Player Matchup

Mercury
Mercury
DomDimmaDome
Mercury
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 125L
1,525 Elo+
Party 3
Mulan
Mulan
Fowesty
Mulan
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 49L
1,500 Elo+
Party 2
Eset
Eset
RaktusKai
Eset
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 52L
1,500 Elo+
Party 2
Maui
Maui
SmokedBaconAFK26
Maui
Level 107
God Stats
0W - 3L
1,715 SR
Queue Stats
159W - 163L
1,500 Elo+
Party 2
Izanami
Izanami
WLOJOKER
Izanami
Level 119
God Stats
37W - 29L
1,573 SR
Queue Stats
267W - 244L
1,511 Elo+
Party 3
Team Averages
Level 116
1,558 SR
1,507 Elo+

VS

Team Averages
Level 73
1,428 SR
1,494 Elo+
Ao Kuang
Ao Kuang
Blapit
Ao Kuang
Level 92
God Stats
1W - 2L
1,203 SR
Queue Stats
96W - 103L
1,514 Elo+
Party 1
Cernunnos
Cernunnos
Cryptic2003
Cernunnos
Level 58
God Stats
5W - 6L
1,607 SR
Queue Stats
15W - 22L
1,466 Elo+
Party 1
Bellona
Bellona
GunGoBrr
Bellona
Level 66
God Stats
5W - 2L
1,492 SR
Queue Stats
97W - 102L
1,513 Elo+
Party 1
Janus
Janus
HairyJewishSack
Janus
Level 84
God Stats
8W - 9L
1,301 SR
Queue Stats
156W - 181L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
Hairyjohnson91
Cthulhu
Level 65
God Stats
6W - 8L
1,536 SR
Queue Stats
160W - 182L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DomDimmaDome
Mercury
12
2 / 4 / 0
6,915
494
5,124
13,044
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
Fowesty
Mulan
12
1 / 2 / 1
7,263
519
9,300
13,122
14,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
13
3 / 5 / 0
7,555
540
8,178
11,158
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 0
5,936
424
4,370
12,539
9,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
WLOJOKER
Izanami
12
0 / 1 / 0
6,897
493
6,568
8,853
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Blapit
Ao Kuang
14
9 / 0 / 3
8,562
612
12,859
12,199
5,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
Cryptic2003
Cernunnos
12
1 / 1 / 1
7,345
525
6,954
9,608
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
GunGoBrr
Bellona
12
2 / 2 / 1
7,288
521
5,988
11,681
14,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 3 / 6
7,500
536
7,854
8,339
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 7
6,972
498
6,607
12,543
10,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
6
Kills
15
15
Deaths
6
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Blapit
Ao Kuang
9
0
3
10.5
W
Cernunnos
Cryptic2003
Cernunnos
1
1
1
1.5
L
Mercury
DomDimmaDome
Mercury
2
4
0
0.5
L
Mulan
Fowesty
Mulan
1
2
1
0.75
W
Bellona
GunGoBrr
Bellona
2
2
1
1.25
W
2
3
6
1.67
W
1
0
7
4.5
L
Eset
3
5
0
0.6
L
0
3
0
0
L
Izanami
WLOJOKER
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,540
Damage
40,262
58,716
Taken
54,370
37,539
Mitigated
37,298
12,881
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Blapit
Ao Kuang
12,859
2,983
0
3,443
12,199
5,201
100
2,742
9,318
60,682
0
W
Cernunnos
Cryptic2003
Cernunnos
6,954
4,275
0
4,835
9,608
3,892
0
981
8,627
0
56,061
L
Mercury
DomDimmaDome
Mercury
5,124
2,302
0
1,000
13,044
4,989
0
4,207
8,837
0
57,612
L
Mulan
Fowesty
Mulan
9,300
1,034
0
2,886
13,122
14,413
0
4,484
8,638
0
55,599
W
Bellona
GunGoBrr
Bellona
5,988
1,062
0
2,004
11,681
14,034
209
236
10,400
769
48,653
W
7,854
210
83
1,600
8,339
3,238
292
5,284
3,055
58,412
0
W
6,607
700
505
3,448
12,543
10,933
116
3,162
9,346
30,351
0
L
Eset
8,178
1,126
0
1,641
11,158
4,875
99
9,614
1,544
60,354
1,577
L
4,370
1,218
0
3,257
12,539
9,850
150
7,086
5,453
17,036
0
L
Izanami
WLOJOKER
Izanami
6,568
4,237
0
4,097
8,853
3,412
0
2,181
6,672
0
64,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,566
Gold Earned
37,667
433
Minions Killed
402
0
Camps Cleared
0
1,367,007
Distance Traveled
1,417,530
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,562
612
91
7
0
340,108
0
W
Cernunnos
7,345
525
98
7
0
246,090
0
L
Mercury
6,915
494
82
6
0
313,007
3
L
Mulan
7,263
519
103
7
0
272,068
0
W
Bellona
7,288
521
94
7
0
275,361
0
W
Janus
7,500
536
89
6
0
275,292
0
W
Cthulhu
6,972
498
30
2
0
280,679
7
L
Eset
7,555
540
110
8
0
240,580
1
L
Maui
5,936
424
27
2
0
279,747
4
L
Izanami
6,897
493
111
8
0
261,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role