Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Argent2552
Baron Samedi
Level 29
God Stats
8W - 1L
1,924 SR
Queue Stats
28W - 25L
1,458 Elo+
Party 1
Sobek
Sobek
Csquared08
Sobek
Level 125
God Stats
6W - 1L
1,557 SR
Queue Stats
90W - 63L
1,569 Elo+
Solo
Susano
Susano
KlairBear
Susano
Level 106
God Stats
4W - 4L
1,676 SR
Queue Stats
158W - 170L
1,466 Elo+
Party 1
King Arthur
King Arthur
RadioFox123
King Arthur
Level 95
God Stats
26W - 24L
1,560 SR
Queue Stats
191W - 183L
1,529 Elo+
Party 1
Team Averages
Level 96
1,643 SR
1,504 Elo+

VS

Team Averages
Level 75
1,633 SR
1,447 Elo+
Xbalanque
Xbalanque
Cyrex72
Xbalanque
Level 107
God Stats
8W - 2L
1,693 SR
Queue Stats
59W - 35L
1,545 Elo+
Solo
Tiamat
Tiamat
JonJontheDon27
Tiamat
Level 69
God Stats
4W - 5L
1,811 SR
Queue Stats
62W - 86L
1,420 Elo+
Party 2
Kali
Kali
Phsycotiggz
Kali
Level 87
God Stats
2W - 2L
1,882 SR
Queue Stats
62W - 68L
1,452 Elo+
Party 2
Cerberus
Cerberus
REPS60
Cerberus
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 203L
1,423 Elo+
Solo
Hercules
Hercules
RingusTheDingus
Hercules
Level 65
God Stats
11W - 9L
1,281 SR
Queue Stats
60W - 49L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
8 / 0 / 0
7,690
699
11,013
7,368
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Argent2552
Baron Samedi
9
0 / 4 / 5
5,724
520
6,276
6,650
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
9
2 / 0 / 6
6,889
626
3,778
9,691
10,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
KlairBear
Susano
10
2 / 2 / 3
6,052
550
4,928
9,586
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
RadioFox123
King Arthur
12
2 / 1 / 0
6,870
625
5,254
8,324
6,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cyrex72
Xbalanque
10
1 / 3 / 1
5,636
512
3,599
8,959
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 2
5,251
477
3,105
9,629
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 3 / 0
6,067
552
4,530
9,883
3,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
REPS60
Cerberus
8
0 / 2 / 1
4,840
440
2,316
11,840
7,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
10
1 / 3 / 1
5,665
515
4,780
9,302
8,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
7
7
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
0
0
8
W
Baron Samedi
Argent2552
Baron Samedi
0
4
5
0.63
W
Sobek
2
0
6
5
L
Xbalanque
Cyrex72
Xbalanque
1
3
1
0.5
L
0
4
2
0.25
W
Susano
KlairBear
Susano
2
2
3
1.75
L
5
3
0
1.67
L
Cerberus
REPS60
Cerberus
0
2
1
0.25
W
King Arthur
RadioFox123
King Arthur
2
1
0
2
L
Hercules
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,249
Damage
18,330
41,619
Taken
49,613
26,699
Mitigated
28,011
15,098
Healing
14,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,013
6,324
0
4,833
7,368
3,061
1,578
917
6,451
0
62,286
W
Baron Samedi
Argent2552
Baron Samedi
6,276
458
431
1,204
6,650
2,931
348
1,685
4,965
32,903
0
W
Sobek
3,778
337
0
3,728
9,691
10,243
14
1,970
7,721
12,450
0
L
Xbalanque
Cyrex72
Xbalanque
3,599
1,744
0
2,865
8,959
2,873
0
728
8,231
0
34,402
L
3,105
195
0
2,720
9,629
5,300
0
3,876
5,753
29,353
0
W
Susano
KlairBear
Susano
4,928
914
0
2,755
9,586
3,485
216
849
8,737
0
34,800
L
4,530
2,667
0
2,639
9,883
3,802
0
2,518
7,365
0
33,529
L
Cerberus
REPS60
Cerberus
2,316
271
193
3,626
11,840
7,537
0
2,564
9,276
15,881
0
W
King Arthur
RadioFox123
King Arthur
5,254
705
0
2,147
8,324
6,979
0
0
8,324
2,955
43,916
L
Hercules
4,780
1,336
0
2,104
9,302
8,499
0
767
8,535
0
38,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,225
Gold Earned
27,459
299
Minions Killed
286
0
Camps Cleared
0
1,066,778
Distance Traveled
1,054,112
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,690
699
104
9
0
204,714
0
W
Baron Samedi
5,724
520
62
6
0
194,399
0
W
Sobek
6,889
626
5
0
0
199,308
4
L
Xbalanque
5,636
512
70
6
0
215,518
0
L
Tiamat
5,251
477
60
5
0
198,065
0
W
Susano
6,052
550
48
4
0
239,598
0
L
Kali
6,067
552
53
5
0
235,048
1
L
Cerberus
4,840
440
34
3
0
211,710
2
W
King Arthur
6,870
625
80
7
0
228,759
0
L
Hercules
5,665
515
69
6
0
193,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role