Player Matchup

Atlas
Atlas
 
Atlas
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FRICKHECK
Zeus
Level 64
God Stats
56W - 42L
1,378 SR
Queue Stats
208W - 173L
1,467 Elo+
Solo
Camazotz
Camazotz
noodlesmith
Camazotz
Level 39
God Stats
2W - 4L
1,219 SR
Queue Stats
71W - 78L
1,274 Elo+
Solo
Bakasura
Bakasura
scaclet
Bakasura
Level 105
God Stats
1W - 4L
1,838 SR
Queue Stats
80W - 97L
1,448 Elo+
Solo
Danzaburou
Danzaburou
xCozmicParasite
Danzaburou
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
282W - 249L
1,488 Elo+
Solo
Team Averages
Level 83
1,487 SR
1,435 Elo+

VS

Team Averages
Level 70
1,413 SR
1,466 Elo+
Ullr
Ullr
DigoMon
Ullr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,363 Elo+
Party 1
Awilix
Awilix
GriffDollas
Awilix
Level 107
God Stats
6W - 6L
1,618 SR
Queue Stats
11W - 11L
1,594 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Langamer
Cu Chulainn
Level 29
God Stats
2W - 5L
1,261 SR
Queue Stats
7W - 10L
1,338 Elo+
Party 1
Jormungandr
Jormungandr
Wildonedempsey
Jormungandr
Level 85
God Stats
10W - 5L
1,518 SR
Queue Stats
95W - 84L
1,533 Elo+
Party 2
Janus
Janus
faitpaschier
Janus
Level 85
God Stats
4W - 6L
1,168 SR
Queue Stats
134W - 132L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 3 / 0
5,409
451
3,613
9,235
7,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
10
0 / 3 / 0
6,009
501
3,474
5,679
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
noodlesmith
Camazotz
12
0 / 1 / 0
5,553
463
2,382
11,090
5,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
scaclet
Bakasura
10
0 / 3 / 0
6,005
500
5,016
11,875
4,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
xCozmicParasite
Danzaburou
11
1 / 0 / 0
6,507
542
5,702
7,333
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DigoMon
Ullr
9
0 / 1 / 1
5,412
451
2,403
8,014
2,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Awilix
13
6 / 0 / 3
7,539
628
7,729
9,488
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Langamer
Cu Chulainn
12
1 / 0 / 0
7,358
613
8,201
8,653
7,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Wildonedempsey
Jormungandr
9
0 / 0 / 4
6,233
519
4,463
5,906
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 0 / 3
7,159
597
4,233
4,842
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
10
10
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
0
0
W
Ullr
DigoMon
Ullr
0
1
1
0.5
L
Zeus
0
3
0
0
W
Awilix
6
0
3
7.5
W
Cu Chulainn
Langamer
Cu Chulainn
1
0
0
1
W
Jormungandr
Wildonedempsey
Jormungandr
0
0
4
2
W
3
0
3
4.5
L
Camazotz
noodlesmith
Camazotz
0
1
0
0
L
Bakasura
scaclet
Bakasura
0
3
0
0
L
Danzaburou
xCozmicParasite
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,187
Damage
27,029
45,212
Taken
36,903
21,509
Mitigated
19,957
13,252
Healing
10,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,613
1,488
0
1,610
9,235
7,025
0
4,329
4,906
18,036
0
W
Ullr
DigoMon
Ullr
2,403
1,216
0
900
8,014
2,999
0
1,396
6,618
0
23,923
L
Zeus
3,474
45
0
500
5,679
1,735
224
912
4,767
44,539
0
W
Awilix
7,729
2,731
0
4,041
9,488
3,862
0
2,235
6,994
0
49,082
W
Cu Chulainn
Langamer
Cu Chulainn
8,201
987
0
1,863
8,653
7,445
448
0
7,853
0
57,508
W
Jormungandr
Wildonedempsey
Jormungandr
4,463
1,247
0
1,325
5,906
4,063
0
1,263
4,643
37,265
0
W
4,233
256
0
2,298
4,842
1,588
0
2,193
2,409
52,487
0
L
Camazotz
noodlesmith
Camazotz
2,382
110
0
5,750
11,090
5,299
0
0
11,090
0
37,951
L
Bakasura
scaclet
Bakasura
5,016
3,667
0
2,067
11,875
4,828
196
1,710
10,165
0
44,576
L
Danzaburou
xCozmicParasite
Danzaburou
5,702
2,825
0
3,325
7,333
2,622
0
1,745
5,588
0
46,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,483
Gold Earned
33,701
328
Minions Killed
359
0
Camps Cleared
0
1,232,575
Distance Traveled
1,241,611
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,409
451
14
1
0
242,326
2
W
Ullr
5,412
451
50
4
0
242,641
0
L
Zeus
6,009
501
92
8
0
211,725
0
W
Awilix
7,539
628
86
7
0
306,935
0
W
Cu Chulainn
7,358
613
87
7
0
210,833
0
W
Jormungandr
6,233
519
45
4
0
231,934
1
W
Janus
7,159
597
91
8
0
249,268
2
L
Camazotz
5,553
463
58
5
0
245,525
3
L
Bakasura
6,005
500
77
6
0
295,451
4
L
Danzaburou
6,507
542
87
7
0
237,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role