Player Matchup

Danzaburou
Danzaburou
CapnRedBeard828
Danzaburou
Level 107
God Stats
37W - 42L
1,498 SR
Queue Stats
175W - 173L
1,583 Elo+
Solo
Artio
Artio
Daab0mb
Artio
Level 158
God Stats
46W - 37L
1,539 SR
Queue Stats
260W - 292L
1,480 Elo+
Solo
Chang'e
Chang'e
LeonSeth
Chang'e
Level 180
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 134L
1,490 Elo+
Solo
Team Averages
Level 148
1,513 SR
1,517 Elo+

VS

Team Averages
Level 123
1,496 SR
1,516 Elo+
Thanatos
Thanatos
PTDrury
Thanatos
Level 85
God Stats
3W - 4L
1,500 SR
Queue Stats
158W - 151L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
attilaxfloo
Kukulkan
Level 167
God Stats
7W - 7L
1,488 SR
Queue Stats
130W - 130L
1,610 Elo+
Solo
Cthulhu
Cthulhu
vTcSmoky
Cthulhu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CapnRedBeard828
Danzaburou
13
3 / 0 / 6
8,429
843
7,700
7,963
3,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Daab0mb
Artio
12
3 / 1 / 7
7,639
764
4,708
11,209
8,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
LeonSeth
Chang'e
14
6 / 0 / 4
8,405
841
10,819
9,864
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PTDrury
Thanatos
9
1 / 6 / 0
6,263
626
6,159
7,246
2,776
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
attilaxfloo
Kukulkan
12
0 / 1 / 1
7,142
714
8,587
4,347
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
vTcSmoky
Cthulhu
11
0 / 5 / 1
7,138
714
7,059
13,906
12,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
12
Kills
1
1
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CapnRedBeard828
Danzaburou
3
0
6
6
W
Artio
Daab0mb
Artio
3
1
7
6.5
W
Chang'e
LeonSeth
Chang'e
6
0
4
8
L
Thanatos
PTDrury
Thanatos
1
6
0
0.17
L
Kukulkan
attilaxfloo
Kukulkan
0
1
1
0.5
L
Cthulhu
vTcSmoky
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,227
Damage
21,805
29,036
Taken
25,499
15,665
Mitigated
17,169
14,129
Healing
2,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CapnRedBeard828
Danzaburou
7,700
3,530
0
2,479
7,963
3,024
1,141
4,325
3,638
0
41,805
W
Artio
Daab0mb
Artio
4,708
442
1,522
2,849
11,209
8,407
0
4,909
6,300
12,600
0
W
Chang'e
LeonSeth
Chang'e
10,819
630
2,778
4,501
9,864
4,234
0
6,454
3,410
29,124
1,199
L
Thanatos
PTDrury
Thanatos
6,159
1,762
0
1,829
7,246
2,776
0
4,407
2,565
0
11,108
L
Kukulkan
attilaxfloo
Kukulkan
8,587
469
0
250
4,347
1,695
0
2,712
1,497
41,678
0
L
Cthulhu
vTcSmoky
Cthulhu
7,059
373
80
558
13,906
12,698
0
7,249
6,262
18,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,473
Gold Earned
20,543
146
Minions Killed
113
0
Camps Cleared
0
624,061
Distance Traveled
531,446
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,429
843
72
7
0
213,812
2
W
Artio
7,639
764
22
2
0
211,805
0
W
Chang'e
8,405
841
52
5
0
198,444
0
L
Thanatos
6,263
626
6
1
0
164,316
0
L
Kukulkan
7,142
714
79
8
0
183,753
1
L
Cthulhu
7,138
714
28
3
0
183,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role