Player Matchup

Fenrir
Fenrir
Montroseowo
Fenrir
Level 16
God Stats
0W - 1L
1,650 SR
Queue Stats
1W - 2L
1,696 Elo+
Party 2
Kali
Kali
Murphdurf1821
Kali
Level 147
God Stats
0W - 1L
1,197 SR
Queue Stats
8W - 8L
1,689 Elo+
Party 2
Cthulhu
Cthulhu
sriv6
Cthulhu
Level 23
God Stats
5W - 3L
1,724 SR
Queue Stats
78W - 66L
1,754 Elo+
Party 2
Team Averages
Level 62
1,524 SR
1,713 Elo+

VS

Team Averages
Level 73
1,520 SR
1,397 Elo+
Surtr
Surtr
Madwhale3
Surtr
Level 46
God Stats
1W - 1L
1,559 SR
Queue Stats
2W - 3L
1,335 Elo+
Party 1
Aphrodite
Aphrodite
Moss25
Aphrodite
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ratchetcowboy462
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 2 / 1
6,706
745
1,107
8,762
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 1
6,087
676
2,986
10,184
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
sriv6
Cthulhu
12
1 / 0 / 0
7,098
789
5,377
10,075
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Madwhale3
Surtr
12
1 / 1 / 3
7,044
783
5,499
9,003
10,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Moss25
Aphrodite
12
1 / 0 / 2
6,893
766
5,020
1,996
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 2
7,484
832
12,080
7,724
4,044
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
4
4
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Surtr
Madwhale3
Surtr
1
1
3
2.5
L
Fenrir
0
2
1
0.25
W
Aphrodite
Moss25
Aphrodite
1
0
2
2
L
0
2
1
0.25
W
2
0
2
3
L
Cthulhu
sriv6
Cthulhu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,470
Damage
22,599
29,021
Taken
18,723
15,695
Mitigated
15,390
4,448
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Madwhale3
Surtr
5,499
867
0
2,263
9,003
10,309
685
2,092
6,911
1,261
13,822
L
Fenrir
1,107
185
0
1,094
8,762
5,019
0
5,713
2,929
0
4,824
W
Aphrodite
Moss25
Aphrodite
5,020
1,012
4,301
1,506
1,996
1,037
433
984
1,012
24,253
0
L
2,986
648
0
1,898
10,184
4,015
0
5,394
4,563
0
27,616
W
12,080
979
0
4,353
7,724
4,044
1,873
2,577
5,147
47,362
0
L
Cthulhu
sriv6
Cthulhu
5,377
63
102
1,354
10,075
6,661
0
7,121
2,718
17,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,891
Gold Earned
21,421
89
Minions Killed
115
0
Camps Cleared
0
553,858
Distance Traveled
515,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,044
783
20
2
0
176,809
0
L
Fenrir
6,706
745
8
1
0
180,061
0
W
Aphrodite
6,893
766
32
4
0
185,701
0
L
Kali
6,087
676
51
6
0
185,472
0
W
Anubis
7,484
832
63
7
0
152,733
0
L
Cthulhu
7,098
789
30
3
0
188,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role