Player Matchup

Sylvanus
Sylvanus
CrimsonNightWIng
Sylvanus
Level 128
God Stats
5W - 7L
1,279 SR
Queue Stats
169W - 161L
1,450 Elo+
Solo
Ra
Ra
LeUltBot
Ra
Level 88
God Stats
2W - 5L
1,298 SR
Queue Stats
142W - 142L
1,588 Elo+
Party 2
Heimdallr
Heimdallr
PutridGoose
Heimdallr
Level 148
God Stats
8W - 7L
1,518 SR
Queue Stats
135W - 139L
1,567 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SheerVoltage
Tsukuyomi
Level 143
God Stats
7W - 2L
1,572 SR
Queue Stats
162W - 154L
1,602 Elo+
Party 2
Hercules
Hercules
alexcoy06
Hercules
Level 196
God Stats
8W - 2L
1,733 SR
Queue Stats
364W - 342L
1,647 Elo+
Solo
Team Averages
Level 141
1,480 SR
1,571 Elo+

VS

Team Averages
Level 101
1,614 SR
1,522 Elo+
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ItsGoodCoffee
King Arthur
Level 65
God Stats
2W - 1L
1,803 SR
Queue Stats
74W - 56L
1,598 Elo+
Party 1
Skadi
Skadi
TangoDashOne
Skadi
Level 118
God Stats
9W - 9L
1,538 SR
Queue Stats
208W - 191L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
esfdwdf
Sun Wukong
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
169W - 153L
1,430 Elo+
Solo
Bastet
Bastet
wongtong97
Bastet
Level 85
God Stats
7W - 5L
1,727 SR
Queue Stats
60W - 46L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 11
8,005
572
4,991
11,179
10,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 4 / 3
8,039
574
6,335
8,769
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
PutridGoose
Heimdallr
12
4 / 3 / 3
8,044
575
9,991
9,866
5,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
SheerVoltage
Tsukuyomi
15
8 / 3 / 4
9,483
677
11,208
14,407
6,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
alexcoy06
Hercules
14
2 / 0 / 0
8,551
611
6,977
11,160
13,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 0 / 3
7,005
500
4,513
6,525
7,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

King Arthur
ItsGoodCoffee
King Arthur
13
0 / 1 / 0
6,820
487
5,884
12,733
12,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 6 / 1
6,489
464
7,238
11,363
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
esfdwdf
Sun Wukong
11
3 / 5 / 3
6,714
480
6,115
13,728
6,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
wongtong97
Bastet
12
6 / 4 / 2
7,367
526
11,840
15,459
5,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
16
Kills
11
11
Deaths
16
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
3
2.5
W
0
1
11
5.5
L
King Arthur
ItsGoodCoffee
King Arthur
0
1
0
0
W
2
4
3
0.88
W
Heimdallr
PutridGoose
Heimdallr
4
3
3
1.83
W
Tsukuyomi
SheerVoltage
Tsukuyomi
8
3
4
3.33
L
1
6
1
0.25
W
Hercules
alexcoy06
Hercules
2
0
0
2
L
Sun Wukong
esfdwdf
Sun Wukong
3
5
3
0.9
L
Bastet
wongtong97
Bastet
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,502
Damage
35,590
55,381
Taken
59,808
39,261
Mitigated
34,949
21,429
Healing
13,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,513
568
292
2,483
6,525
7,046
0
1,816
4,585
27,049
0
W
4,991
955
4,949
5,169
11,179
10,275
51
1,736
9,443
21,238
0
L
King Arthur
ItsGoodCoffee
King Arthur
5,884
841
0
2,930
12,733
12,051
0
65
12,668
3,431
58,412
W
6,335
374
1,251
1,880
8,769
3,340
0
1,501
7,268
65,988
0
W
Heimdallr
PutridGoose
Heimdallr
9,991
3,887
0
1,469
9,866
5,629
353
754
9,112
0
53,303
W
Tsukuyomi
SheerVoltage
Tsukuyomi
11,208
2,203
0
1,086
14,407
6,094
344
483
13,924
0
70,274
L
7,238
3,659
0
2,093
11,363
3,984
0
1,143
9,783
0
54,140
W
Hercules
alexcoy06
Hercules
6,977
3,284
0
5,625
11,160
13,923
0
1,233
9,927
93
69,080
L
Sun Wukong
esfdwdf
Sun Wukong
6,115
1,446
0
1,060
13,728
6,340
0
2,662
10,947
0
33,486
L
Bastet
wongtong97
Bastet
11,840
2,155
0
4,853
15,459
5,528
0
5,733
9,726
0
53,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,122
Gold Earned
34,395
441
Minions Killed
363
0
Camps Cleared
0
1,350,870
Distance Traveled
1,529,923
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,005
500
32
2
0
288,368
1
W
Sylvanus
8,005
572
29
2
0
257,144
2
L
King Arthur
6,820
487
100
7
0
270,000
0
W
Ra
8,039
574
120
9
0
288,395
2
W
Heimdallr
8,044
575
74
5
0
247,885
2
W
Tsukuyomi
9,483
677
104
7
0
332,954
0
L
Skadi
6,489
464
89
6
0
278,206
3
W
Hercules
8,551
611
114
8
0
224,492
0
L
Sun Wukong
6,714
480
55
4
0
385,889
2
L
Bastet
7,367
526
87
6
0
307,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role