Player Matchup

Thor
Thor
 
Thor
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Chinorium
Anubis
Level 68
God Stats
81W - 57L
1,470 SR
Queue Stats
674W - 700L
1,340 Elo+
Party 2
Izanami
Izanami
SuriCata883913
Izanami
Level 66
God Stats
110W - 103L
1,366 SR
Queue Stats
599W - 627L
1,339 Elo+
Party 2
Surtr
Surtr
Xandr1a
Surtr
Level 40
God Stats
5W - 1L
1,676 SR
Queue Stats
36W - 55L
1,273 Elo+
Party 1
Yemoja
Yemoja
xPrydex
Yemoja
Level 29
God Stats
2W - 4L
1,190 SR
Queue Stats
44W - 56L
1,324 Elo+
Party 1
Team Averages
Level 53
1,440 SR
1,355 Elo+

VS

Team Averages
Level 67
1,557 SR
1,394 Elo+
Cthulhu
Cthulhu
FuzzyMangoChick
Cthulhu
Level 79
God Stats
1W - 2L
1,334 SR
Queue Stats
21W - 25L
1,420 Elo+
Party 3
Camazotz
Camazotz
Katetsu115
Camazotz
Level 65
God Stats
1W - 1L
1,440 SR
Queue Stats
19W - 29L
1,371 Elo+
Party 3
Artemis
Artemis
Mullcih1
Artemis
Level 85
God Stats
4W - 4L
1,555 SR
Queue Stats
1,003W - 972L
1,427 Elo+
Solo
Arachne
Arachne
NiewinnyJohnny
Arachne
Level 38
God Stats
3W - 2L
1,695 SR
Queue Stats
14W - 25L
1,334 Elo+
Party 4
Ah Puch
Ah Puch
VelzG
Ah Puch
Level 66
God Stats
1W - 2L
1,762 SR
Queue Stats
27W - 31L
1,418 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
5 / 0 / 4
9,414
554
6,254
13,904
5,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Chinorium
Anubis
16
5 / 2 / 1
9,841
579
12,738
14,788
7,769
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 2
8,386
493
9,314
16,170
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Surtr
Xandr1a
Surtr
15
4 / 1 / 3
9,891
582
19,848
20,950
19,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
xPrydex
Yemoja
13
2 / 2 / 5
8,627
507
4,028
11,927
6,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,951
409
7,653
13,214
10,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
Katetsu115
Camazotz
13
1 / 5 / 0
7,909
465
13,792
26,955
10,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Mullcih1
Artemis
13
2 / 3 / 1
7,970
469
14,311
10,777
4,104
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 5 / 2
8,396
494
7,450
16,472
6,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
VelzG
Ah Puch
14
1 / 3 / 1
8,408
495
9,326
8,763
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
19
Kills
6
6
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
4
7
W
Anubis
Chinorium
Anubis
5
2
1
2.75
L
0
3
2
0.33
L
Camazotz
Katetsu115
Camazotz
1
5
0
0.2
L
Artemis
Mullcih1
Artemis
2
3
1
0.83
L
2
5
2
0.6
W
3
1
2
4
L
Ah Puch
VelzG
Ah Puch
1
3
1
0.5
W
Surtr
Xandr1a
Surtr
4
1
3
5.5
W
Yemoja
xPrydex
Yemoja
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,182
Damage
52,532
77,739
Taken
76,181
45,553
Mitigated
34,332
40,154
Healing
24,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,254
1,388
0
6,741
13,904
5,944
1,152
1,185
12,719
0
74,369
W
Anubis
Chinorium
Anubis
12,738
294
0
7,930
14,788
7,769
619
7,833
6,955
70,798
0
L
7,653
996
0
2,331
13,214
10,304
38
3,477
9,737
34,881
0
L
Camazotz
Katetsu115
Camazotz
13,792
5,801
0
14,206
26,955
10,946
0
961
25,994
0
61,087
L
Artemis
Mullcih1
Artemis
14,311
5,247
0
5,405
10,777
4,104
1,337
2,349
8,428
0
64,589
L
7,450
4,784
0
1,059
16,472
6,303
0
4,042
12,430
0
63,983
W
9,314
5,308
0
6,553
16,170
6,117
843
5,271
10,899
0
68,387
L
Ah Puch
VelzG
Ah Puch
9,326
405
0
1,121
8,763
2,675
362
6,455
2,308
58,635
0
W
Surtr
Xandr1a
Surtr
19,848
8,584
0
10,286
20,950
19,564
1,082
0
20,950
1,024
84,544
W
Yemoja
xPrydex
Yemoja
4,028
1,024
6,217
2,427
11,927
6,159
378
2,690
9,237
19,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,159
Gold Earned
39,634
510
Minions Killed
433
0
Camps Cleared
0
1,640,198
Distance Traveled
1,575,106
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,414
554
111
7
0
356,078
8
W
Anubis
9,841
579
135
8
0
329,463
1
L
Cthulhu
6,951
409
55
3
0
326,801
0
L
Camazotz
7,909
465
105
6
0
292,279
5
L
Artemis
7,970
469
91
5
0
297,862
0
L
Arachne
8,396
494
83
5
0
361,863
0
W
Izanami
8,386
493
110
6
0
324,425
0
L
Ah Puch
8,408
495
99
6
0
296,301
0
W
Surtr
9,891
582
125
7
0
319,602
0
W
Yemoja
8,627
507
29
2
0
310,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role