Player Matchup

Sobek
Sobek
 
Sobek
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Dinohino
Fafnir
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
279W - 331L
1,619 Elo+
Solo
Cernunnos
Cernunnos
Rojasjacobo75
Cernunnos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,661 Elo+
Solo
Gilgamesh
Gilgamesh
h655ttyyggg
Gilgamesh
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,585 Elo+
Solo
Surtr
Surtr
jessiah200
Surtr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,573 Elo+

VS

Team Averages
Level 90
1,560 SR
1,542 Elo+
Scylla
Scylla
Cdollar14
Scylla
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 38L
1,704 Elo+
Party 1
Susano
Susano
Geeked Smink
Susano
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 146L
1,516 Elo+
Party 1
Ao Kuang
Ao Kuang
IjoeeI
Ao Kuang
Level 143
God Stats
6W - 4L
1,801 SR
Queue Stats
214W - 195L
1,584 Elo+
Party 1
Mercury
Mercury
Palm2YaFace
Mercury
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 227L
1,406 Elo+
Party 1
Ne Zha
Ne Zha
UrMomsAHorus
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
0 / 5 / 5
7,273
727
7,271
18,504
19,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Dinohino
Fafnir
13
0 / 5 / 5
6,863
686
3,258
11,707
9,670
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Rojasjacobo75
Cernunnos
13
3 / 5 / 0
7,911
791
10,229
13,391
5,908
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
h655ttyyggg
Gilgamesh
14
2 / 3 / 3
6,993
699
8,974
13,203
12,657
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Surtr
11
1 / 8 / 2
6,661
666
8,735
13,785
14,576
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cdollar14
Scylla
19
9 / 0 / 14
10,645
1,065
20,029
6,705
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
13
3 / 2 / 14
7,971
797
12,809
11,787
12,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
IjoeeI
Ao Kuang
15
11 / 1 / 10
8,918
892
15,365
15,328
13,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Palm2YaFace
Mercury
12
1 / 3 / 11
7,193
719
4,995
8,545
4,686
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
14
2 / 0 / 18
8,209
821
10,187
9,889
9,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
93
6
Kills
26
26
Deaths
6
15
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
5
5
0.5
W
Scylla
Cdollar14
Scylla
9
0
14
16
L
Fafnir
Dinohino
Fafnir
0
5
5
0.5
W
Susano
3
2
14
5
W
Ao Kuang
IjoeeI
Ao Kuang
11
1
10
16
W
Mercury
Palm2YaFace
Mercury
1
3
11
2.17
L
Cernunnos
Rojasjacobo75
Cernunnos
3
5
0
0.6
W
Ne Zha
2
0
18
11
L
Gilgamesh
h655ttyyggg
Gilgamesh
2
3
3
1.17
L
Surtr
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,467
Damage
63,385
70,590
Taken
52,254
62,177
Mitigated
43,469
13,897
Healing
31,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,271
761
97
3,951
18,504
19,366
0
9,616
7,908
13,501
241
W
Scylla
Cdollar14
Scylla
20,029
2,689
2,288
3,168
6,705
3,966
47
1,579
5,126
49,625
0
L
Fafnir
Dinohino
Fafnir
3,258
741
568
1,333
11,707
9,670
0
5,188
5,776
7,309
0
W
Susano
12,809
2,111
959
1,444
11,787
12,183
50
2,676
9,111
0
15,975
W
Ao Kuang
IjoeeI
Ao Kuang
15,365
3,077
2,105
9,095
15,328
13,014
0
1,544
13,784
19,441
0
W
Mercury
Palm2YaFace
Mercury
4,995
3,399
1,159
1,096
8,545
4,686
0
2,688
5,857
0
8,492
L
Cernunnos
Rojasjacobo75
Cernunnos
10,229
5,217
0
4,039
13,391
5,908
0
7,274
5,645
0
20,700
W
Ne Zha
10,187
2,324
5,742
4,689
9,889
9,620
300
1,992
7,897
0
18,349
L
Gilgamesh
h655ttyyggg
Gilgamesh
8,974
1,422
1,011
1,405
13,203
12,657
0
5,473
7,112
0
15,888
L
Surtr
8,735
3,022
0
1,493
13,785
14,576
0
6,608
6,264
246
14,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,701
Gold Earned
42,936
71
Minions Killed
133
0
Camps Cleared
0
866,862
Distance Traveled
1,120,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,273
727
17
2
0
188,867
0
W
Scylla
10,645
1,065
78
8
0
212,520
0
L
Fafnir
6,863
686
10
1
0
155,237
0
W
Susano
7,971
797
17
2
0
216,039
0
W
Ao Kuang
8,918
892
12
1
0
214,446
0
W
Mercury
7,193
719
9
1
0
242,125
0
L
Cernunnos
7,911
791
24
2
0
151,968
0
W
Ne Zha
8,209
821
17
2
0
235,220
0
L
Gilgamesh
6,993
699
13
1
0
218,658
0
L
Surtr
6,661
666
7
1
0
152,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role