Player Matchup

Kukulkan
Kukulkan
CharlieCrow
Kukulkan
Level 80
God Stats
23W - 28L
1,435 SR
Queue Stats
300W - 346L
1,408 Elo+
Party 1
Rama
Rama
Jumuto
Rama
Level 68
God Stats
6W - 8L
1,757 SR
Queue Stats
347W - 385L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
SakuraChan95
Danzaburou
Level 9
God Stats
0W - 5L
1,262 SR
Queue Stats
0W - 5L
1,191 Elo+
Party 1
Kuzenbo
Kuzenbo
Snooka_2197
Kuzenbo
Level 61
God Stats
1W - 1L
1,903 SR
Queue Stats
25W - 41L
1,379 Elo+
Party 2
Medusa
Medusa
s1d7
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,306 Elo+
Party 2
Team Averages
Level 46
1,572 SR
1,343 Elo+

VS

Team Averages
Level 78
1,729 SR
1,469 Elo+
Zeus
Zeus
Dome24GER
Zeus
Level 77
God Stats
162W - 135L
1,497 SR
Queue Stats
224W - 214L
1,408 Elo+
Solo
Izanami
Izanami
Erijah
Izanami
Level 121
God Stats
4W - 5L
1,593 SR
Queue Stats
137W - 176L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GOSUDAR126
Morgan Le Fay
Level 59
God Stats
11W - 2L
1,735 SR
Queue Stats
33W - 23L
1,447 Elo+
Solo
Ra
Ra
KarMat5
Ra
Level 62
God Stats
2W - 1L
1,907 SR
Queue Stats
16W - 16L
1,433 Elo+
Solo
Guan Yu
Guan Yu
VeryRareGod
Guan Yu
Level 69
God Stats
22W - 10L
1,912 SR
Queue Stats
98W - 94L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CharlieCrow
Kukulkan
15
0 / 11 / 1
9,953
995
17,274
21,330
8,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Jumuto
Rama
15
1 / 5 / 0
10,320
1,032
8,184
26,993
10,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
SakuraChan95
Danzaburou
15
0 / 14 / 1
9,557
956
3,677
21,889
7,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
Snooka_2197
Kuzenbo
15
0 / 7 / 1
9,528
953
10,094
27,940
41,698
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
s1d7
Medusa
15
0 / 12 / 1
9,542
954
7,378
25,602
10,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
11 / 1 / 21
12,551
1,255
22,490
7,684
3,864
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Erijah
Izanami
19
4 / 0 / 20
11,212
1,121
16,545
12,765
6,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
GOSUDAR126
Morgan Le Fay
19
15 / 0 / 20
12,922
1,292
38,197
7,604
4,221
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
11 / 0 / 26
12,760
1,276
22,344
9,311
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
VeryRareGod
Guan Yu
19
8 / 0 / 33
12,498
1,250
17,987
13,140
19,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
169
1
Kills
49
49
Deaths
1
4
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CharlieCrow
Kukulkan
0
11
1
0.05
W
Zeus
11
1
21
21.5
W
Izanami
Erijah
Izanami
4
0
20
14
W
Morgan Le Fay
GOSUDAR126
Morgan Le Fay
15
0
20
25
L
Rama
Jumuto
Rama
1
5
0
0.2
W
11
0
26
24
L
Danzaburou
SakuraChan95
Danzaburou
0
14
1
0.04
L
Kuzenbo
Snooka_2197
Kuzenbo
0
7
1
0.07
W
Guan Yu
VeryRareGod
Guan Yu
8
0
33
24.5
L
Medusa
s1d7
Medusa
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,607
Damage
117,563
123,754
Taken
50,504
78,445
Mitigated
39,274
3,204
Healing
18,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CharlieCrow
Kukulkan
17,274
1,135
0
340
21,330
8,433
0
16,367
4,963
60,368
0
W
Zeus
22,490
4,194
490
721
7,684
3,864
0
4,269
3,334
39,634
0
W
Izanami
Erijah
Izanami
16,545
12,335
0
3,844
12,765
6,231
0
7,955
4,654
0
36,606
W
Morgan Le Fay
GOSUDAR126
Morgan Le Fay
38,197
2,881
554
1,885
7,604
4,221
0
4,357
3,149
61,813
3,389
L
Rama
Jumuto
Rama
8,184
5,464
0
2,626
26,993
10,718
0
16,420
10,573
0
31,045
W
22,344
1,145
2,145
1,260
9,311
4,997
0
5,355
3,948
52,690
1,322
L
Danzaburou
SakuraChan95
Danzaburou
3,677
1,289
0
238
21,889
7,540
0
14,116
7,773
0
11,063
L
Kuzenbo
Snooka_2197
Kuzenbo
10,094
2,573
0
0
27,940
41,698
0
16,985
10,955
28,631
0
W
Guan Yu
VeryRareGod
Guan Yu
17,987
2,193
4,526
3,434
13,140
19,961
0
5,026
8,051
0
26,519
L
Medusa
s1d7
Medusa
7,378
4,555
0
0
25,602
10,056
0
16,316
9,286
0
20,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,900
Gold Earned
61,943
218
Minions Killed
258
5
Camps Cleared
9
818,702
Distance Traveled
1,104,857
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,953
995
112
11
3
181,482
0
W
Zeus
12,551
1,255
42
4
3
179,386
0
W
Izanami
11,212
1,121
63
6
1
201,032
0
W
Morgan Le Fay
12,922
1,292
48
5
3
221,265
2
L
Rama
10,320
1,032
53
5
2
177,267
0
W
Ra
12,760
1,276
91
9
2
239,838
0
L
Danzaburou
9,557
956
7
1
0
119,645
0
L
Kuzenbo
9,528
953
21
2
0
203,729
0
W
Guan Yu
12,498
1,250
14
1
0
263,336
0
L
Medusa
9,542
954
25
3
0
136,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role