Player Matchup

Cerberus
Cerberus
AllThatI5Man
Cerberus
Level 123
God Stats
7W - 10L
1,500 SR
Queue Stats
663W - 692L
1,426 Elo+
Solo
Hercules
Hercules
BamBam640-TTV
Hercules
Level 89
God Stats
9W - 4L
1,760 SR
Queue Stats
175W - 168L
1,571 Elo+
Party 1
Tyr
Tyr
KUSHxYUNGBOSS
Tyr
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 50L
1,468 Elo+
Solo
Janus
Janus
TryinAsh
Janus
Level 106
God Stats
2W - 1L
1,703 SR
Queue Stats
37W - 32L
1,585 Elo+
Party 1
Xbalanque
Xbalanque
Youve_Been_Had_
Xbalanque
Level 131
God Stats
3W - 1L
1,857 SR
Queue Stats
136W - 144L
1,563 Elo+
Party 1
Team Averages
Level 109
1,664 SR
1,523 Elo+

VS

Team Averages
Level 117
1,589 SR
1,479 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CrustyyBunzz
Charybdis
Level 123
God Stats
1W - 2L
1,744 SR
Queue Stats
74W - 79L
1,532 Elo+
Solo
The Morrigan
The Morrigan
DamageZerOKAY
The Morrigan
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 59L
1,522 Elo+
Solo
Da Ji
Da Ji
Jonnaz_A_P
Da Ji
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 181L
1,279 Elo+
Solo
Eset
Eset
kaiito_69
Eset
Level 127
God Stats
3W - 1L
1,702 SR
Queue Stats
115W - 110L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AllThatI5Man
Cerberus
16
2 / 3 / 23
9,937
903
5,401
18,214
19,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
BamBam640-TTV
Hercules
18
7 / 3 / 24
10,279
934
12,107
19,664
20,527
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 6 / 15
8,836
803
4,786
13,174
8,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
TryinAsh
Janus
18
12 / 4 / 18
11,107
1,010
20,361
12,107
5,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Youve_Been_Had_
Xbalanque
18
13 / 3 / 18
11,362
1,033
15,163
10,934
5,042
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
4 / 8 / 7
8,904
809
13,185
16,116
10,928
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
CrustyyBunzz
Charybdis
15
1 / 7 / 12
8,409
764
12,997
13,485
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
DamageZerOKAY
The Morrigan
16
7 / 6 / 6
10,129
921
8,131
7,735
3,310
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
13
0 / 7 / 6
7,187
653
8,961
10,403
4,503
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
15
5 / 9 / 7
9,063
824
9,606
13,666
6,689
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
55
37
Kills
17
19
Deaths
37
98
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
8
7
0.94
W
Cerberus
AllThatI5Man
Cerberus
2
3
23
4.5
W
Hercules
BamBam640-TTV
Hercules
7
3
24
6.33
L
Charybdis
CrustyyBunzz
Charybdis
1
7
12
1
L
The Morrigan
DamageZerOKAY
The Morrigan
7
6
6
1.67
L
Da Ji
0
7
6
0.43
W
3
6
15
1.75
W
Janus
TryinAsh
Janus
12
4
18
5.25
W
Xbalanque
Youve_Been_Had_
Xbalanque
13
3
18
7.33
L
Eset
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,818
Damage
52,880
74,093
Taken
61,405
59,943
Mitigated
32,168
33,045
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
13,185
1,109
318
1,802
16,116
10,928
0
7,506
8,208
26,507
0
W
Cerberus
AllThatI5Man
Cerberus
5,401
230
1,691
7,744
18,214
19,864
704
7,033
11,181
16,459
0
W
Hercules
BamBam640-TTV
Hercules
12,107
1,918
2,915
10,043
19,664
20,527
331
8,742
10,922
3,731
18,598
L
Charybdis
CrustyyBunzz
Charybdis
12,997
6,275
0
1,304
13,485
6,738
0
6,211
7,061
0
21,503
L
The Morrigan
DamageZerOKAY
The Morrigan
8,131
993
678
541
7,735
3,310
0
4,686
2,835
14,891
0
L
Da Ji
8,961
834
601
231
10,403
4,503
0
4,373
5,989
0
10,283
W
4,786
399
1,565
1,894
13,174
8,871
577
5,303
7,871
0
9,277
W
Janus
TryinAsh
Janus
20,361
96
1,243
2,994
12,107
5,639
809
5,376
6,731
40,389
0
W
Xbalanque
Youve_Been_Had_
Xbalanque
15,163
7,094
793
2,163
10,934
5,042
4,991
4,468
6,466
0
33,905
L
Eset
9,606
528
1,311
1,257
13,666
6,689
0
5,150
8,220
20,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,521
Gold Earned
43,692
143
Minions Killed
90
0
Camps Cleared
0
1,021,633
Distance Traveled
814,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,904
809
24
2
0
169,023
0
W
Cerberus
9,937
903
25
2
0
222,448
0
W
Hercules
10,279
934
14
1
0
211,699
0
L
Charybdis
8,409
764
20
2
0
166,484
0
L
The Morrigan
10,129
921
22
2
0
169,394
0
L
Da Ji
7,187
653
3
0
0
154,880
0
W
Tyr
8,836
803
13
1
0
196,740
0
W
Janus
11,107
1,010
53
5
0
211,157
0
W
Xbalanque
11,362
1,033
38
3
0
179,589
0
L
Eset
9,063
824
21
2
0
154,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role