Player Matchup

Kuzenbo
Kuzenbo
Dustinpd
Kuzenbo
Level 170
God Stats
1W - 5L
1,500 SR
Queue Stats
207W - 274L
1,451 Elo+
Party 1
Hel
Hel
KingKal1858
Hel
Level 139
God Stats
25W - 23L
1,594 SR
Queue Stats
157W - 146L
1,517 Elo+
Party 1
Ne Zha
Ne Zha
TheMoonKing8304
Ne Zha
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 70L
1,549 Elo+
Solo
Cerberus
Cerberus
insane_slasher12
Cerberus
Level 147
God Stats
7W - 7L
1,500 SR
Queue Stats
172W - 180L
1,508 Elo+
Party 1
Ishtar
Ishtar
replay_Hitman
Ishtar
Level 26
God Stats
2W - 5L
1,346 SR
Queue Stats
26W - 34L
1,514 Elo+
Party 1
Team Averages
Level 124
1,488 SR
1,508 Elo+

VS

Team Averages
Level 110
1,485 SR
1,379 Elo+
Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Beltrini
Izanami
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 156L
1,343 Elo+
Party 2
Persephone
Persephone
DiegoSA_97
Persephone
Level 129
God Stats
0W - 2L
1,423 SR
Queue Stats
150W - 162L
1,301 Elo+
Party 2
Surtr
Surtr
ITKJethro
Surtr
Level 119
God Stats
5W - 8L
1,500 SR
Queue Stats
316W - 333L
1,474 Elo+
Solo
Osiris
Osiris
IsaiasPena_
Osiris
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 93L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dustinpd
Kuzenbo
12
1 / 0 / 11
7,678
512
5,178
8,972
8,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
6 / 0 / 6
9,103
607
14,180
6,138
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
9 / 1 / 3
8,729
582
5,930
11,031
4,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 1 / 5
7,136
476
3,543
10,202
7,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 1
6,869
458
6,164
13,796
5,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 2 / 1
6,991
466
4,595
9,262
8,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Beltrini
Izanami
14
2 / 2 / 1
8,190
546
9,159
12,726
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
DiegoSA_97
Persephone
12
0 / 6 / 0
7,249
483
2,592
11,494
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
ITKJethro
Surtr
13
0 / 2 / 2
7,657
510
6,455
12,236
7,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Osiris
11
2 / 6 / 1
6,977
465
4,949
12,825
7,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
18
Kills
5
5
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
1
0.75
L
Izanami
Beltrini
Izanami
2
2
1
1.25
L
Persephone
DiegoSA_97
Persephone
0
6
0
0
W
Kuzenbo
Dustinpd
Kuzenbo
1
0
11
6.5
L
Surtr
ITKJethro
Surtr
0
2
2
0.5
L
Osiris
2
6
1
0.42
W
6
0
6
9
W
9
1
3
10.5
W
0
1
5
2.5
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,995
Damage
27,750
50,139
Taken
58,543
29,426
Mitigated
31,604
24,417
Healing
13,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,595
560
0
2,306
9,262
8,779
0
1,755
7,507
40,783
0
L
Izanami
Beltrini
Izanami
9,159
5,769
0
6,394
12,726
5,221
309
2,433
10,293
0
75,921
L
Persephone
DiegoSA_97
Persephone
2,592
44
0
1,236
11,494
3,431
0
8,301
3,187
51,643
327
W
Kuzenbo
Dustinpd
Kuzenbo
5,178
2,493
2,776
3,242
8,972
8,061
519
1,865
7,017
22,137
0
L
Surtr
ITKJethro
Surtr
6,455
1,665
0
2,035
12,236
7,039
0
5,163
6,979
886
53,510
L
Osiris
4,949
1,871
0
1,989
12,825
7,134
0
5,138
7,673
0
37,986
W
14,180
824
3,126
4,295
6,138
2,612
935
1,462
4,576
92,918
0
W
5,930
2,205
0
1,763
11,031
4,857
513
858
10,169
0
50,592
W
3,543
153
0
3,792
10,202
7,940
0
863
9,339
48,300
0
W
6,164
4,579
0
5,423
13,796
5,956
0
2,013
11,743
0
48,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,515
Gold Earned
37,064
450
Minions Killed
431
0
Camps Cleared
0
1,439,826
Distance Traveled
1,421,882
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,991
466
63
4
0
313,597
0
L
Izanami
8,190
546
129
9
0
265,199
3
L
Persephone
7,249
483
92
6
0
252,835
5
W
Kuzenbo
7,678
512
22
1
0
292,435
4
L
Surtr
7,657
510
85
6
0
264,339
1
L
Osiris
6,977
465
62
4
0
325,912
0
W
Hel
9,103
607
156
10
0
310,058
1
W
Ne Zha
8,729
582
73
5
0
334,730
0
W
Cerberus
7,136
476
121
8
0
229,133
2
W
Ishtar
6,869
458
78
5
0
273,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role