Player Matchup

Janus
Janus
CRAZYMEL0N
Janus
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 99L
1,651 Elo+
Party 3
Loki
Loki
Fundametal
Loki
Level 156
God Stats
1W - 0L
1,513 SR
Queue Stats
13W - 13L
1,520 Elo+
Party 1
Atlas
Atlas
MindArkantos
Atlas
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,633 Elo+
Party 1
Olorun
Olorun
Obsideean
Olorun
Level 144
God Stats
1W - 1L
1,547 SR
Queue Stats
34W - 37L
1,513 Elo+
Party 1
Hercules
Hercules
Sheoic
Hercules
Level 146
God Stats
7W - 2L
1,500 SR
Queue Stats
276W - 272L
1,490 Elo+
Party 3
Team Averages
Level 135
1,512 SR
1,562 Elo+

VS

Team Averages
Level 127
1,495 SR
1,485 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
GASPN34
Poseidon
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 135L
1,491 Elo+
Party 2
Cliodhna
Cliodhna
jbarbera98
Cliodhna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,309 Elo+
Solo
Agni
Agni
zareksis
Agni
Level 157
God Stats
130W - 93L
1,477 SR
Queue Stats
808W - 793L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
5 / 2 / 4
7,648
1,530
6,963
5,503
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 5
6,477
1,295
6,192
5,288
2,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 4
6,960
1,392
3,372
8,219
6,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Obsideean
Olorun
12
1 / 2 / 6
6,575
1,315
4,854
4,902
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Sheoic
Hercules
12
3 / 2 / 7
6,977
1,395
5,942
10,684
7,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

353

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
6 / 4 / 3
7,550
1,510
10,659
6,875
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
 
Achilles
11
0 / 3 / 6
6,049
1,210
5,434
10,009
7,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
GASPN34
Poseidon
11
1 / 3 / 6
6,729
1,346
7,055
4,269
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
jbarbera98
Cliodhna
10
1 / 2 / 3
5,859
1,172
1,537
2,487
926
Agni
12
1 / 1 / 6
6,569
1,314
7,026
6,107
4,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
13
Kills
9
9
Deaths
13
26
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
6
4
3
1.88
L
Achilles
 
Achilles
0
3
6
1
W
Janus
5
2
4
3.5
W
2
1
5
4.5
L
Poseidon
GASPN34
Poseidon
1
3
6
1.33
W
2
2
4
2
W
Olorun
Obsideean
Olorun
1
2
6
2
W
Hercules
Sheoic
Hercules
3
2
7
3.25
L
Cliodhna
jbarbera98
Cliodhna
1
2
3
1.25
L
Agni
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,323
Damage
31,711
34,596
Taken
29,747
20,601
Mitigated
18,221
7,917
Healing
1,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,659
2,799
0
230
6,875
3,317
0
4,423
2,237
0
13,620
L
Achilles
 
Achilles
5,434
770
0
943
10,009
7,958
0
4,800
4,755
61
9,710
W
Janus
6,963
976
0
410
5,503
2,016
0
1,950
3,383
14,054
0
W
6,192
1,915
0
853
5,288
2,558
0
1,586
3,543
0
12,898
L
Poseidon
GASPN34
Poseidon
7,055
1,133
0
24
4,269
1,431
0
1,822
2,337
33,877
0
W
3,372
1,521
1,178
1,382
8,219
6,169
0
3,874
4,004
8,751
0
W
Olorun
Obsideean
Olorun
4,854
2,527
592
396
4,902
1,919
0
1,623
3,159
26,721
0
W
Hercules
Sheoic
Hercules
5,942
2,465
0
3,106
10,684
7,939
0
4,394
5,842
0
6,430
L
Cliodhna
jbarbera98
Cliodhna
1,537
54
0
0
2,487
926
0
1,858
550
0
2,020
L
Agni
7,026
540
0
508
6,107
4,589
0
2,286
3,523
14,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,637
Gold Earned
32,756
90
Minions Killed
100
7
Camps Cleared
4
556,066
Distance Traveled
482,181
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,550
1,510
4
1
0
104,767
0
L
Achilles
6,049
1,210
11
2
2
109,747
1
W
Janus
7,648
1,530
24
5
1
108,692
0
W
Loki
6,477
1,295
6
1
2
120,853
0
L
Poseidon
6,729
1,346
67
13
1
103,926
0
W
Atlas
6,960
1,392
11
2
0
107,595
0
W
Olorun
6,575
1,315
45
9
4
110,953
0
W
Hercules
6,977
1,395
4
1
0
107,973
0
L
Cliodhna
5,859
1,172
1
0
0
43,041
0
L
Agni
6,569
1,314
17
3
1
120,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role