Player Matchup

Cthulhu
Cthulhu
Bl1xxx
Cthulhu
Level 15
God Stats
0W - 10L
1,120 SR
Queue Stats
2W - 17L
963 Elo+
Party 1
Zeus
Zeus
CBONB3338
Zeus
Level 41
God Stats
22W - 39L
1,364 SR
Queue Stats
22W - 39L
1,299 Elo+
Solo
Cliodhna
Cliodhna
DJREX290
Cliodhna
Level 25
God Stats
0W - 1L
1,280 SR
Queue Stats
96W - 148L
1,172 Elo+
Party 1
Olorun
Olorun
VLONESLEDGE
Olorun
Level 23
God Stats
4W - 6L
1,293 SR
Queue Stats
16W - 55L
966 Elo+
Party 1
King Arthur
King Arthur
XkzgX
King Arthur
Level 43
God Stats
0W - 2L
1,293 SR
Queue Stats
97W - 133L
1,253 Elo+
Party 1
Team Averages
Level 29
1,270 SR
1,131 Elo+

VS

Team Averages
Level 37
1,557 SR
1,273 Elo+
Izanami
Izanami
DK_SteyKer
Izanami
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,227 Elo+
Party 3
Mercury
Mercury
IsaacStark28
Mercury
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,257 Elo+
Party 3
Ao Kuang
Ao Kuang
Jenxsi
Ao Kuang
Level 18
God Stats
5W - 8L
1,785 SR
Queue Stats
20W - 32L
1,441 Elo+
Party 2
Cerberus
Cerberus
R-Elio
Cerberus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,082 Elo+
Party 3
Agni
Agni
vPhxntom2x
Agni
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 109L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bl1xxx
Cthulhu
15
2 / 4 / 3
9,675
358
10,338
30,258
26,134
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
15
2 / 7 / 7
10,410
386
25,478
15,668
6,187
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
DJREX290
Cliodhna
15
4 / 7 / 2
10,476
388
10,975
20,626
8,138
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
15
0 / 7 / 0
9,623
356
3,115
20,680
9,081
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
XkzgX
King Arthur
15
1 / 7 / 3
9,343
346
7,925
33,289
32,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DK_SteyKer
Izanami
17
7 / 2 / 16
12,731
472
27,125
26,052
12,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
IsaacStark28
Mercury
20
9 / 3 / 16
13,685
507
14,971
22,446
10,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Jenxsi
Ao Kuang
17
4 / 1 / 15
11,999
444
9,519
14,722
13,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
R-Elio
Cerberus
15
2 / 4 / 18
11,970
443
10,095
17,310
23,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
9 / 1 / 11
12,889
477
29,485
12,228
6,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
107
9
Kills
31
32
Deaths
11
15
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bl1xxx
Cthulhu
2
4
3
0.88
L
Zeus
2
7
7
0.79
L
Cliodhna
DJREX290
Cliodhna
4
7
2
0.71
W
Izanami
DK_SteyKer
Izanami
7
2
16
7.5
W
Mercury
IsaacStark28
Mercury
9
3
16
5.67
W
Ao Kuang
Jenxsi
Ao Kuang
4
1
15
11.5
W
Cerberus
R-Elio
Cerberus
2
4
18
2.75
L
Olorun
0
7
0
0
L
King Arthur
XkzgX
King Arthur
1
7
3
0.36
W
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,831
Damage
91,195
120,521
Taken
92,758
81,981
Mitigated
65,838
9,806
Healing
26,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bl1xxx
Cthulhu
10,338
833
0
1,752
30,258
26,134
114
12,772
17,486
51,706
1,453
L
Zeus
25,478
3,017
0
3,125
15,668
6,187
0
6,509
9,159
75,090
0
L
Cliodhna
DJREX290
Cliodhna
10,975
379
0
570
20,626
8,138
198
6,213
14,413
0
53,178
W
Izanami
DK_SteyKer
Izanami
27,125
19,995
0
13,147
26,052
12,056
3,505
11,163
14,889
0
128,668
W
Mercury
IsaacStark28
Mercury
14,971
6,306
0
3,312
22,446
10,802
625
9,042
13,404
0
121,326
W
Ao Kuang
Jenxsi
Ao Kuang
9,519
1,217
0
6,500
14,722
13,047
1,515
6,862
7,860
60,874
0
W
Cerberus
R-Elio
Cerberus
10,095
487
0
3,037
17,310
23,843
447
7,327
9,983
20,716
0
L
Olorun
3,115
1,414
496
3,474
20,680
9,081
469
8,218
12,462
64,837
0
L
King Arthur
XkzgX
King Arthur
7,925
1,019
0
389
33,289
32,441
138
15,387
17,902
0
42,013
W
29,485
2,946
0
450
12,228
6,090
1,484
4,526
7,702
95,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,527
Gold Earned
63,274
368
Minions Killed
487
0
Camps Cleared
0
2,399,714
Distance Traveled
2,610,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,675
358
69
3
0
504,714
0
L
Zeus
10,410
386
82
3
0
459,730
0
L
Cliodhna
10,476
388
66
2
0
522,058
0
W
Izanami
12,731
472
136
5
0
475,608
0
W
Mercury
13,685
507
130
5
0
661,114
0
W
Ao Kuang
11,999
444
94
3
0
463,924
0
W
Cerberus
11,970
443
17
1
0
492,130
0
L
Olorun
9,623
356
103
4
0
392,437
0
L
King Arthur
9,343
346
48
2
0
520,775
0
W
Agni
12,889
477
110
4
0
517,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role