Player Matchup

Ishtar
Ishtar
DogeOfShibe
Ishtar
Level 16
God Stats
0W - 4L
1,285 SR
Queue Stats
0W - 7L
1,012 Elo+
Party 1
Yemoja
Yemoja
Jeppemc
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
881 Elo+
Party 1
Chaac
Chaac
sshollund
Chaac
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
881 Elo+
Party 1
Team Averages
Level 30
1,428 SR
925 Elo+

VS

Team Averages
Level 105
1,380 SR
1,500 Elo+
Sobek
Sobek
Chesh
Sobek
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Reaperfisher
Hou Yi
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
ufarmer62
Anubis
Level 78
God Stats
1W - 0L
1,139 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 8 / 0
6,105
555
5,227
10,985
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Jeppemc
Yemoja
11
1 / 8 / 0
7,415
674
4,218
16,944
9,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
sshollund
Chaac
10
0 / 7 / 1
6,517
592
7,066
17,417
11,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chesh
Sobek
14
6 / 0 / 17
10,046
913
4,980
10,139
12,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
15
11 / 0 / 9
9,719
884
16,896
9,418
4,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ufarmer62
Anubis
14
6 / 1 / 13
9,332
848
16,205
8,329
5,054
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
62
1
Kills
23
23
Deaths
1
1
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sobek
Chesh
Sobek
6
0
17
14.5
L
Ishtar
0
8
0
0
L
Yemoja
Jeppemc
Yemoja
1
8
0
0.13
W
Hou Yi
11
0
9
15.5
L
Chaac
sshollund
Chaac
0
7
1
0.07
W
Anubis
ufarmer62
Anubis
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,511
Damage
38,081
45,346
Taken
27,886
23,960
Mitigated
22,464
5,144
Healing
12,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Chesh
Sobek
4,980
481
0
3,499
10,139
12,591
324
1,938
8,201
15,199
0
L
Ishtar
5,227
2,625
0
458
10,985
3,448
390
4,244
6,741
0
12,358
L
Yemoja
Jeppemc
Yemoja
4,218
1,304
1,582
1,301
16,944
9,188
456
8,708
8,062
12,693
287
W
Hou Yi
16,896
10,756
0
4,680
9,418
4,819
849
1,730
7,688
0
54,668
L
Chaac
sshollund
Chaac
7,066
1,192
0
1,803
17,417
11,324
313
8,153
9,264
0
23,422
W
Anubis
ufarmer62
Anubis
16,205
1,255
0
4,707
8,329
5,054
1,323
1,225
7,104
46,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,037
Gold Earned
29,097
70
Minions Killed
139
0
Camps Cleared
0
464,802
Distance Traveled
511,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,046
913
7
1
0
181,868
0
L
Ishtar
6,105
555
17
2
0
145,567
0
L
Yemoja
7,415
674
27
2
0
138,630
0
W
Hou Yi
9,719
884
61
6
0
188,348
0
L
Chaac
6,517
592
26
2
0
180,605
0
W
Anubis
9,332
848
71
6
0
141,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role