Player Matchup

Maui
Maui
Bearagamo
Maui
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,381 Elo+
Party 1
Baron Samedi
Baron Samedi
Gōddēss
Baron Samedi
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
87W - 88L
1,419 Elo+
Party 1
Kuzenbo
Kuzenbo
Sin0fGluttony
Kuzenbo
Level 7
God Stats
1W - 3L
1,256 SR
Queue Stats
1W - 5L
1,174 Elo+
Party 1
Skadi
Skadi
Utmwizard
Skadi
Level 93
God Stats
0W - 1L
1,808 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Osiris
Osiris
YvngDaggerFish
Osiris
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,392 Elo+
Party 1
Team Averages
Level 83
1,513 SR
1,373 Elo+

VS

Team Averages
Level 111
1,638 SR
1,593 Elo+
Geb
Geb
BruceTheSlayer
Geb
Level 53
God Stats
11W - 2L
1,795 SR
Queue Stats
35W - 7L
1,791 Elo+
Party 2
Fenrir
Fenrir
Fenris Wolfz
Fenrir
Level 140
God Stats
197W - 243L
1,505 SR
Queue Stats
201W - 249L
1,404 Elo+
Solo
Achilles
Achilles
SmegMan5000
Achilles
Level 108
God Stats
6W - 1L
1,593 SR
Queue Stats
25W - 21L
1,529 Elo+
Solo
Freya
Freya
TheOneOnlyGamer
Freya
Level 109
God Stats
3W - 0L
1,881 SR
Queue Stats
93W - 36L
1,791 Elo+
Party 2
Mercury
Mercury
jrdnruiz2
Mercury
Level 143
God Stats
27W - 49L
1,416 SR
Queue Stats
337W - 334L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
0 / 5 / 2
8,855
681
3,978
18,003
21,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Gōddēss
Baron Samedi
17
2 / 2 / 0
9,414
724
15,844
12,516
9,184
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
13
0 / 6 / 0
7,594
584
3,228
14,931
19,065
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Utmwizard
Skadi
16
1 / 6 / 0
9,416
724
7,612
14,736
7,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
1 / 7 / 1
8,361
643
7,425
18,996
21,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 15
9,955
766
8,823
15,136
17,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
15
2 / 2 / 10
8,784
676
9,001
13,589
14,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
SmegMan5000
Achilles
18
10 / 0 / 11
10,182
783
14,582
9,870
14,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
9 / 1 / 10
10,132
779
26,661
10,824
5,444
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
jrdnruiz2
Mercury
17
2 / 1 / 19
9,714
747
12,037
8,051
3,463
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
91
4
Kills
26
26
Deaths
4
3
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Maui
0
5
2
0.2
W
3
0
15
10.5
W
Fenrir
2
2
10
3.5
L
Baron Samedi
Gōddēss
Baron Samedi
2
2
0
1
L
Kuzenbo
0
6
0
0
W
Achilles
SmegMan5000
Achilles
10
0
11
15.5
W
9
1
10
14
L
Skadi
Utmwizard
Skadi
1
6
0
0.17
L
1
7
1
0.21
W
Mercury
jrdnruiz2
Mercury
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,087
Damage
71,104
79,182
Taken
57,470
78,162
Mitigated
55,756
13,364
Healing
15,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
3,978
1,337
672
3,863
18,003
21,315
0
8,880
8,782
15,967
0
W
8,823
1,559
1,323
4,113
15,136
17,487
99
4,686
10,450
16,373
0
W
Fenrir
9,001
2,720
0
1,594
13,589
14,649
90
7,291
6,298
0
18,415
L
Baron Samedi
Gōddēss
Baron Samedi
15,844
1,315
2,954
3,805
12,516
9,184
0
5,023
7,407
51,233
1,691
L
Kuzenbo
3,228
1,192
0
0
14,931
19,065
0
7,166
7,522
6,645
0
W
Achilles
SmegMan5000
Achilles
14,582
1,431
892
3,123
9,870
14,713
245
3,149
6,721
1,762
36,612
W
26,661
6,411
0
4,250
10,824
5,444
482
4,228
6,596
47,665
0
L
Skadi
Utmwizard
Skadi
7,612
3,629
0
390
14,736
7,298
1,244
4,949
9,411
0
47,006
L
7,425
2,184
0
1,680
18,996
21,300
0
10,340
8,381
0
12,687
W
Mercury
jrdnruiz2
Mercury
12,037
4,060
0
701
8,051
3,463
214
2,797
5,254
0
40,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,640
Gold Earned
48,767
224
Minions Killed
193
0
Camps Cleared
0
1,168,701
Distance Traveled
1,362,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,855
681
26
2
0
248,774
0
W
Geb
9,955
766
7
1
0
272,468
0
W
Fenrir
8,784
676
29
2
0
231,106
0
L
Baron Samedi
9,414
724
100
8
0
248,518
0
L
Kuzenbo
7,594
584
6
0
0
198,134
0
W
Achilles
10,182
783
54
4
0
295,282
0
W
Freya
10,132
779
44
3
0
239,325
0
L
Skadi
9,416
724
85
7
0
212,709
0
L
Osiris
8,361
643
7
1
0
260,566
0
W
Mercury
9,714
747
59
5
0
324,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role