Player Matchup

Cerberus
Cerberus
AfroWinja
Cerberus
Level 148
God Stats
2W - 0L
1,254 SR
Queue Stats
41W - 40L
1,503 Elo+
Party 2
Olorun
Olorun
FlowingFlame14
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OneSlowc4
Tsukuyomi
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 32L
1,650 Elo+
Party 2
Team Averages
Level 54
1,418 SR
1,551 Elo+

VS

Team Averages
Level 40
1,392 SR
1,070 Elo+
Anubis
Anubis
PearlCsr
Anubis
Level 51
God Stats
3W - 6L
1,570 SR
Queue Stats
40W - 75L
1,184 Elo+
Solo
Discordia
Discordia
Zirk duppz
Discordia
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 13L
1,013 Elo+
Party 1
Sylvanus
Sylvanus
doctor_lechuga45
Sylvanus
Level 41
God Stats
0W - 3L
1,105 SR
Queue Stats
2W - 14L
1,013 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AfroWinja
Cerberus
19
4 / 1 / 4
13,193
776
13,272
17,684
18,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 3 / 4
10,546
620
6,796
8,866
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
OneSlowc4
Tsukuyomi
18
4 / 2 / 1
12,241
720
10,081
10,881
6,346
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PearlCsr
Anubis
19
4 / 4 / 2
12,166
716
14,996
16,669
8,908
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
Zirk duppz
Discordia
4
0 / 1 / 0
7,883
464
118
873
224
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
1 / 3 / 5
11,109
653
6,332
16,928
22,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
8
Kills
5
6
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AfroWinja
Cerberus
4
1
4
6
W
0
3
4
0.67
W
Tsukuyomi
OneSlowc4
Tsukuyomi
4
2
1
2.25
L
Anubis
PearlCsr
Anubis
4
4
2
1.25
L
Discordia
Zirk duppz
Discordia
0
1
0
0
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,149
Damage
21,446
37,431
Taken
34,470
28,149
Mitigated
31,195
11,089
Healing
13,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AfroWinja
Cerberus
13,272
1,066
0
7,595
17,684
18,531
778
9,099
8,585
51,515
0
W
6,796
3,983
127
2,901
8,866
3,272
1,220
7,036
1,830
28,476
3,469
W
Tsukuyomi
OneSlowc4
Tsukuyomi
10,081
1,037
0
466
10,881
6,346
1,621
5,075
5,806
0
52,566
L
Anubis
PearlCsr
Anubis
14,996
1,255
0
7,090
16,669
8,908
0
9,602
7,067
63,417
0
L
Discordia
Zirk duppz
Discordia
118
34
0
0
873
224
85
521
352
2,708
0
L
6,332
2,768
2,669
3,739
16,928
22,063
40
9,443
7,485
25,961
608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,980
Gold Earned
31,158
253
Minions Killed
134
0
Camps Cleared
0
786,152
Distance Traveled
518,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,193
776
115
7
0
280,106
0
W
Olorun
10,546
620
62
4
0
233,549
0
W
Tsukuyomi
12,241
720
76
4
0
272,497
0
L
Anubis
12,166
716
94
6
0
258,529
0
L
Discordia
7,883
464
4
0
0
27,492
0
L
Sylvanus
11,109
653
36
2
0
232,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role