Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
A2GreDy
Surtr
Level 128
God Stats
5W - 5L
1,567 SR
Queue Stats
58W - 62L
1,536 Elo+
Party 2
Anubis
Anubis
Helbroy
Anubis
Level 86
God Stats
3W - 0L
1,695 SR
Queue Stats
19W - 16L
1,599 Elo+
Party 2
Awilix
Awilix
SonOfCabrakan
Awilix
Level 157
God Stats
2W - 3L
1,398 SR
Queue Stats
54W - 46L
1,528 Elo+
Solo
Fenrir
Fenrir
funkNjunk
Fenrir
Level 123
God Stats
7W - 1L
1,774 SR
Queue Stats
102W - 95L
1,575 Elo+
Solo
Team Averages
Level 122
1,587 SR
1,548 Elo+

VS

Team Averages
Level 103
1,653 SR
1,542 Elo+
Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Yodas2001Civic
Chaac
Level 82
God Stats
17W - 6L
2,063 SR
Queue Stats
196W - 167L
1,623 Elo+
Party 3
Sol
Sol
ocapmaraug04
Sol
Level 57
God Stats
7W - 4L
1,703 SR
Queue Stats
30W - 17L
1,654 Elo+
Solo
Guan Yu
Guan Yu
rileyvh
Guan Yu
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 84L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
2 / 1 / 0
6,024
602
6,769
8,840
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
A2GreDy
Surtr
11
3 / 2 / 1
6,683
668
6,035
9,455
8,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Helbroy
Anubis
11
1 / 2 / 6
6,706
671
8,057
7,776
3,612
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
6 / 0 / 4
7,445
745
5,405
7,260
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
funkNjunk
Fenrir
11
4 / 2 / 2
6,185
619
5,612
11,973
8,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
4 / 6 / 2
5,830
583
2,856
9,620
3,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
 
Cu Chulainn
9
1 / 4 / 0
5,410
541
5,131
9,928
8,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 0
5,956
596
6,765
11,480
4,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 2
4,895
490
9,231
6,699
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
rileyvh
Guan Yu
8
0 / 0 / 4
5,498
550
3,057
11,471
6,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
16
Kills
7
7
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
1
0
2
L
Da Ji
 
Da Ji
4
6
2
0.83
L
Cu Chulainn
 
Cu Chulainn
1
4
0
0.25
W
Surtr
A2GreDy
Surtr
3
2
1
1.75
W
Anubis
Helbroy
Anubis
1
2
6
2
W
6
0
4
8
L
2
4
0
0.5
W
Fenrir
funkNjunk
Fenrir
4
2
2
2.5
L
0
2
2
0.5
L
Guan Yu
rileyvh
Guan Yu
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,878
Damage
27,040
45,304
Taken
49,198
26,589
Mitigated
24,815
21,288
Healing
13,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,769
5,328
0
5,370
8,840
2,810
366
3,380
5,460
0
46,729
L
Da Ji
 
Da Ji
2,856
757
0
250
9,620
3,426
0
1,115
8,505
0
32,310
L
Cu Chulainn
 
Cu Chulainn
5,131
657
0
1,446
9,928
8,962
0
940
8,988
0
35,734
W
Surtr
A2GreDy
Surtr
6,035
2,652
0
1,603
9,455
8,567
647
0
8,693
3,078
45,954
W
Anubis
Helbroy
Anubis
8,057
917
0
4,445
7,776
3,612
90
564
7,212
50,518
0
W
5,405
2,170
0
4,465
7,260
2,939
0
238
7,022
0
48,889
L
6,765
1,418
0
3,090
11,480
4,820
0
5,729
5,751
0
39,377
W
Fenrir
funkNjunk
Fenrir
5,612
2,029
0
5,405
11,973
8,661
0
5,049
6,924
0
19,388
L
9,231
4,619
0
2,830
6,699
1,505
144
702
5,997
40,347
0
L
Guan Yu
rileyvh
Guan Yu
3,057
616
946
5,066
11,471
6,102
0
511
10,960
0
16,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,043
Gold Earned
27,589
348
Minions Killed
269
0
Camps Cleared
0
1,033,411
Distance Traveled
958,112
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,024
602
70
7
0
192,720
3
L
Da Ji
5,830
583
51
5
0
204,024
0
L
Cu Chulainn
5,410
541
60
6
0
188,361
0
W
Surtr
6,683
668
88
9
0
180,347
0
W
Anubis
6,706
671
87
9
0
187,430
1
W
Awilix
7,445
745
80
8
0
263,841
0
L
Chaac
5,956
596
69
7
0
211,720
3
W
Fenrir
6,185
619
23
2
0
209,073
0
L
Sol
4,895
490
61
6
0
141,004
0
L
Guan Yu
5,498
550
28
3
0
213,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role