Player Matchup

Eset
Eset
Gorrasflacas
Eset
Level 42
God Stats
3W - 3L
1,324 SR
Queue Stats
18W - 22L
1,393 Elo+
Solo
Surtr
Surtr
fredcica
Surtr
Level 157
God Stats
24W - 21L
1,598 SR
Queue Stats
222W - 230L
1,520 Elo+
Solo
Loki
Loki
fullseka
Loki
Level 91
God Stats
169W - 163L
1,472 SR
Queue Stats
188W - 196L
1,431 Elo+
Solo
Bacchus
Bacchus
jefreyjett
Bacchus
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
247W - 243L
1,491 Elo+
Solo
Apollo
Apollo
ricaleixos
Apollo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,367 Elo+
Solo
Team Averages
Level 100
1,479 SR
1,440 Elo+

VS

Team Averages
Level 69
1,461 SR
1,429 Elo+
Odin
Odin
ExpoGames
Odin
Level 27
God Stats
0W - 1L
1,499 SR
Queue Stats
10W - 13L
1,402 Elo+
Party 1
Khepri
Khepri
LoboMalvado
Khepri
Level 121
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 16L
1,420 Elo+
Party 1
Ullr
Ullr
i-like-the-train
Ullr
Level 65
God Stats
0W - 1L
1,304 SR
Queue Stats
18W - 25L
1,391 Elo+
Solo
Eset
Eset
jvoliveirastos
Eset
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
352W - 331L
1,495 Elo+
Solo
Loki
Loki
thegabriew
Loki
Level 28
God Stats
2W - 4L
1,288 SR
Queue Stats
12W - 13L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 1
8,738
672
14,392
9,850
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
fredcica
Surtr
13
0 / 0 / 3
7,536
580
4,864
9,153
5,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
13
1 / 0 / 3
7,367
567
2,146
7,023
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
jefreyjett
Bacchus
9
0 / 1 / 2
6,348
488
2,643
9,070
9,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
ricaleixos
Apollo
11
2 / 1 / 3
6,651
512
4,676
8,492
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 1 / 0
5,423
417
3,412
8,958
7,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
9
1 / 0 / 0
5,562
428
1,875
4,536
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 1
5,452
419
4,553
8,103
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 8 / 0
5,968
459
2,874
10,377
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 1
5,868
451
4,311
10,358
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
15
Kills
2
2
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
0
1
0
0
W
12
0
1
12.5
L
Khepri
1
0
0
1
W
Surtr
fredcica
Surtr
0
0
3
1.5
W
Loki
1
0
3
2.5
L
1
4
1
0.38
W
Bacchus
jefreyjett
Bacchus
0
1
2
1
L
0
8
0
0
W
Apollo
ricaleixos
Apollo
2
1
3
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,721
Damage
17,025
43,588
Taken
42,332
24,849
Mitigated
22,587
19,536
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
3,412
1,369
0
1,000
8,958
7,496
0
1,154
7,804
1,792
31,987
W
14,392
2,012
402
3,769
9,850
4,226
609
3,020
6,830
64,502
0
L
Khepri
1,875
147
0
708
4,536
3,759
0
1,768
2,768
12,434
0
W
Surtr
fredcica
Surtr
4,864
1,756
0
4,379
9,153
5,013
0
380
8,773
685
54,296
W
Loki
2,146
422
0
4,808
7,023
2,464
178
284
6,739
0
53,835
L
4,553
1,383
0
482
8,103
3,083
0
2,523
5,580
0
27,303
W
Bacchus
jefreyjett
Bacchus
2,643
331
0
1,594
9,070
9,994
232
613
8,457
16,477
0
L
2,874
346
241
760
10,377
4,404
0
8,222
2,155
41,397
0
W
Apollo
ricaleixos
Apollo
4,676
2,035
0
4,584
8,492
3,152
722
990
7,502
0
40,878
L
4,311
1,263
0
3,897
10,358
3,845
0
3,459
6,899
0
38,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,640
Gold Earned
28,273
370
Minions Killed
262
0
Camps Cleared
0
1,273,117
Distance Traveled
1,224,341
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,423
417
54
4
0
197,724
0
W
Eset
8,738
672
89
7
0
251,929
1
L
Khepri
5,562
428
18
1
0
272,239
0
W
Surtr
7,536
580
98
8
0
263,097
0
W
Loki
7,367
567
87
7
0
271,110
0
L
Ullr
5,452
419
51
4
0
226,759
3
W
Bacchus
6,348
488
24
2
0
247,075
0
L
Eset
5,968
459
67
5
0
229,478
0
W
Apollo
6,651
512
72
6
0
239,906
2
L
Loki
5,868
451
72
6
0
298,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role