Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
NoEncontreADory
Merlin
Level 124
God Stats
18W - 15L
1,536 SR
Queue Stats
190W - 207L
1,452 Elo+
Solo
Izanami
Izanami
Wacoflaco
Izanami
Level 18
God Stats
22W - 24L
1,523 SR
Queue Stats
54W - 59L
1,444 Elo+
Party 2
Hercules
Hercules
falkom69
Hercules
Level 62
God Stats
3W - 1L
1,767 SR
Queue Stats
27W - 28L
1,709 Elo+
Solo
Cernunnos
Cernunnos
x Steezy NuGz
Cernunnos
Level 49
God Stats
24W - 26L
1,561 SR
Queue Stats
492W - 498L
1,436 Elo+
Party 2
Team Averages
Level 73
1,577 SR
1,508 Elo+

VS

Team Averages
Level 72
1,426 SR
1,458 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
 
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Drimbok
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 3
Rama
Rama
Mkskt
Rama
Level 37
God Stats
3W - 9L
1,178 SR
Queue Stats
19W - 20L
1,318 Elo+
Party 1
Chang'e
Chang'e
Talkingheadache
Chang'e
Level 69
God Stats
24W - 26L
1,454 SR
Queue Stats
104W - 115L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 0 / 4
6,125
1,225
2,266
4,633
4,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 0 / 3
5,834
1,167
2,744
896
374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Wacoflaco
Izanami
11
2 / 1 / 4
6,475
1,295
5,745
3,811
1,641
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hercules
falkom69
Hercules
11
1 / 1 / 3
5,786
1,157
3,391
4,545
3,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
x Steezy NuGz
Cernunnos
11
2 / 0 / 2
6,101
1,220
5,282
2,228
887
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

408

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 0 / 1
5,919
1,184
4,686
4,963
1,815
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
 
Guan Yu
10
0 / 1 / 2
5,702
1,140
4,986
7,792
6,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Drimbok
Nemesis
10
0 / 5 / 2
5,562
1,112
2,996
8,254
3,032
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
Mkskt
Rama
9
1 / 0 / 0
5,657
1,131
1,127
899
340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 0
5,031
1,006
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
6
Kills
2
2
Deaths
6
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
4
3
L
Cernunnos
 
Cernunnos
1
0
1
1.5
L
Guan Yu
 
Guan Yu
0
1
2
1
L
Nemesis
Drimbok
Nemesis
0
5
2
0.2
L
Rama
Mkskt
Rama
1
0
0
1
W
0
0
3
1.5
L
0
0
0
0
W
Izanami
Wacoflaco
Izanami
2
1
4
4
W
Hercules
falkom69
Hercules
1
1
3
2.5
W
Cernunnos
x Steezy NuGz
Cernunnos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,428
Damage
13,795
16,113
Taken
21,908
10,448
Mitigated
11,865
2,714
Healing
2,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,266
166
36
1,682
4,633
4,245
0
396
4,237
3,934
0
L
Cernunnos
 
Cernunnos
4,686
1,969
0
214
4,963
1,815
0
1,019
3,944
0
15,287
L
Guan Yu
 
Guan Yu
4,986
46
571
787
7,792
6,678
0
2,626
5,166
2,780
11,592
L
Nemesis
Drimbok
Nemesis
2,996
1,247
0
425
8,254
3,032
0
1,127
7,127
0
8,812
L
Rama
Mkskt
Rama
1,127
935
0
242
899
340
0
238
661
0
5,346
W
2,744
205
0
0
896
374
0
339
557
20,690
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Wacoflaco
Izanami
5,745
3,235
0
164
3,811
1,641
0
806
3,005
0
15,464
W
Hercules
falkom69
Hercules
3,391
893
0
351
4,545
3,301
0
367
4,178
0
7,345
W
Cernunnos
x Steezy NuGz
Cernunnos
5,282
2,942
0
481
2,228
887
0
82
2,146
0
11,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,321
Gold Earned
27,871
106
Minions Killed
73
4
Camps Cleared
2
496,482
Distance Traveled
315,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,125
1,225
3
1
0
110,785
0
L
Cernunnos
5,919
1,184
30
6
0
80,707
0
L
Guan Yu
5,702
1,140
15
3
2
101,872
0
L
Nemesis
5,562
1,112
14
3
0
86,784
0
L
Rama
5,657
1,131
14
3
0
46,379
0
W
Merlin
5,834
1,167
46
9
1
97,013
0
L
Chang'e
5,031
1,006
0
0
0
0
0
W
Izanami
6,475
1,295
30
6
2
86,956
0
W
Hercules
5,786
1,157
11
2
0
97,521
0
W
Cernunnos
6,101
1,220
16
3
1
104,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role