Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
WeirdFace093
Horus
Level 57
God Stats
6W - 1L
1,401 SR
Queue Stats
12W - 8L
1,186 Elo+
Party 2
Loki
Loki
hammy1771
Loki
Level 29
God Stats
50W - 16L
1,758 SR
Queue Stats
126W - 78L
1,613 Elo+
Solo
Sol
Sol
howtosucceed
Sol
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,186 Elo+
Party 2
Bellona
Bellona
thekobaltslayer
Bellona
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 48
1,532 SR
1,397 Elo+

VS

Team Averages
Level 34
1,539 SR
1,677 Elo+
Apollo
Apollo
DarkAsylum25
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,602 Elo+
Solo
Khepri
Khepri
Its--Helix
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,795 Elo+
Party 1
King Arthur
King Arthur
MrCurd_
King Arthur
Level 32
God Stats
1W - 1L
1,484 SR
Queue Stats
12W - 7L
1,838 Elo+
Party 1
Tiamat
Tiamat
MuffinMan128
Tiamat
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 43L
1,558 Elo+
Solo
Arachne
Arachne
ZachJ
Arachne
Level 49
God Stats
0W - 1L
1,712 SR
Queue Stats
11W - 5L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 1 / 13
8,488
707
6,520
10,279
10,923
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 1 / 7
9,042
754
4,614
13,763
13,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
18
7 / 0 / 2
10,381
865
12,459
5,673
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 0 / 7
9,423
785
23,794
7,873
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 4 / 11
7,818
652
4,453
15,535
18,567
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
1 / 3 / 1
8,473
706
6,445
11,492
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Its--Helix
Khepri
13
1 / 3 / 3
8,365
697
5,396
14,667
15,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
MrCurd_
King Arthur
13
0 / 4 / 2
7,504
625
4,595
13,290
10,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
16
2 / 4 / 3
9,002
750
14,332
10,159
8,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
ZachJ
Arachne
15
2 / 2 / 2
8,464
705
5,627
11,038
6,468
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
16
Kills
6
6
Deaths
16
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
13
7.5
L
Apollo
1
3
1
0.5
L
Khepri
Its--Helix
Khepri
1
3
3
0.83
L
King Arthur
MrCurd_
King Arthur
0
4
2
0.25
L
Tiamat
2
4
3
0.88
W
2
1
7
5.5
L
Arachne
ZachJ
Arachne
2
2
2
1.5
W
Loki
7
0
2
8
W
6
0
7
9.5
W
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,840
Damage
36,395
53,123
Taken
60,646
49,634
Mitigated
45,792
26,507
Healing
7,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,520
2,703
5,681
4,343
10,279
10,923
528
5,636
4,642
15,917
0
L
Apollo
6,445
3,682
0
3,213
11,492
4,765
57
3,741
7,751
0
28,531
L
Khepri
Its--Helix
Khepri
5,396
277
0
467
14,667
15,847
0
10,626
4,041
7,738
0
L
King Arthur
MrCurd_
King Arthur
4,595
268
0
250
13,290
10,666
0
7,210
6,080
0
13,320
L
Tiamat
14,332
1,878
0
1,482
10,159
8,046
0
3,952
6,207
48,665
0
W
4,614
2,013
4,015
5,651
13,763
13,882
700
4,048
9,708
0
11,939
L
Arachne
ZachJ
Arachne
5,627
4,160
0
2,244
11,038
6,468
0
4,785
6,253
0
31,402
W
Loki
12,459
4,987
0
2,061
5,673
2,818
461
2,091
3,560
0
48,650
W
23,794
13,468
0
3,913
7,873
3,444
2,852
3,255
4,618
60,824
0
W
4,453
1,630
0
843
15,535
18,567
224
4,664
10,867
0
12,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,152
Gold Earned
41,808
233
Minions Killed
223
0
Camps Cleared
0
1,169,764
Distance Traveled
1,262,882
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,488
707
21
2
0
199,818
0
L
Apollo
8,473
706
57
5
0
236,344
0
L
Khepri
8,365
697
7
1
0
253,102
0
L
King Arthur
7,504
625
23
2
0
287,618
0
L
Tiamat
9,002
750
91
8
0
235,902
0
W
Horus
9,042
754
14
1
0
245,729
0
L
Arachne
8,464
705
45
4
0
249,916
0
W
Loki
10,381
865
80
7
0
284,255
0
W
Sol
9,423
785
99
8
0
230,371
0
W
Bellona
7,818
652
19
2
0
209,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role