Player Matchup

Chronos
Chronos
Bronze IV
Blackrose577
Chronos
Bronze IV
Level 89
God Stats
1W - 1L
1,929 SR
Queue Stats
20W - 26L
1,288 MMR
Solo
Fenrir
Fenrir
Bronze III
Brzozałkę
Fenrir
Bronze III
Level 32
God Stats
0W - 3L
1,196 SR
Queue Stats
4W - 27L
1,308 MMR
Solo
Kukulkan
Kukulkan
Silver I
FalleNCarBoNe
Kukulkan
Silver I
Level 109
God Stats
2W - 3L
1,429 SR
Queue Stats
43W - 71L
1,323 MMR
Party 2
Ao Kuang
Ao Kuang
Silver I
Olymp-Olymp
Ao Kuang
Silver I
Level 85
God Stats
1W - 3L
1,390 SR
Queue Stats
75W - 95L
1,280 MMR
Party 2
Cupid
Cupid
Bronze IV
PiX Marley
Cupid
Bronze IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,307 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,489 SR
1,301 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,458 SR
1,301 MMR
Shiva
Shiva
Gold V
A_R_N_A_W
Shiva
Gold V
Level 152
God Stats
32W - 33L
1,555 SR
Queue Stats
127W - 137L
1,291 MMR
Solo
Yu Huang
Yu Huang
Silver I
BeDeLtAn_
Yu Huang
Silver I
Level 129
God Stats
15W - 17L
1,560 SR
Queue Stats
214W - 228L
1,204 MMR
Party 1
Mulan
Mulan
Silver I
PaysWomenMoney
Mulan
Silver I
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 41L
1,296 MMR
Solo
Freya
Freya
Silver II
SergiGames
Freya
Silver II
Level 119
God Stats
4W - 2L
1,242 SR
Queue Stats
108W - 103L
1,341 MMR
Solo
Ne Zha
Ne Zha
Gold V
berrgen
Ne Zha
Gold V
Level 144
God Stats
4W - 9L
1,433 SR
Queue Stats
192W - 208L
1,371 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Blackrose577
Chronos
17
1 / 8 / 3
10,674
464
15,480
20,843
7,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
14
0 / 6 / 2
9,011
392
4,264
23,509
17,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
FalleNCarBoNe
Kukulkan
18
2 / 7 / 1
10,918
475
6,623
16,482
7,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Olymp-Olymp
Ao Kuang
16
2 / 5 / 3
10,370
451
12,245
30,198
12,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
17
1 / 3 / 1
10,026
436
5,638
18,990
7,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ArachneIzanamiAgni

VS

Bans
Guan YuThorAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
A_R_N_A_W
Shiva
18
4 / 0 / 11
11,282
491
8,579
19,968
20,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
BeDeLtAn_
Yu Huang
20
7 / 1 / 11
13,226
575
19,170
9,358
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 2 / 10
12,858
559
13,467
29,221
35,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
19
9 / 1 / 8
13,200
574
22,436
13,420
7,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
berrgen
Ne Zha
19
4 / 2 / 15
12,742
554
17,573
18,546
10,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
84
6
Kills
29
29
Deaths
6
10
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Shiva
A_R_N_A_W
Shiva
4
0
11
9.5
W
Yu Huang
BeDeLtAn_
Yu Huang
7
1
11
12.5
L
Chronos
Blackrose577
Chronos
1
8
3
0.31
L
Fenrir
0
6
2
0.17
L
Kukulkan
FalleNCarBoNe
Kukulkan
2
7
1
0.36
L
Ao Kuang
Olymp-Olymp
Ao Kuang
2
5
3
0.7
W
5
2
10
5
L
Cupid
1
3
1
0.5
W
Freya
9
1
8
13
W
Ne Zha
berrgen
Ne Zha
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,250
Damage
81,225
110,022
Taken
90,513
52,863
Mitigated
79,244
25,730
Healing
37,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
A_R_N_A_W
Shiva
8,579
682
2,672
5,615
19,968
20,599
307
7,008
12,030
0
57,588
W
Yu Huang
BeDeLtAn_
Yu Huang
19,170
1,568
265
3,381
9,358
5,127
3,327
3,700
5,483
111,759
5,338
L
Chronos
Blackrose577
Chronos
15,480
3,458
0
1,221
20,843
7,964
560
3,345
17,498
82,390
0
L
Fenrir
4,264
670
0
4,445
23,509
17,594
225
10,481
12,722
0
42,976
L
Kukulkan
FalleNCarBoNe
Kukulkan
6,623
188
0
1,175
16,482
7,392
323
7,101
9,317
88,263
1,205
L
Ao Kuang
Olymp-Olymp
Ao Kuang
12,245
2,010
0
10,897
30,198
12,697
0
8,841
21,226
79,127
0
W
13,467
1,639
0
7,944
29,221
35,946
690
14,049
14,418
38
100,270
L
Cupid
5,638
2,220
58
7,934
18,990
7,216
158
10,302
8,276
0
78,688
W
Freya
22,436
6,670
0
7,588
13,420
7,114
3,734
4,454
8,862
110,622
0
W
Ne Zha
berrgen
Ne Zha
17,573
3,647
0
10,226
18,546
10,458
2,148
6,687
11,316
0
108,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,999
Gold Earned
63,308
582
Minions Killed
638
0
Camps Cleared
0
2,077,799
Distance Traveled
2,248,101
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,282
491
72
3
0
497,887
8
W
Yu Huang
13,226
575
161
7
0
443,247
4
L
Chronos
10,674
464
137
6
0
410,890
0
L
Fenrir
9,011
392
50
2
0
423,868
6
L
Kukulkan
10,918
475
169
7
0
358,436
11
L
Ao Kuang
10,370
451
106
5
0
450,917
6
W
Mulan
12,858
559
138
6
0
373,728
0
L
Cupid
10,026
436
120
5
0
433,688
0
W
Freya
13,200
574
152
7
0
426,543
4
W
Ne Zha
12,742
554
115
5
0
506,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role