Player Matchup

Apollo
Apollo
ANKTARI
Apollo
Level 86
God Stats
3W - 4L
1,298 SR
Queue Stats
155W - 158L
1,475 Elo+
Party 2
Merlin
Merlin
CreativeCords
Merlin
Level 183
God Stats
14W - 10L
1,813 SR
Queue Stats
917W - 940L
1,476 Elo+
Party 1
Terra
Terra
MancellSociety
Terra
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
470W - 498L
1,516 Elo+
Party 2
Ravana
Ravana
Pocket Aces1380
Ravana
Level 145
God Stats
1W - 2L
1,236 SR
Queue Stats
286W - 290L
1,412 Elo+
Party 1
Thoth
Thoth
ZonateBow63
Thoth
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,690 Elo+
Party 2
Team Averages
Level 129
1,470 SR
1,513 Elo+

VS

Team Averages
Level 97
1,543 SR
1,452 Elo+
Ah Muzen Cab
Ah Muzen Cab
JakerMayfield
Ah Muzen Cab
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
135W - 119L
1,438 Elo+
Party 3
Atlas
Atlas
Kdark
Atlas
Level 126
God Stats
6W - 2L
1,715 SR
Queue Stats
49W - 52L
1,479 Elo+
Solo
Awilix
Awilix
brenndaddy3
Awilix
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 241L
1,428 Elo+
Party 3
Chang'e
Chang'e
eMAGIC_MIKE
Chang'e
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
582W - 591L
1,394 Elo+
Solo
Freya
Freya
zSage
Freya
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 53L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ANKTARI
Apollo
13
3 / 3 / 5
7,258
806
5,123
8,187
3,607
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 5 / 5
6,700
744
13,477
8,497
4,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 0 / 4
5,987
665
788
4,319
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

1
0 / 0 / 0
2,184
243
0
0
0
15
5 / 4 / 2
7,635
848
4,351
7,204
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JakerMayfield
Ah Muzen Cab
13
3 / 2 / 6
8,093
899
6,240
8,100
3,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
Kdark
Atlas
14
2 / 2 / 7
8,785
976
5,671
9,228
11,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
11
0 / 3 / 5
7,047
783
1,874
7,420
2,989
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
eMAGIC_MIKE
Chang'e
13
1 / 2 / 9
7,924
880
3,822
7,522
4,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Freya
zSage
Freya
15
6 / 1 / 1
8,824
980
6,251
5,285
2,321
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
10
Kills
12
12
Deaths
10
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Apollo
ANKTARI
Apollo
3
3
5
1.83
L
2
5
5
0.9
W
Ah Muzen Cab
JakerMayfield
Ah Muzen Cab
3
2
6
3
W
Atlas
Kdark
Atlas
2
2
7
2.75
L
0
0
4
2
L
0
0
0
0
L
5
4
2
1.5
W
Awilix
0
3
5
0.83
W
Chang'e
eMAGIC_MIKE
Chang'e
1
2
9
2.75
W
Freya
zSage
Freya
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,739
Damage
23,858
28,207
Taken
37,555
15,409
Mitigated
25,495
9,874
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ANKTARI
Apollo
5,123
2,323
275
2,423
8,187
3,607
44
4,422
3,765
0
13,231
L
13,477
592
809
1,738
8,497
4,811
46
5,407
3,090
19,035
2,392
W
Ah Muzen Cab
JakerMayfield
Ah Muzen Cab
6,240
2,169
984
2,530
8,100
3,872
2,414
4,013
4,087
0
15,520
W
Atlas
Kdark
Atlas
5,671
2,315
0
754
9,228
11,885
715
2,385
6,842
13,762
0
L
788
175
791
2,952
4,319
3,810
0
1,727
2,592
2,219
0
L
0
0
0
0
0
0
0
0
0
0
0
L
4,351
602
108
778
7,204
3,181
0
4,188
3,016
12,437
36
W
Awilix
1,874
353
848
1,459
7,420
2,989
2,025
3,764
3,656
0
4,850
W
Chang'e
eMAGIC_MIKE
Chang'e
3,822
264
4,836
2,811
7,522
4,428
667
4,885
2,630
11,292
0
W
Freya
zSage
Freya
6,251
2,073
0
1,800
5,285
2,321
1,437
2,494
2,785
17,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,764
Gold Earned
40,673
53
Minions Killed
82
0
Camps Cleared
0
469,072
Distance Traveled
822,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,258
806
23
3
0
124,354
0
L
Merlin
6,700
744
18
2
0
97,012
0
W
Ah Muzen Cab
8,093
899
23
3
0
179,814
0
W
Atlas
8,785
976
11
1
0
153,690
0
L
Terra
5,987
665
2
0
0
125,971
0
L
Ravana
2,184
243
0
0
0
0
0
L
Thoth
7,635
848
10
1
0
121,735
0
W
Awilix
7,047
783
3
0
0
169,152
0
W
Chang'e
7,924
880
22
2
0
167,933
0
W
Freya
8,824
980
23
3
0
152,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role