Player Matchup

Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ElMagiKMagico
Kukulkan
Level 45
God Stats
20W - 11L
1,482 SR
Queue Stats
285W - 259L
1,543 Elo+
Party 1
Heimdallr
Heimdallr
Formentera
Heimdallr
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 116L
1,697 Elo+
Party 1
Bellona
Bellona
LordLorenz
Bellona
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 116L
1,118 Elo+
Solo
Khepri
Khepri
N3TÖ
Khepri
Level 175
God Stats
1W - 1L
1,259 SR
Queue Stats
268W - 221L
1,663 Elo+
Party 1
Team Averages
Level 111
1,448 SR
1,504 Elo+

VS

Team Averages
Level 74
1,535 SR
1,509 Elo+
Awilix
Awilix
 
Awilix
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Akaidale771
Baron Samedi
Level 118
God Stats
1W - 2L
1,321 SR
Queue Stats
58W - 60L
1,375 Elo+
Solo
Cthulhu
Cthulhu
FelipeeR01
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,337 Elo+
Solo
Aphrodite
Aphrodite
Leonardo1835
Aphrodite
Level 67
God Stats
26W - 23L
1,610 SR
Queue Stats
228W - 236L
1,467 Elo+
Solo
Xbalanque
Xbalanque
luca8
Xbalanque
Level 57
God Stats
1W - 2L
1,745 SR
Queue Stats
11W - 2L
1,865 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
11 / 1 / 6
9,201
708
16,461
12,225
6,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ElMagiKMagico
Kukulkan
14
4 / 0 / 4
8,158
628
6,373
5,317
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Formentera
Heimdallr
13
2 / 4 / 5
8,003
616
14,320
16,076
7,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
LordLorenz
Bellona
12
1 / 5 / 3
7,641
588
7,401
12,399
12,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
N3TÖ
Khepri
12
2 / 0 / 9
8,286
637
2,885
8,810
6,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
4 / 6 / 0
7,418
571
4,365
13,977
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Akaidale771
Baron Samedi
11
0 / 3 / 1
6,120
471
5,056
7,735
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
FelipeeR01
Cthulhu
8
0 / 5 / 1
5,663
436
2,070
15,052
7,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
Leonardo1835
Aphrodite
11
2 / 3 / 1
6,996
538
7,913
15,793
7,456
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
luca8
Xbalanque
12
4 / 4 / 0
7,172
552
11,932
14,621
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
20
Kills
10
10
Deaths
21
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
11
1
6
14
L
Awilix
 
Awilix
4
6
0
0.67
L
Baron Samedi
Akaidale771
Baron Samedi
0
3
1
0.17
W
Kukulkan
ElMagiKMagico
Kukulkan
4
0
4
6
L
Cthulhu
FelipeeR01
Cthulhu
0
5
1
0.1
W
Heimdallr
Formentera
Heimdallr
2
4
5
1.13
L
Aphrodite
Leonardo1835
Aphrodite
2
3
1
0.83
W
Bellona
LordLorenz
Bellona
1
5
3
0.5
W
Khepri
N3TÖ
Khepri
2
0
9
6.5
L
Xbalanque
luca8
Xbalanque
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,440
Damage
31,336
54,827
Taken
67,178
36,114
Mitigated
29,558
20,529
Healing
24,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
16,461
7,863
0
3,786
12,225
6,303
0
2,240
9,985
0
65,735
L
Awilix
 
Awilix
4,365
2,215
0
1,973
13,977
5,220
0
1,509
12,423
0
47,322
L
Baron Samedi
Akaidale771
Baron Samedi
5,056
192
382
2,893
7,735
3,635
0
2,703
5,002
38,890
0
W
Kukulkan
ElMagiKMagico
Kukulkan
6,373
1,397
0
500
5,317
2,649
0
3,210
2,107
76,809
935
L
Cthulhu
FelipeeR01
Cthulhu
2,070
284
0
3,309
15,052
7,477
0
3,769
11,283
15,374
0
W
Heimdallr
Formentera
Heimdallr
14,320
9,481
0
7,137
16,076
7,586
1,217
876
15,200
0
65,118
L
Aphrodite
Leonardo1835
Aphrodite
7,913
1,794
207
8,386
15,793
7,456
0
1,000
13,959
42,067
0
W
Bellona
LordLorenz
Bellona
7,401
1,789
0
2,478
12,399
12,794
432
7,148
5,251
0
46,487
W
Khepri
N3TÖ
Khepri
2,885
378
3,467
3,161
8,810
6,782
88
1,811
6,999
21,436
0
L
Xbalanque
luca8
Xbalanque
11,932
6,594
0
7,312
14,621
5,770
1,032
136
14,485
0
52,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,289
Gold Earned
33,369
415
Minions Killed
307
0
Camps Cleared
0
1,386,990
Distance Traveled
1,310,430
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,201
708
84
6
0
337,970
0
L
Awilix
7,418
571
74
6
0
292,173
2
L
Baron Samedi
6,120
471
64
5
0
240,934
3
W
Kukulkan
8,158
628
130
10
0
261,265
4
L
Cthulhu
5,663
436
22
2
0
253,624
2
W
Heimdallr
8,003
616
98
8
0
254,222
0
L
Aphrodite
6,996
538
72
6
0
221,993
4
W
Bellona
7,641
588
81
6
0
253,421
0
W
Khepri
8,286
637
22
2
0
280,112
1
L
Xbalanque
7,172
552
75
6
0
301,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role