Player Matchup

Olorun
Olorun
PikaCulos
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,232 Elo+
Party 2
Shiva
Shiva
XxllSEBASllxX
Shiva
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,509 Elo+
Party 2
Heimdallr
Heimdallr
fEELßÂÐman
Heimdallr
Level 40
God Stats
9W - 4L
1,845 SR
Queue Stats
470W - 97L
1,555 Elo+
Solo
Team Averages
Level 36
1,615 SR
1,432 Elo+

VS

Team Averages
Level 39
1,482 SR
1,406 Elo+
Hercules
Hercules
cheezyravi0li
Hercules
Level 23
God Stats
3W - 5L
1,273 SR
Queue Stats
20W - 32L
1,302 Elo+
Party 1
Chronos
Chronos
heinzceo
Chronos
Level 48
God Stats
19W - 10L
1,672 SR
Queue Stats
94W - 108L
1,416 Elo+
Party 1
Fenrir
Fenrir
zant0774
Fenrir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
PikaCulos
Olorun
10
0 / 6 / 4
8,580
536
3,610
8,741
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
1 / 3 / 7
11,582
724
8,571
18,749
23,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
fEELßÂÐman
Heimdallr
18
7 / 3 / 1
12,009
751
21,912
16,409
9,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
cheezyravi0li
Hercules
17
4 / 0 / 7
11,352
710
12,322
13,085
18,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chronos
heinzceo
Chronos
18
6 / 3 / 6
12,249
766
16,905
16,523
8,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
zant0774
Fenrir
14
2 / 5 / 6
11,438
715
7,145
16,050
9,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
8
Kills
12
12
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
PikaCulos
Olorun
0
6
4
0.33
L
1
3
7
1.5
W
Hercules
cheezyravi0li
Hercules
4
0
7
7.5
L
Heimdallr
fEELßÂÐman
Heimdallr
7
3
1
2.5
W
Chronos
heinzceo
Chronos
6
3
6
3
W
Fenrir
zant0774
Fenrir
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,093
Damage
36,372
43,899
Taken
45,658
37,316
Mitigated
36,793
12,249
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
PikaCulos
Olorun
3,610
1,487
429
1,137
8,741
4,111
0
4,582
4,123
14,499
1,393
L
8,571
2,194
1,161
3,712
18,749
23,933
0
6,423
11,420
314
33,850
W
Hercules
cheezyravi0li
Hercules
12,322
3,763
0
6,717
13,085
18,776
98
1,162
11,923
0
34,144
L
Heimdallr
fEELßÂÐman
Heimdallr
21,912
14,755
0
5,810
16,409
9,272
0
5,912
10,118
0
63,381
W
Chronos
heinzceo
Chronos
16,905
5,115
0
4,770
16,523
8,227
3,166
1,306
15,217
81,784
0
W
Fenrir
zant0774
Fenrir
7,145
1,132
0
3,263
16,050
9,790
28
1,902
14,145
0
35,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,171
Gold Earned
35,039
156
Minions Killed
189
0
Camps Cleared
0
693,847
Distance Traveled
1,009,079
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,580
536
35
2
0
139,479
0
L
Shiva
11,582
724
40
3
0
298,653
0
W
Hercules
11,352
710
51
3
0
329,595
0
L
Heimdallr
12,009
751
81
5
0
255,715
1
W
Chronos
12,249
766
91
6
0
364,443
2
W
Fenrir
11,438
715
47
3
0
315,041
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role