Player Matchup

Fenrir
Fenrir
BarneyStinson69L
Fenrir
Level 94
God Stats
2W - 3L
1,500 SR
Queue Stats
481W - 461L
1,484 Elo+
Solo
Bacchus
Bacchus
RZXbanshee
Bacchus
Level 100
God Stats
5W - 1L
1,500 SR
Queue Stats
119W - 119L
1,467 Elo+
Party 2
Ravana
Ravana
i Mortem i
Ravana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 76L
1,432 Elo+
Solo
Chronos
Chronos
phatchod69
Chronos
Level 119
God Stats
2W - 0L
2,093 SR
Queue Stats
22W - 20L
1,445 Elo+
Party 2
Set
Set
staszka24
Set
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
543W - 549L
1,442 Elo+
Solo
Team Averages
Level 88
1,619 SR
1,454 Elo+

VS

Team Averages
Level 77
1,566 SR
1,405 Elo+
Kuzenbo
Kuzenbo
Nebuchaddy
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,297 Elo+
Party 1
Jing Wei
Jing Wei
Remonder
Jing Wei
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
StoryBloom
Danzaburou
Level 107
God Stats
6W - 11L
1,828 SR
Queue Stats
413W - 382L
1,582 Elo+
Solo
Cabrakan
Cabrakan
khorasharkgirl
Cabrakan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 59L
1,230 Elo+
Party 1
Gilgamesh
Gilgamesh
whitegreyowl
Gilgamesh
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 253L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 12
11,162
620
11,393
23,183
23,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
RZXbanshee
Bacchus
20
4 / 4 / 14
13,133
730
12,425
32,103
50,163
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ravana
i Mortem i
Ravana
19
2 / 3 / 13
11,823
657
12,074
20,047
17,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
phatchod69
Chronos
20
15 / 3 / 11
15,255
848
44,630
28,402
17,393
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
3 / 3 / 13
11,983
666
11,876
21,749
27,212
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Nebuchaddy
Kuzenbo
19
1 / 5 / 14
12,023
668
30,178
36,157
46,955
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Remonder
Jing Wei
19
3 / 7 / 10
11,188
622
21,532
18,254
9,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
StoryBloom
Danzaburou
20
7 / 6 / 8
13,395
744
25,079
17,480
9,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
1
0 / 2 / 0
4,684
260
0
1,563
359
Gilgamesh
whitegreyowl
Gilgamesh
20
7 / 6 / 7
12,839
713
13,329
24,850
23,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
57
26
Kills
18
19
Deaths
26
63
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
6
12
1.33
L
Kuzenbo
Nebuchaddy
Kuzenbo
1
5
14
1.6
W
Bacchus
RZXbanshee
Bacchus
4
4
14
2.75
L
Jing Wei
Remonder
Jing Wei
3
7
10
1.14
L
Danzaburou
StoryBloom
Danzaburou
7
6
8
1.83
W
Ravana
i Mortem i
Ravana
2
3
13
2.83
L
Cabrakan
0
2
0
0
W
Chronos
phatchod69
Chronos
15
3
11
6.83
W
3
3
13
3.17
L
Gilgamesh
whitegreyowl
Gilgamesh
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,398
Damage
90,118
125,484
Taken
98,304
134,974
Mitigated
89,463
52,027
Healing
25,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,393
2,484
3,328
4,919
23,183
23,001
1,304
4,429
18,754
0
25,057
L
Kuzenbo
Nebuchaddy
Kuzenbo
30,178
8,290
673
13,437
36,157
46,955
90
20,177
15,980
41,495
806
W
Bacchus
RZXbanshee
Bacchus
12,425
1,909
2,544
12,195
32,103
50,163
587
8,955
23,148
23,649
0
L
Jing Wei
Remonder
Jing Wei
21,532
16,317
445
2,389
18,254
9,429
684
10,181
8,073
0
34,369
L
Danzaburou
StoryBloom
Danzaburou
25,079
7,144
837
2,681
17,480
9,330
834
10,498
6,982
0
61,508
W
Ravana
i Mortem i
Ravana
12,074
3,679
2,253
5,108
20,047
17,205
1,255
4,953
15,094
0
29,765
L
Cabrakan
0
0
0
0
1,563
359
0
1,423
140
0
0
W
Chronos
phatchod69
Chronos
44,630
13,703
3,217
11,613
28,402
17,393
5,460
6,833
21,569
83,262
666
W
11,876
3,566
1,906
4,944
21,749
27,212
633
4,202
17,547
0
31,189
L
Gilgamesh
whitegreyowl
Gilgamesh
13,329
2,410
1,992
3,260
24,850
23,390
90
14,585
10,265
0
27,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,356
Gold Earned
54,129
194
Minions Killed
154
0
Camps Cleared
0
1,685,024
Distance Traveled
1,238,530
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,162
620
25
1
0
309,998
0
L
Kuzenbo
12,023
668
16
1
0
354,629
0
W
Bacchus
13,133
730
16
1
0
348,619
0
L
Jing Wei
11,188
622
40
2
0
294,420
0
L
Danzaburou
13,395
744
71
4
0
268,105
3
W
Ravana
11,823
657
43
2
0
340,207
0
L
Cabrakan
4,684
260
0
0
0
0
0
W
Chronos
15,255
848
89
5
0
309,927
0
W
Set
11,983
666
21
1
0
376,273
0
L
Gilgamesh
12,839
713
27
2
0
321,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role