Player Matchup

Terra
Terra
Gnvi
Terra
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 41L
1,445 Elo+
Solo
Serqet
Serqet
Richdude321
Serqet
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,474 Elo+
Party 2
Heimdallr
Heimdallr
apline2020
Heimdallr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,566 Elo+
Solo
Hades
Hades
glitchedgames98
Hades
Level 108
God Stats
0W - 1L
1,645 SR
Queue Stats
10W - 13L
1,427 Elo+
Party 2
Nemesis
Nemesis
mokeyswithguns
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 2
Team Averages
Level 58
1,529 SR
1,433 Elo+

VS

Team Averages
Level 37
1,463 SR
1,376 Elo+
Zeus
Zeus
Fou Du Roi4093
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 51L
1,343 Elo+
Solo
Mulan
Mulan
Jeshua73
Mulan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,559 Elo+
Solo
Athena
Athena
Rhino432
Athena
Level 77
God Stats
3W - 3L
1,641 SR
Queue Stats
143W - 109L
1,587 Elo+
Party 1
Ra
Ra
Tonzinzn
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,040 Elo+
Solo
Eset
Eset
waifu_wifey12
Eset
Level 29
God Stats
2W - 3L
1,172 SR
Queue Stats
49W - 66L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Gnvi
Terra
16
3 / 5 / 10
8,737
874
6,094
16,656
17,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
14
6 / 9 / 4
9,165
917
8,493
13,358
7,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
apline2020
Heimdallr
7
0 / 2 / 8
6,329
633
170
2,519
1,049
16
8 / 7 / 6
9,117
912
21,858
18,529
13,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 6
6,989
699
4,845
12,276
5,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 5 / 15
10,542
1,054
18,051
12,419
5,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Jeshua73
Mulan
16
7 / 2 / 16
9,307
931
16,000
15,052
18,609
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Athena
Rhino432
Athena
16
5 / 4 / 20
9,809
981
7,860
19,148
19,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 2 / 22
9,921
992
12,035
10,023
5,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 18
8,851
885
4,457
6,363
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
121
17
Kills
30
30
Deaths
17
34
Assists
91
Player
Kills
Deaths
Assists
KDA
W
11
5
15
3.7
L
Terra
Gnvi
Terra
3
5
10
1.6
W
Mulan
Jeshua73
Mulan
7
2
16
7.5
W
Athena
Rhino432
Athena
5
4
20
3.75
L
Serqet
6
9
4
0.89
W
4
2
22
7.5
L
Heimdallr
apline2020
Heimdallr
0
2
8
2
L
8
7
6
1.57
L
0
7
6
0.43
W
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,460
Damage
58,403
63,338
Taken
63,005
45,379
Mitigated
52,649
15,611
Healing
24,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,051
3,855
2,073
2,457
12,419
5,820
2,836
6,925
4,813
34,045
0
L
Terra
Gnvi
Terra
6,094
2,242
2,418
2,804
16,656
17,297
0
11,558
5,098
10,438
1,252
W
Mulan
Jeshua73
Mulan
16,000
3,157
2,181
5,003
15,052
18,609
502
3,585
11,245
0
24,126
W
Athena
Rhino432
Athena
7,860
1,429
592
1,722
19,148
19,815
230
7,043
10,915
12,328
0
L
Serqet
8,493
2,734
868
541
13,358
7,747
83
8,840
4,518
0
8,850
W
12,035
451
5,477
3,378
10,023
5,444
2,057
5,269
4,539
32,548
0
L
Heimdallr
apline2020
Heimdallr
170
62
0
0
2,519
1,049
0
2,036
483
0
233
L
21,858
1,487
2,327
5,052
18,529
13,819
127
12,106
6,423
37,507
0
L
4,845
2,213
0
1,601
12,276
5,467
0
7,321
4,955
0
9,206
W
4,457
915
821
374
6,363
2,961
788
4,776
1,314
8,390
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,337
Gold Earned
48,430
56
Minions Killed
98
0
Camps Cleared
0
681,754
Distance Traveled
935,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,542
1,054
32
3
0
161,077
0
L
Terra
8,737
874
9
1
0
182,272
0
W
Mulan
9,307
931
10
1
0
181,617
0
W
Athena
9,809
981
3
0
0
207,928
0
L
Serqet
9,165
917
4
0
0
152,475
0
W
Ra
9,921
992
38
4
0
202,018
0
L
Heimdallr
6,329
633
0
0
0
37,406
0
L
Hades
9,117
912
34
3
0
139,229
0
L
Nemesis
6,989
699
9
1
0
170,372
0
W
Eset
8,851
885
15
2
0
182,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role