Player Matchup

Zeus
Zeus
Anianca4
Zeus
Level 149
God Stats
0W - 1L
1,718 SR
Queue Stats
36W - 32L
1,490 Elo+
Party 2
Xbalanque
Xbalanque
KezCrack
Xbalanque
Level 79
God Stats
1W - 1L
1,759 SR
Queue Stats
33W - 29L
1,490 Elo+
Party 2
Tyr
Tyr
OwILeR
Tyr
Level 144
God Stats
1W - 1L
1,759 SR
Queue Stats
34W - 33L
1,463 Elo+
Party 2
Team Averages
Level 124
1,745 SR
1,481 Elo+

VS

Team Averages
Level 97
1,265 SR
1,443 Elo+
Discordia
Discordia
Chwuaka
Discordia
Level 65
God Stats
3W - 6L
1,097 SR
Queue Stats
39W - 37L
1,342 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DoQuijote
Cu Chulainn
Level 85
God Stats
5W - 2L
1,198 SR
Queue Stats
79W - 80L
1,441 Elo+
Party 1
Rama
Rama
Wrande
Rama
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 6 / 2
7,355
669
6,378
8,123
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
KezCrack
Xbalanque
11
1 / 4 / 1
7,077
643
5,643
10,535
4,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
OwILeR
Tyr
12
2 / 2 / 1
7,892
717
4,521
10,442
11,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chwuaka
Discordia
14
1 / 2 / 11
8,195
745
7,790
5,295
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
DoQuijote
Cu Chulainn
14
6 / 1 / 6
9,146
831
12,329
12,462
10,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Wrande
Rama
15
5 / 0 / 4
8,806
801
5,257
7,927
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
12
12
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
6
2
0.17
W
Discordia
Chwuaka
Discordia
1
2
11
3.25
W
Cu Chulainn
DoQuijote
Cu Chulainn
6
1
6
9
L
Xbalanque
KezCrack
Xbalanque
1
4
1
0.38
L
Tyr
OwILeR
Tyr
2
2
1
1.25
W
Rama
Wrande
Rama
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,542
Damage
25,376
29,100
Taken
25,684
18,600
Mitigated
16,400
3,732
Healing
5,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,378
325
0
20
8,123
3,073
0
2,002
6,121
38,355
0
W
Discordia
Chwuaka
Discordia
7,790
264
64
1,071
5,295
2,131
305
1,691
3,604
29,311
2,217
W
Cu Chulainn
DoQuijote
Cu Chulainn
12,329
1,169
0
1,838
12,462
10,882
0
2,794
9,668
4,465
35,670
L
Xbalanque
KezCrack
Xbalanque
5,643
2,254
0
250
10,535
4,435
0
3,335
7,200
0
18,048
L
Tyr
OwILeR
Tyr
4,521
144
1,381
2,081
10,442
11,092
0
3,017
7,425
857
9,869
W
Rama
Wrande
Rama
5,257
3,859
0
3,025
7,927
3,387
2,483
2,415
5,512
0
22,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,324
Gold Earned
26,147
119
Minions Killed
153
0
Camps Cleared
0
601,851
Distance Traveled
640,905
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,355
669
81
7
0
167,458
0
W
Discordia
8,195
745
43
4
0
217,898
0
W
Cu Chulainn
9,146
831
52
5
0
225,721
1
L
Xbalanque
7,077
643
23
2
0
195,333
0
L
Tyr
7,892
717
15
1
0
239,060
0
W
Rama
8,806
801
58
5
0
197,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role