36,543
80,135
Taken
82,900
66,032
Mitigated
55,097
34,553
Healing
15,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,124
277
0
649
10,978
4,995
0
6,964
3,986
69,524
0
L
6,161
134
0
3,488
21,406
15,447
0
14,942
6,413
41,798
0
W
Discordia
Davinchos
Discordia
11,582
298
0
3,371
11,170
4,129
1,441
2,385
8,679
88,290
0
W
Bacchus
Myckred
Bacchus
8,071
952
0
7,998
17,281
22,578
19
4,212
11,703
32,191
0
W
Mercury
Rayqweeezy
Mercury
8,458
3,963
0
2,494
15,969
7,032
3,782
4,037
11,676
0
103,057
L
Charybdis
SNIPES4523
Charybdis
3,365
1,987
0
3,627
12,245
4,955
4,252
6,066
6,144
0
67,131
W
Olorun
ScarIsBack
Olorun
23,026
11,880
935
11,779
13,137
6,674
7,488
4,936
8,072
131,231
0
W
Gilgamesh
Tacomfy
Gilgamesh
11,565
3,846
0
7,976
22,578
25,619
1,035
7,380
12,434
0
82,862
L
Da Ji
8,758
2,003
0
5,150
18,149
8,871
0
8,800
9,279
0
66,518
L
Jormungandr
x2eZ MaJiiN x
Jormungandr
12,135
2,380
0
2,990
20,122
20,829
0
5,702
14,399
91,964
609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,604
Gold Earned
47,264
588
Minions Killed
543
0
Camps Cleared
0
2,023,466
Distance Traveled
1,698,510
27
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,608
506
112
6
0
297,977
3
L
Cthulhu
8,301
437
49
3
0
358,422
0
W
Discordia
11,562
609
134
7
0
378,640
9
W
Bacchus
11,118
585
36
2
0
419,282
6
W
Mercury
11,365
598
125
7
0
487,250
4
L
Charybdis
9,290
489
128
7
0
308,191
0
W
Olorun
12,740
671
153
8
0
378,560
6
W
Gilgamesh
10,819
569
140
7
0
359,734
2
L
Da Ji
9,921
522
93
5
0
394,143
2
L
Jormungandr
10,144
534
161
8
0
339,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role