Player Matchup

Yu Huang
Yu Huang
Gold V
 
Yu Huang
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Freya
Freya
Gold I
Kriegito
Freya
Gold I
Level 101
God Stats
2W - 2L
1,757 SR
Queue Stats
204W - 206L
1,494 MMR
Solo
Guan Yu
Guan Yu
Gold IV
RHRB6
Guan Yu
Gold IV
Level 126
God Stats
3W - 2L
1,818 SR
Queue Stats
26W - 26L
1,481 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver II
eu20ferrar
Tsukuyomi
Silver II
Level 148
God Stats
1W - 3L
1,733 SR
Queue Stats
44W - 62L
1,494 MMR
Solo
Anhur
Anhur
Gold IV
miggymoney19
Anhur
Gold IV
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 59L
1,489 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,662 SR
1,492 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,559 SR
1,492 MMR
Merlin
Merlin
Gold IV
Hello Alza
Merlin
Gold IV
Level 142
God Stats
12W - 6L
1,677 SR
Queue Stats
294W - 285L
1,544 MMR
Party 1
Susano
Susano
Gold II
IGotChipotle
Susano
Gold II
Level 155
God Stats
17W - 16L
1,586 SR
Queue Stats
120W - 114L
1,440 MMR
Party 1
Geb
Geb
Bronze III
Jktrolling
Geb
Bronze III
Level 108
God Stats
2W - 0L
1,562 SR
Queue Stats
2W - 2L
1,500 MMR
Party 3
King Arthur
King Arthur
Gold III
NarcoMarco
King Arthur
Gold III
Level 141
God Stats
15W - 25L
1,468 SR
Queue Stats
442W - 435L
1,489 MMR
Solo
Rama
Rama
Silver I
ZeÐÐ
Rama
Silver I
Level 149
God Stats
9W - 5L
1,500 SR
Queue Stats
113W - 108L
1,486 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 2 / 2
5,915
538
1,821
6,092
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Kriegito
Freya
9
1 / 3 / 0
5,520
502
3,053
9,949
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
RHRB6
Guan Yu
12
1 / 0 / 0
6,981
635
4,580
6,343
7,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
eu20ferrar
Tsukuyomi
10
1 / 2 / 2
5,845
531
5,691
8,624
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 3 / 2
5,279
480
6,020
10,315
5,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
MercuryHe BoHun Batz

VS

Bans
Morgan Le FayAo KuangSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hello Alza
Merlin
12
3 / 1 / 1
7,179
653
6,323
5,101
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
12
6 / 0 / 3
7,192
654
9,841
9,041
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 8
6,197
563
3,114
8,969
6,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
NarcoMarco
King Arthur
12
0 / 1 / 0
6,804
619
3,224
8,114
6,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
ZeÐÐ
Rama
10
0 / 1 / 3
6,107
555
3,482
5,924
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
10
10
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
2
0.5
W
Merlin
Hello Alza
Merlin
3
1
1
3.5
W
Susano
6
0
3
7.5
W
1
2
8
2.5
L
Freya
Kriegito
Freya
1
3
0
0.33
W
King Arthur
NarcoMarco
King Arthur
0
1
0
0
L
Guan Yu
RHRB6
Guan Yu
1
0
0
1
W
Rama
ZeÐÐ
Rama
0
1
3
1.5
L
Tsukuyomi
eu20ferrar
Tsukuyomi
1
2
2
1
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,165
Damage
25,984
41,323
Taken
37,149
21,557
Mitigated
19,712
10,713
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
1,821
48
0
234
6,092
1,968
0
2,780
2,875
44,338
0
W
Merlin
Hello Alza
Merlin
6,323
93
0
616
5,101
1,565
0
1,142
3,931
50,556
0
W
Susano
9,841
3,553
0
4,310
9,041
3,534
0
896
8,135
0
54,343
W
3,114
750
0
1,506
8,969
6,035
0
1,308
7,650
13,247
0
L
Freya
Kriegito
Freya
3,053
957
0
3,986
9,949
3,281
0
947
9,002
35,751
0
W
King Arthur
NarcoMarco
King Arthur
3,224
703
0
2,047
8,114
6,975
0
0
7,466
0
58,697
L
Guan Yu
RHRB6
Guan Yu
4,580
637
0
2,014
6,343
7,407
0
0
6,343
0
55,763
W
Rama
ZeÐÐ
Rama
3,482
2,523
0
2,447
5,924
1,603
522
1,479
4,445
0
41,530
L
Tsukuyomi
eu20ferrar
Tsukuyomi
5,691
1,388
0
3,168
8,624
3,337
0
1,151
7,410
0
42,098
L
6,020
2,789
0
1,311
10,315
5,564
0
3,796
6,256
0
18,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,540
Gold Earned
33,479
345
Minions Killed
394
0
Camps Cleared
0
1,166,380
Distance Traveled
1,183,207
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,915
538
97
9
0
232,915
0
W
Merlin
7,179
653
103
9
0
226,243
0
W
Susano
7,192
654
90
8
0
272,196
1
W
Geb
6,197
563
12
1
0
241,697
4
L
Freya
5,520
502
62
6
0
203,069
2
W
King Arthur
6,804
619
113
10
0
223,817
2
L
Guan Yu
6,981
635
111
10
0
240,463
5
W
Rama
6,107
555
76
7
0
219,254
1
L
Tsukuyomi
5,845
531
59
5
0
262,367
0
L
Anhur
5,279
480
16
1
0
227,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role