Player Matchup

Sobek
Sobek
Its--Helix
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
MrCurd_
Nemesis
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ThisGirlCantPlay
Kukulkan
Level 145
God Stats
5W - 3L
1,703 SR
Queue Stats
247W - 244L
1,421 Elo+
Solo
Merlin
Merlin
ZachJ
Merlin
Level 49
God Stats
1W - 0L
1,737 SR
Queue Stats
5W - 0L
1,786 Elo+
Party 1
Atlas
Atlas
vshitsov
Atlas
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 40L
1,328 Elo+
Solo
Team Averages
Level 64
1,588 SR
1,507 Elo+

VS

Team Averages
Level 62
1,498 SR
1,355 Elo+
Mercury
Mercury
ConMac4415
Mercury
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 62L
1,438 Elo+
Solo
Rama
Rama
DuckTheGoose88
Rama
Level 34
God Stats
0W - 1L
1,490 SR
Queue Stats
1W - 7L
1,205 Elo+
Solo
Ganesha
Ganesha
Jaydee v313v
Ganesha
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 91L
1,442 Elo+
Solo
The Morrigan
The Morrigan
SabrinaNagai
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
msthequeen
Zhong Kui
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 60L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
6 / 1 / 17
9,666
967
7,492
12,581
12,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
MrCurd_
Nemesis
14
3 / 2 / 16
8,279
828
9,176
11,991
10,600
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 2 / 11
8,897
890
9,776
6,674
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
ZachJ
Merlin
18
7 / 1 / 14
9,685
969
15,590
6,491
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
vshitsov
Atlas
16
5 / 2 / 16
9,103
910
6,819
10,901
12,785
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ConMac4415
Mercury
12
1 / 7 / 5
7,402
740
5,341
13,227
5,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
1 / 7 / 2
6,769
677
5,346
10,199
3,906
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
Jaydee v313v
Ganesha
15
0 / 3 / 5
7,822
782
5,768
10,884
12,784
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
SabrinaNagai
The Morrigan
14
3 / 4 / 2
8,400
840
6,808
6,958
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
msthequeen
Zhong Kui
14
3 / 4 / 3
7,947
795
14,826
14,867
11,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
25
25
Kills
8
8
Deaths
25
74
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
ConMac4415
Mercury
1
7
5
0.5
L
1
7
2
0.29
W
Sobek
6
1
17
14.5
L
Ganesha
Jaydee v313v
Ganesha
0
3
5
0.83
W
Nemesis
MrCurd_
Nemesis
3
2
16
5.5
L
The Morrigan
SabrinaNagai
The Morrigan
3
4
2
1
W
4
2
11
4.75
W
Merlin
ZachJ
Merlin
7
1
14
14
L
Zhong Kui
msthequeen
Zhong Kui
3
4
3
1.13
W
Atlas
vshitsov
Atlas
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,853
Damage
38,089
48,638
Taken
56,135
42,516
Mitigated
36,756
17,369
Healing
16,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ConMac4415
Mercury
5,341
1,714
768
2,903
13,227
5,647
0
8,536
4,691
0
12,424
L
5,346
3,382
0
0
10,199
3,906
0
6,537
3,662
0
8,210
W
Sobek
7,492
422
1,319
4,713
12,581
12,818
419
7,383
5,198
10,393
0
L
Ganesha
Jaydee v313v
Ganesha
5,768
266
365
3,253
10,884
12,784
0
8,311
2,573
14,450
0
W
Nemesis
MrCurd_
Nemesis
9,176
2,796
1,248
1,927
11,991
10,600
400
6,461
5,342
0
12,904
L
The Morrigan
SabrinaNagai
The Morrigan
6,808
880
523
310
6,958
3,084
395
5,170
1,788
19,228
0
W
9,776
2,095
1,774
1,090
6,674
3,110
1,787
3,719
2,841
19,916
0
W
Merlin
ZachJ
Merlin
15,590
1,233
1,300
1,247
6,491
3,203
1,082
3,767
2,681
38,668
878
L
Zhong Kui
msthequeen
Zhong Kui
14,826
1,822
1,382
7,379
14,867
11,335
243
10,658
4,209
22,215
0
W
Atlas
vshitsov
Atlas
6,819
2,469
995
1,756
10,901
12,785
310
6,072
4,764
14,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,630
Gold Earned
38,340
107
Minions Killed
82
0
Camps Cleared
0
1,011,791
Distance Traveled
825,800
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,402
740
13
1
0
208,613
0
L
Rama
6,769
677
12
1
0
131,380
0
W
Sobek
9,666
967
8
1
0
238,647
0
L
Ganesha
7,822
782
1
0
0
165,218
0
W
Nemesis
8,279
828
8
1
0
238,833
0
L
The Morrigan
8,400
840
30
3
0
149,445
0
W
Kukulkan
8,897
890
33
3
0
165,950
1
W
Merlin
9,685
969
47
5
0
195,568
0
L
Zhong Kui
7,947
795
26
3
0
171,144
0
W
Atlas
9,103
910
11
1
0
172,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role