Player Matchup

Hercules
Hercules
 
Hercules
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
SugarDs
Hera
Level 109
God Stats
1W - 4L
1,316 SR
Queue Stats
210W - 220L
1,518 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tshot70
Tsukuyomi
Level 122
God Stats
12W - 15L
1,284 SR
Queue Stats
164W - 190L
1,359 Elo+
Party 1
Team Averages
Level 113
1,420 SR
1,475 Elo+

VS

Team Averages
Level 99
1,510 SR
1,604 Elo+
Cernunnos
Cernunnos
BaronRain
Cernunnos
Level 67
God Stats
1W - 0L
1,294 SR
Queue Stats
13W - 11L
1,675 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DUCKCobra
Kumbhakarna
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,729 Elo+
Party 2
Hercules
Hercules
Mathew505
Hercules
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 11L
1,411 Elo+
Party 3
Surtr
Surtr
ShooingKlutz
Surtr
Level 117
God Stats
11W - 5L
1,682 SR
Queue Stats
21W - 13L
1,639 Elo+
Party 3
Tiamat
Tiamat
SphericCellar90
Tiamat
Level 121
God Stats
18W - 16L
1,574 SR
Queue Stats
455W - 413L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 2 / 0
6,164
616
4,857
9,937
8,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
 
Bellona
8
3 / 1 / 1
6,111
611
3,644
9,664
8,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
 
Heimdallr
8
2 / 2 / 3
5,339
534
6,362
9,689
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
SugarDs
Hera
12
1 / 1 / 2
6,318
632
5,944
5,727
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
tshot70
Tsukuyomi
7
1 / 5 / 6
5,220
522
5,415
8,614
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BaronRain
Cernunnos
9
2 / 3 / 3
5,280
528
7,842
10,381
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
DUCKCobra
Kumbhakarna
8
3 / 1 / 5
5,544
554
7,364
9,355
8,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
Mathew505
Hercules
10
1 / 1 / 1
5,695
570
4,882
7,744
8,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
3 / 2 / 1
6,032
603
4,635
9,815
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 1
6,216
622
2,616
5,804
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
9
Kills
9
11
Deaths
9
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
0
1
L
Bellona
 
Bellona
3
1
1
3.5
L
Heimdallr
 
Heimdallr
2
2
3
1.75
W
Cernunnos
BaronRain
Cernunnos
2
3
3
1.17
W
Kumbhakarna
DUCKCobra
Kumbhakarna
3
1
5
5.5
W
Hercules
Mathew505
Hercules
1
1
1
1.5
W
3
2
1
1.75
W
0
2
1
0.25
L
Hera
SugarDs
Hera
1
1
2
2
L
Tsukuyomi
tshot70
Tsukuyomi
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,222
Damage
27,339
43,631
Taken
43,099
25,584
Mitigated
28,448
14,696
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,857
1,451
0
3,811
9,937
8,734
0
43
9,191
0
38,818
L
Bellona
 
Bellona
3,644
1,041
1,192
2,416
9,664
8,183
320
2,350
7,314
0
19,159
L
Heimdallr
 
Heimdallr
6,362
3,546
197
3,983
9,689
3,686
660
2,926
6,763
0
32,583
W
Cernunnos
BaronRain
Cernunnos
7,842
3,775
0
3,091
10,381
3,609
0
933
9,448
0
35,217
W
Kumbhakarna
DUCKCobra
Kumbhakarna
7,364
1,003
533
1,835
9,355
8,881
0
703
8,652
16,349
0
W
Hercules
Mathew505
Hercules
4,882
1,505
0
3,256
7,744
8,323
0
0
7,744
0
31,803
W
4,635
2,393
0
2,011
9,815
4,201
6
975
8,840
182
43,305
W
2,616
263
0
2,394
5,804
3,434
149
3,333
2,471
48,665
0
L
Hera
SugarDs
Hera
5,944
1,282
0
1,446
5,727
2,110
0
2,826
2,901
49,935
0
L
Tsukuyomi
tshot70
Tsukuyomi
5,415
1,604
0
1,651
8,614
2,871
0
1,984
6,591
0
17,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,152
Gold Earned
28,767
279
Minions Killed
281
0
Camps Cleared
0
1,046,543
Distance Traveled
1,053,028
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,164
616
79
8
0
220,031
0
L
Bellona
6,111
611
23
2
0
211,551
0
L
Heimdallr
5,339
534
55
6
0
185,636
0
W
Cernunnos
5,280
528
51
5
0
199,272
0
W
Kumbhakarna
5,544
554
12
1
0
234,573
3
W
Hercules
5,695
570
58
6
0
213,542
0
W
Surtr
6,032
603
72
7
0
234,262
0
W
Tiamat
6,216
622
88
9
0
171,379
0
L
Hera
6,318
632
97
10
0
200,743
2
L
Tsukuyomi
5,220
522
25
3
0
228,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role