Player Matchup

Medusa
Medusa
JDay1998
Medusa
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
311W - 320L
1,502 Elo+
Party 3
Freya
Freya
Kampflied
Freya
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,311 Elo+
Party 2
Sol
Sol
OvalQuasar25985
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,597 Elo+
Solo
He Bo
He Bo
PycckuuXPEH
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,311 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tee_Raw36
Ah Muzen Cab
Level 94
God Stats
4W - 4L
1,495 SR
Queue Stats
232W - 247L
1,536 Elo+
Party 3
Team Averages
Level 113
1,499 SR
1,451 Elo+

VS

Team Averages
Level 97
1,542 SR
1,616 Elo+
Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DontTouchMySoda
Cabrakan
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,727 Elo+
Party 1
Ganesha
Ganesha
Evokers Edge
Ganesha
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,727 Elo+
Party 1
Zhong Kui
Zhong Kui
RabbiAbeFinkel
Zhong Kui
Level 69
God Stats
1W - 1L
1,709 SR
Queue Stats
16W - 13L
1,606 Elo+
Party 1
Awilix
Awilix
xXBoystick
Awilix
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
314W - 333L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JDay1998
Medusa
15
3 / 4 / 7
8,682
724
8,294
9,351
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Kampflied
Freya
16
3 / 3 / 12
9,631
803
15,025
9,704
4,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 6 / 9
8,877
740
12,133
13,694
5,607
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 5 / 11
8,495
708
8,683
9,870
3,877
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Tee_Raw36
Ah Muzen Cab
18
7 / 2 / 6
9,441
787
11,137
12,203
4,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
6 / 4 / 7
10,439
870
10,663
13,114
12,607
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
15
4 / 4 / 11
9,202
767
9,988
13,118
14,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Evokers Edge
Ganesha
17
0 / 2 / 20
9,954
830
9,158
17,727
19,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
RabbiAbeFinkel
Zhong Kui
18
6 / 4 / 9
10,646
887
15,466
17,451
15,450
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
xXBoystick
Awilix
15
4 / 4 / 11
9,264
772
6,290
14,902
9,151
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
78
17
Kills
20
20
Deaths
18
45
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
4
7
2.38
W
Cabrakan
4
4
11
2.38
W
Ganesha
Evokers Edge
Ganesha
0
2
20
5
L
Medusa
JDay1998
Medusa
3
4
7
1.63
L
Freya
Kampflied
Freya
3
3
12
3
L
2
6
9
1.08
L
2
5
11
1.5
W
Zhong Kui
RabbiAbeFinkel
Zhong Kui
6
4
9
2.63
L
Ah Muzen Cab
Tee_Raw36
Ah Muzen Cab
7
2
6
5
W
Awilix
xXBoystick
Awilix
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,272
Damage
51,565
54,822
Taken
76,312
22,109
Mitigated
70,950
19,967
Healing
29,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,663
312
3,002
3,424
13,114
12,607
1,122
6,025
7,089
28,694
0
W
Cabrakan
9,988
650
1,890
1,378
13,118
14,479
504
4,274
8,844
12,636
0
W
Ganesha
Evokers Edge
Ganesha
9,158
255
1,326
3,197
17,727
19,263
445
9,135
8,592
18,284
0
L
Medusa
JDay1998
Medusa
8,294
2,994
1,586
952
9,351
3,564
397
8,487
864
0
15,552
L
Freya
Kampflied
Freya
15,025
4,062
1,462
2,800
9,704
4,118
177
7,277
2,379
23,319
729
L
12,133
2,523
0
3,751
13,694
5,607
0
11,508
2,061
29,097
0
L
8,683
293
1,772
1,563
9,870
3,877
387
8,859
882
13,767
0
W
Zhong Kui
RabbiAbeFinkel
Zhong Kui
15,466
811
3,619
5,820
17,451
15,450
1,825
8,598
8,853
29,760
0
L
Ah Muzen Cab
Tee_Raw36
Ah Muzen Cab
11,137
2,465
1,118
4,963
12,203
4,943
856
8,795
3,361
0
25,349
W
Awilix
xXBoystick
Awilix
6,290
1,016
4,465
1,759
14,902
9,151
893
7,303
7,599
0
16,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,126
Gold Earned
49,505
122
Minions Killed
145
0
Camps Cleared
0
989,313
Distance Traveled
1,125,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,439
870
56
5
0
227,381
0
W
Cabrakan
9,202
767
10
1
0
208,030
0
W
Ganesha
9,954
830
0
0
0
241,458
0
L
Medusa
8,682
724
22
2
0
182,353
0
L
Freya
9,631
803
25
2
0
196,381
0
L
Sol
8,877
740
36
3
0
188,020
0
L
He Bo
8,495
708
14
1
0
209,523
0
W
Zhong Kui
10,646
887
57
5
0
210,819
0
L
Ah Muzen Cab
9,441
787
25
2
0
213,036
0
W
Awilix
9,264
772
22
2
0
237,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role