Player Matchup

Nemesis
Nemesis
Nebuchaddy
Nemesis
Level 24
God Stats
1W - 1L
1,816 SR
Queue Stats
9W - 18L
1,360 Elo+
Party 2
Olorun
Olorun
Remonder
Olorun
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,366 Elo+
Party 2
Yemoja
Yemoja
khorasharkgirl
Yemoja
Level 26
God Stats
1W - 3L
1,341 SR
Queue Stats
22W - 35L
1,346 Elo+
Party 2
Team Averages
Level 52
1,553 SR
1,358 Elo+

VS

Team Averages
Level 84
1,473 SR
1,368 Elo+
King Arthur
King Arthur
Kleyden
King Arthur
Level 24
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 16L
1,139 Elo+
Party 1
Artemis
Artemis
Mélioday
Artemis
Level 126
God Stats
4W - 4L
1,629 SR
Queue Stats
58W - 59L
1,471 Elo+
Party 1
Agni
Agni
resad100100
Agni
Level 101
God Stats
2W - 1L
1,506 SR
Queue Stats
195W - 183L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Nebuchaddy
Nemesis
13
1 / 5 / 2
8,522
656
2,762
13,158
10,651
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Olorun
Remonder
Olorun
14
4 / 4 / 2
9,133
703
9,867
12,938
7,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 4 / 4
8,553
658
3,641
13,802
10,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kleyden
King Arthur
13
1 / 3 / 9
8,686
668
3,496
8,524
8,713
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Artemis
Mélioday
Artemis
16
8 / 0 / 5
10,816
832
16,818
7,035
3,175
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 8
10,251
789
12,042
9,223
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
13
13
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Kleyden
King Arthur
1
3
9
1.83
W
Artemis
Mélioday
Artemis
8
0
5
10.5
L
Nemesis
Nebuchaddy
Nemesis
1
5
2
0.4
L
Olorun
Remonder
Olorun
4
4
2
1.25
L
0
4
4
0.5
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,270
Damage
32,356
39,898
Taken
24,782
28,798
Mitigated
15,647
10,514
Healing
4,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Kleyden
King Arthur
3,496
495
0
0
8,524
8,713
132
5,033
3,491
0
7,431
W
Artemis
Mélioday
Artemis
16,818
9,922
0
2,066
7,035
3,175
1,741
3,798
3,237
0
52,753
L
Nemesis
Nebuchaddy
Nemesis
2,762
483
0
735
13,158
10,651
0
2,979
10,179
0
27,687
L
Olorun
Remonder
Olorun
9,867
3,787
960
2,705
12,938
7,191
141
4,141
8,797
40,256
2,731
L
3,641
928
3,174
2,940
13,802
10,956
0
4,991
8,811
17,373
0
W
12,042
1,552
82
2,076
9,223
3,759
913
4,166
5,057
48,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,208
Gold Earned
29,753
129
Minions Killed
137
0
Camps Cleared
0
644,820
Distance Traveled
674,206
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,686
668
4
0
0
230,228
0
W
Artemis
10,816
832
56
4
0
225,162
0
L
Nemesis
8,522
656
44
3
0
241,857
0
L
Olorun
9,133
703
67
5
0
207,942
0
L
Yemoja
8,553
658
18
1
0
195,021
0
W
Agni
10,251
789
77
6
0
218,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role