Player Matchup

Neith
Neith
Albert1984
Neith
Level 104
God Stats
1,757W - 1,868L
1,516 SR
Queue Stats
1,761W - 1,874L
1,478 Elo+
Solo
Fenrir
Fenrir
MurderSith14
Fenrir
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
200W - 172L
1,417 Elo+
Solo
Odin
Odin
hrotgar3
Odin
Level 52
God Stats
9W - 9L
1,397 SR
Queue Stats
222W - 232L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
letart
Ao Kuang
Level 50
God Stats
2W - 5L
1,097 SR
Queue Stats
24W - 33L
1,098 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nxnxnx
Morgan Le Fay
Level 91
God Stats
7W - 3L
1,542 SR
Queue Stats
18W - 17L
1,243 Elo+
Solo
Team Averages
Level 71
1,410 SR
1,330 Elo+

VS

Team Averages
Level 59
1,534 SR
1,430 Elo+
Ishtar
Ishtar
 
Ishtar
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
LokiTormentor
Yu Huang
Level 57
God Stats
798W - 799L
1,551 SR
Queue Stats
798W - 803L
1,528 Elo+
Solo
Freya
Freya
akiProHD
Freya
Level 57
God Stats
0W - 3L
1,188 SR
Queue Stats
11W - 17L
1,400 Elo+
Solo
Ah Puch
Ah Puch
iP0wn
Ah Puch
Level 47
God Stats
1W - 1L
1,764 SR
Queue Stats
13W - 25L
1,286 Elo+
Solo
Bellona
Bellona
syrcuz
Bellona
Level 57
God Stats
4W - 2L
1,668 SR
Queue Stats
72W - 81L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 2 / 5
7,717
965
5,147
4,837
2,139
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
15
5 / 0 / 7
9,430
1,179
8,419
5,349
5,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
15
0 / 0 / 10
8,543
1,068
2,312
6,696
5,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
letart
Ao Kuang
14
8 / 1 / 2
9,888
1,236
8,496
7,059
3,392
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
nxnxnx
Morgan Le Fay
14
2 / 0 / 7
8,687
1,086
13,360
6,053
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

319

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
2 / 3 / 1
8,168
1,021
5,822
9,592
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
LokiTormentor
Yu Huang
14
1 / 2 / 2
8,095
1,012
7,244
7,170
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
akiProHD
Freya
13
0 / 2 / 2
7,444
931
2,538
3,406
1,236
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
iP0wn
Ah Puch
13
0 / 5 / 2
7,694
962
6,796
8,946
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
syrcuz
Bellona
13
0 / 3 / 1
7,761
970
3,557
10,519
10,836
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
15
Kills
3
3
Deaths
15
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
3
1
0.83
W
Neith
0
2
5
1.25
L
Yu Huang
LokiTormentor
Yu Huang
1
2
2
1
W
Fenrir
5
0
7
8.5
L
Freya
akiProHD
Freya
0
2
2
0.5
W
Odin
0
0
10
5
L
Ah Puch
iP0wn
Ah Puch
0
5
2
0.2
W
Ao Kuang
letart
Ao Kuang
8
1
2
9
W
Morgan Le Fay
nxnxnx
Morgan Le Fay
2
0
7
5.5
L
Bellona
syrcuz
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,734
Damage
25,957
29,994
Taken
39,633
19,073
Mitigated
22,869
3,931
Healing
2,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,822
3,983
0
1,145
9,592
3,934
0
5,871
3,576
0
16,650
W
Neith
5,147
2,133
80
583
4,837
2,139
0
2,378
2,278
0
11,702
L
Yu Huang
LokiTormentor
Yu Huang
7,244
437
0
207
7,170
3,194
0
3,117
3,729
12,998
1,014
W
Fenrir
8,419
1,070
0
564
5,349
5,151
0
2,880
2,422
0
14,549
L
Freya
akiProHD
Freya
2,538
1,182
0
182
3,406
1,236
0
1,895
1,431
6,233
0
W
Odin
2,312
476
0
736
6,696
5,517
0
4,448
2,036
0
15,945
L
Ah Puch
iP0wn
Ah Puch
6,796
629
0
424
8,946
3,669
0
3,437
5,337
25,820
0
W
Ao Kuang
letart
Ao Kuang
8,496
2,778
0
1,598
7,059
3,392
0
3,282
3,220
19,379
0
W
Morgan Le Fay
nxnxnx
Morgan Le Fay
13,360
485
0
370
6,053
2,874
0
3,193
2,860
29,262
2,770
L
Bellona
syrcuz
Bellona
3,557
775
0
723
10,519
10,836
0
6,271
3,892
0
20,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,265
Gold Earned
39,162
143
Minions Killed
132
7
Camps Cleared
3
834,259
Distance Traveled
662,591
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,168
1,021
32
4
2
138,115
0
W
Neith
7,717
965
11
1
0
159,145
2
L
Yu Huang
8,095
1,012
22
3
0
146,469
0
W
Fenrir
9,430
1,179
24
3
1
169,599
0
L
Freya
7,444
931
11
1
1
104,248
0
W
Odin
8,543
1,068
50
6
2
173,924
0
L
Ah Puch
7,694
962
39
5
0
127,552
0
W
Ao Kuang
9,888
1,236
18
2
2
172,830
0
W
Morgan Le Fay
8,687
1,086
40
5
2
158,761
0
L
Bellona
7,761
970
28
4
0
146,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role