Player Matchup

Maui
Maui
Silver II
FalseSheph3rd
Maui
Silver II
Level 139
God Stats
2W - 3L
1,694 SR
Queue Stats
33W - 31L
1,404 MMR
Party 2
Hun Batz
Hun Batz
Gold IV
PrEdAtOr 080808
Hun Batz
Gold IV
Level 159
God Stats
4W - 4L
1,307 SR
Queue Stats
388W - 384L
1,433 MMR
Party 1
Izanami
Izanami
Gold IV
RedPandas98
Izanami
Gold IV
Level 85
God Stats
11W - 8L
1,657 SR
Queue Stats
41W - 54L
1,510 MMR
Party 1
Odin
Odin
Silver III
TJbeast1325
Odin
Silver III
Level 166
God Stats
0W - 1L
1,715 SR
Queue Stats
16W - 16L
1,480 MMR
Solo
Hel
Hel
Gold V
TempoBreaker
Hel
Gold V
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,542 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,575 SR
1,474 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 172
1,691 SR
1,473 MMR
Merlin
Merlin
Gold III
Firedrake123
Merlin
Gold III
Level 227
God Stats
13W - 18L
1,951 SR
Queue Stats
414W - 408L
1,483 MMR
Solo
Lancelot
Lancelot
Gold III
Hallow Bot
Lancelot
Gold III
Level 177
God Stats
5W - 7L
1,649 SR
Queue Stats
219W - 207L
1,466 MMR
Solo
Sylvanus
Sylvanus
Silver II
Mr Guttsy
Sylvanus
Silver II
Level 162
God Stats
9W - 5L
1,502 SR
Queue Stats
273W - 268L
1,466 MMR
Solo
Achilles
Achilles
Gold V
drum2liv
Achilles
Gold V
Level 149
God Stats
2W - 0L
1,755 SR
Queue Stats
33W - 38L
1,469 MMR
Solo
Sol
Sol
Gold III
juvase11
Sol
Gold III
Level 147
God Stats
3W - 4L
1,600 SR
Queue Stats
128W - 136L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,180
412
3,628
14,956
9,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
12
3 / 3 / 0
7,425
495
7,470
13,587
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
RedPandas98
Izanami
12
0 / 2 / 1
7,085
472
3,524
8,866
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 0 / 0
7,694
513
4,596
10,076
9,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 0
7,554
504
5,685
13,008
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CernunnosCu ChulainnAo KuangMercury

VS

Bans
GebFenrirHe BoAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
5 / 0 / 6
8,744
583
12,259
4,964
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Hallow Bot
Lancelot
14
4 / 1 / 6
8,460
564
9,715
12,001
5,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
Mr Guttsy
Sylvanus
12
3 / 0 / 7
8,026
535
6,270
8,991
7,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
drum2liv
Achilles
15
0 / 0 / 1
8,889
593
5,456
8,819
10,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 2 / 8
8,669
578
8,608
8,406
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
3
Kills
13
13
Deaths
3
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Merlin
5
0
6
8
W
Lancelot
Hallow Bot
Lancelot
4
1
6
7
W
Sylvanus
Mr Guttsy
Sylvanus
3
0
7
6.5
L
Hun Batz
3
3
0
1
L
Izanami
RedPandas98
Izanami
0
2
1
0.25
L
0
0
0
0
L
0
4
0
0
W
Achilles
drum2liv
Achilles
0
0
1
0.5
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,903
Damage
42,308
60,493
Taken
43,181
32,321
Mitigated
29,151
23,006
Healing
14,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,628
872
416
3,609
14,956
9,783
0
9,438
5,230
10,019
0
W
Merlin
12,259
833
0
639
4,964
2,175
485
1,847
3,117
79,314
1,421
W
Lancelot
Hallow Bot
Lancelot
9,715
891
0
1,135
12,001
5,334
0
2,971
9,011
0
57,970
W
Sylvanus
Mr Guttsy
Sylvanus
6,270
1,141
3,319
5,139
8,991
7,505
0
3,964
5,023
18,735
0
L
Hun Batz
7,470
2,901
0
4,211
13,587
5,053
505
3,659
9,754
0
54,101
L
Izanami
RedPandas98
Izanami
3,524
2,035
0
3,462
8,866
2,967
570
4,372
4,308
0
52,059
L
4,596
650
0
4,135
10,076
9,792
0
1,316
8,760
2,166
59,989
L
5,685
171
1,442
5,731
13,008
4,726
0
7,070
5,898
78,212
0
W
Achilles
drum2liv
Achilles
5,456
1,280
0
1,488
8,819
10,992
0
367
8,452
0
76,583
W
8,608
2,263
0
2,491
8,406
3,145
1,109
1,319
7,086
70,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,938
Gold Earned
42,788
458
Minions Killed
495
0
Camps Cleared
0
1,438,969
Distance Traveled
1,472,793
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,180
412
22
1
0
291,512
4
W
Merlin
8,744
583
135
9
0
271,823
2
W
Lancelot
8,460
564
79
5
0
361,637
3
W
Sylvanus
8,026
535
18
1
0
300,583
4
L
Hun Batz
7,425
495
83
6
0
314,515
0
L
Izanami
7,085
472
106
7
0
263,849
2
L
Odin
7,694
513
112
7
0
287,770
4
L
Hel
7,554
504
135
9
0
281,323
4
W
Achilles
8,889
593
130
9
0
265,109
3
W
Sol
8,669
578
133
9
0
273,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role